The great material rebalance (#12123)

* haha bet

* Update stock_parts.dm

* ok
This commit is contained in:
kevinz000
2020-05-07 09:16:14 -07:00
committed by GitHub
parent 7828c4a5ab
commit 7c54da65a2
7 changed files with 37 additions and 21 deletions
-2
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@@ -59,8 +59,6 @@
//let's just pretend fulltile windows being children of border windows is fine
#define FULLTILE_WINDOW_DIR NORTHEAST
//The amount of materials you get from a sheet of mineral like iron/diamond/glass etc
#define MINERAL_MATERIAL_AMOUNT 2000
//The maximum size of a stack object.
#define MAX_STACK_SIZE 50
//maximum amount of cable in a coil
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@@ -0,0 +1,2 @@
/// cm3 of material matter per sheet
#define MINERAL_MATERIAL_AMOUNT 2000
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// the clamps are just sanity checks.
/// Efficiency scaling for stock part level to material usage. All code concerning lathing and production from raw material sheet should be using this.
#define STANDARD_PART_LEVEL_LATHE_COEFFICIENT(level) clamp(1 - (level * 0.1), 0, 1)
/// Efficiency scaling for stock part level to ore factor. All code concerning lathing and production from raw ores to raw material sheets should be using this.
#define STANDARD_PART_LEVEL_ORE_COEFFICIENT(level) clamp(1 + (level * 0.125), 1, 10)