Field of Vision component. (#12075)

* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
This commit is contained in:
Ghom
2020-05-16 00:25:04 +02:00
committed by GitHub
parent b21fb97bda
commit 7c7147cb3e
122 changed files with 947 additions and 347 deletions
@@ -3,6 +3,7 @@
anchored = TRUE
opacity = 0
density = FALSE
plane = ABOVE_WALL_PLANE
layer = SIGN_LAYER
max_integrity = 100
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)