Field of Vision component. (#12075)

* Hopeless WIP for vision cones.

* Core component and hooks done

* Removing clutter.

* linter bashing me for using statements as args.

* Ok.

* continue

* bring back the macro

* Configs and openspace filter.

* Chat plane, reset perspective signal, mechs/vehicles cases, machineries.

* view, viewers and spoopy ghosts.

* Renamed component, admin fun button and snowflakes robots.

* Whoopsie.

* Yikes

* test merge tweak.

* radial yaketi sax.

* Fixed tgui UIs, some messages not displayed to the target.

* Documentation and a little bugfix.

* Pulling QoL, seventh plane made in this PR.

* Fix.

* Tweaks and improvements.

* Update randomverbs.dm
This commit is contained in:
Ghom
2020-05-16 00:25:04 +02:00
committed by GitHub
parent b21fb97bda
commit 7c7147cb3e
122 changed files with 947 additions and 347 deletions
+3 -1
View File
@@ -2385,8 +2385,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("ambientocclusion")
ambientocclusion = !ambientocclusion
if(parent && parent.screen && parent.screen.len)
var/obj/screen/plane_master/game_world/PM = locate(/obj/screen/plane_master/game_world) in parent.screen
var/obj/screen/plane_master/game_world/PM = parent.mob.hud_used.plane_masters["[GAME_PLANE]"]
var/obj/screen/plane_master/wall/W = parent.mob.hud_used.plane_masters["[WALL_PLANE]"]
PM.backdrop(parent.mob)
W.backdrop(parent.mob)
if("auto_fit_viewport")
auto_fit_viewport = !auto_fit_viewport