Field of Vision component. (#12075)
* Hopeless WIP for vision cones. * Core component and hooks done * Removing clutter. * linter bashing me for using statements as args. * Ok. * continue * bring back the macro * Configs and openspace filter. * Chat plane, reset perspective signal, mechs/vehicles cases, machineries. * view, viewers and spoopy ghosts. * Renamed component, admin fun button and snowflakes robots. * Whoopsie. * Yikes * test merge tweak. * radial yaketi sax. * Fixed tgui UIs, some messages not displayed to the target. * Documentation and a little bugfix. * Pulling QoL, seventh plane made in this PR. * Fix. * Tweaks and improvements. * Update randomverbs.dm
This commit is contained in:
@@ -131,8 +131,9 @@
|
||||
|
||||
var/voluntary_ghosted = FALSE //whether or not they voluntarily ghosted.
|
||||
|
||||
var/flavor_text = ""
|
||||
var/flavor_text_2 = "" //version of the above that only lasts for the current round.
|
||||
var/has_field_of_vision = FALSE
|
||||
var/field_of_vision_type = FOV_90_DEGREES
|
||||
|
||||
|
||||
///////TYPING INDICATORS///////
|
||||
/// Set to true if we want to show typing indicators.
|
||||
|
||||
Reference in New Issue
Block a user