Field of Vision component. (#12075)
* Hopeless WIP for vision cones. * Core component and hooks done * Removing clutter. * linter bashing me for using statements as args. * Ok. * continue * bring back the macro * Configs and openspace filter. * Chat plane, reset perspective signal, mechs/vehicles cases, machineries. * view, viewers and spoopy ghosts. * Renamed component, admin fun button and snowflakes robots. * Whoopsie. * Yikes * test merge tweak. * radial yaketi sax. * Fixed tgui UIs, some messages not displayed to the target. * Documentation and a little bugfix. * Pulling QoL, seventh plane made in this PR. * Fix. * Tweaks and improvements. * Update randomverbs.dm
This commit is contained in:
@@ -100,7 +100,8 @@
|
||||
if(mob.throwing)
|
||||
mob.throwing.finalize(FALSE)
|
||||
|
||||
if(L.pulling && !(L.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
|
||||
var/atom/movable/AM = L.pulling
|
||||
if(AM && AM.density && !(L.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) && !ismob(AM))
|
||||
L.setDir(turn(L.dir, 180))
|
||||
|
||||
SEND_SIGNAL(mob, COMSIG_MOB_CLIENT_MOVE, src, direction, n, oldloc)
|
||||
|
||||
Reference in New Issue
Block a user