Field of Vision component. (#12075)
* Hopeless WIP for vision cones. * Core component and hooks done * Removing clutter. * linter bashing me for using statements as args. * Ok. * continue * bring back the macro * Configs and openspace filter. * Chat plane, reset perspective signal, mechs/vehicles cases, machineries. * view, viewers and spoopy ghosts. * Renamed component, admin fun button and snowflakes robots. * Whoopsie. * Yikes * test merge tweak. * radial yaketi sax. * Fixed tgui UIs, some messages not displayed to the target. * Documentation and a little bugfix. * Pulling QoL, seventh plane made in this PR. * Fix. * Tweaks and improvements. * Update randomverbs.dm
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@@ -48,7 +48,7 @@
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/obj/machinery/power/apc
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name = "area power controller"
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desc = "A control terminal for the area's electrical systems."
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plane = ABOVE_WALL_PLANE
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icon_state = "apc0"
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use_power = NO_POWER_USE
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req_access = null
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@@ -127,7 +127,7 @@
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/obj/singularity/narsie/mezzer()
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for(var/mob/living/carbon/M in viewers(consume_range, src))
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for(var/mob/living/carbon/M in get_actual_viewers(consume_range, src))
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if(M.stat == CONSCIOUS)
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if(!iscultist(M))
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to_chat(M, "<span class='cultsmall'>You feel conscious thought crumble away in an instant as you gaze upon [src.name]...</span>")
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@@ -433,7 +433,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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env.merge(removed)
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air_update_turf()
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for(var/mob/living/carbon/human/l in view(src, HALLUCINATION_RANGE(power))) // If they can see it without mesons on. Bad on them.
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for(var/mob/living/carbon/human/l in get_actual_viewers(HALLUCINATION_RANGE(power), src)) // If they can see it without mesons on. Bad on them.
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if(!istype(l.glasses, /obj/item/clothing/glasses/meson))
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var/D = sqrt(1 / max(1, get_dist(l, src)))
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l.hallucination += power * config_hallucination_power * D
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@@ -666,9 +666,10 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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//Some poor sod got eaten, go ahead and irradiate people nearby.
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radiation_pulse(src, 3000, 2, TRUE)
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var/list/viewers = get_actual_viewers(world.view, src)
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for(var/mob/living/L in range(10))
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investigate_log("has irradiated [key_name(L)] after consuming [AM].", INVESTIGATE_SUPERMATTER)
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if(L in view())
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if(L in viewers)
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L.show_message("<span class='danger'>As \the [src] slowly stops resonating, you find your skin covered in new radiation burns.</span>", MSG_VISUAL,\
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"<span class='danger'>The unearthly ringing subsides and you notice you have new radiation burns.</span>", MSG_AUDIBLE)
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else
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