diff --git a/code/game/machinery/telecomms/computers/logbrowser.dm b/code/game/machinery/telecomms/computers/logbrowser.dm
index 9867a1c133..ca04009e3b 100644
--- a/code/game/machinery/telecomms/computers/logbrowser.dm
+++ b/code/game/machinery/telecomms/computers/logbrowser.dm
@@ -17,11 +17,10 @@
var/notice = ""
var/universal_translate = FALSE // set to TRUE(1) if it can translate nonhuman speech
-/obj/machinery/computer/telecomms/server/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+/obj/machinery/computer/telecomms/server/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "TelecommsLogBrowser", "Telecomms Server Monitor", 575, 400, master_ui, state)
+ ui = new(user, src, "TelecommsLogBrowser", "Telecomms Server Monitor")
ui.open()
/obj/machinery/computer/telecomms/server/ui_data(mob/user)
diff --git a/code/game/machinery/telecomms/computers/message.dm b/code/game/machinery/telecomms/computers/message.dm
index 11d50a2858..539025e4d5 100644
--- a/code/game/machinery/telecomms/computers/message.dm
+++ b/code/game/machinery/telecomms/computers/message.dm
@@ -36,12 +36,11 @@
light_color = LIGHT_COLOR_GREEN
-/obj/machinery/computer/message_monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+/obj/machinery/computer/message_monitor/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "TelecommsPDALog", name, 727, 510, master_ui, state)
+ ui = new(user, src, "TelecommsPDALog", name)
ui.open()
/obj/machinery/computer/message_monitor/ui_static_data(mob/user)
diff --git a/code/game/machinery/telecomms/computers/telemonitor.dm b/code/game/machinery/telecomms/computers/telemonitor.dm
index 11312fcfaf..b711b9fa40 100644
--- a/code/game/machinery/telecomms/computers/telemonitor.dm
+++ b/code/game/machinery/telecomms/computers/telemonitor.dm
@@ -17,12 +17,11 @@
circuit = /obj/item/circuitboard/computer/comm_monitor
-/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+/obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "TelecommsMonitor", name, 575, 400, master_ui, state)
+ ui = new(user, src, "TelecommsMonitor", name)
ui.open()
/obj/machinery/computer/telecomms/monitor/ui_data(mob/user)
diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm
index 86aa7905d5..cc8784c5b8 100644
--- a/code/game/machinery/telecomms/machine_interactions.dm
+++ b/code/game/machinery/telecomms/machine_interactions.dm
@@ -27,16 +27,15 @@
else
return ..()
-/obj/machinery/telecomms/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
+/obj/machinery/telecomms/ui_interact(mob/user, datum/tgui/ui)
if(!canInteract(user))
if(ui)
ui.close() //haha no.
return
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "TelecommsInteraction", "[name] Access", 520, 500, master_ui, state)
+ ui = new(user, src, "TelecommsInteraction", "[name] Access")
ui.open()
/obj/machinery/telecomms/ui_data(mob/user)
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 34aa36a70a..80fd177d84 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -40,7 +40,7 @@
one_use = TRUE
/obj/item/borg/upgrade/rename/attack_self(mob/user)
- heldname = sanitize_name(stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN), allow_numbers = TRUE)
+ heldname = sanitize_name(stripped_input(user, "Enter new robot name", "Cyborg Reclassification", heldname, MAX_NAME_LEN))
/obj/item/borg/upgrade/rename/action(mob/living/silicon/robot/R)
. = ..()
diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
index 04a8e92bb7..1ed217e914 100644
--- a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
+++ b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm
@@ -25,9 +25,6 @@
/datum/clockwork_scripture/ranged_ability/kindle, /datum/clockwork_scripture/ranged_ability/hateful_manacles) //quickbound scripture, accessed by index
var/maximum_quickbound = 5 //how many quickbound scriptures we can have
- var/ui_x = 800
- var/ui_z = 420
-
var/obj/structure/destructible/clockwork/trap/linking //If we're linking traps together, which ones we're doing
/obj/item/clockwork/slab/internal //an internal motor for mobs running scripture
@@ -198,12 +195,6 @@
ui_interact(user)
return TRUE
-/obj/item/clockwork/slab/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
- if(!ui)
- ui = new(user, src, ui_key, "ClockworkSlab", name, ui_x, ui_z, master_ui, state)
- ui.open()
-
/obj/item/clockwork/slab/proc/recite_scripture(datum/clockwork_scripture/scripture, mob/living/user)
if(!scripture || !user || !user.canUseTopic(src) || (!no_cost && !can_recite_scripture(user)))
return FALSE
@@ -223,27 +214,64 @@
scripture_to_recite.run_scripture()
return TRUE
+/*
+ * Gets text for a certain section. "Default" is used for when you first open Recollection.
+ * Current sections (make sure to update this if you add one:
+ * Basics
+ * Terminology
+ * Components
+ * Scripture
+ * Power
+ * Conversion
+ * * what - What section?
+ */
+/obj/item/clockwork/slab/proc/get_recollection(what) //Now DMDOC compliant!*
+ . = list()
+ switch(what) //need someone to rewrite info for this.
+ /*
+ if("Default")
+ .["title"] = "Default"
+ .["info"] = "copypaste."
+ if("Basics")
+ .["title"] = "Basics"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ if("Terminology")
+ .["title"] = "Terminology"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ if("Components")
+ .["title"] = "Default"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ if("Scripture")
+ .["title"] = "Default"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ if("Power")
+ .["title"] = "Power"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ if("Conversion")
+ .["title"] = "Conversion"
+ .["info"] = "# MARKDOWN WITH HTML?"
+ */
+ else
+ return null //error text handled tgui side. should not cause BSOD
-//Gets text for a certain section. "Default" is used for when you first open Recollection.
-//Current sections (make sure to update this if you add one:
-//- Basics
-//- Terminology
-//- Components
-//- Scripture
-//- Power
-//- Conversion
+/obj/item/clockwork/slab/ui_state(mob/user)
+ return GLOB.hands_state
+
+/obj/item/clockwork/slab/ui_interact(mob/user, datum/tgui/ui)
+ if(!ui)
+ ui = new(user, src, "ClockworkSlab", name)
+ ui.open()
/obj/item/clockwork/slab/ui_data(mob/user) //we display a lot of data via TGUI
. = list()
.["recollection"] = recollecting
.["power"] = DisplayPower(get_clockwork_power())
.["power_unformatted"] = get_clockwork_power()
- // .["rec_text"] = recollection() handled TGUI side
.["HONOR_RATVAR"] = GLOB.ratvar_awakens
.["scripture"] = list()
for(var/s in GLOB.all_scripture)
var/datum/clockwork_scripture/S = GLOB.all_scripture[s]
- if(S.tier == SCRIPTURE_PERIPHERAL) //yes, tiers are the tabs.
+ if(S.tier == SCRIPTURE_PERIPHERAL) // This tier is skiped because this contains basetype stuff
continue
var/list/data = list()
@@ -253,7 +281,7 @@
data["required"] = "([DisplayPower(S.power_cost)][S.special_power_text ? "+ [replacetext(S.special_power_text, "POWERCOST", "[DisplayPower(S.special_power_cost)]")]" : ""])"
data["required_unformatted"] = S.power_cost
data["type"] = "[S.type]"
- data["quickbind"] = S.quickbind //this is if it cant quickbind
+ data["quickbind"] = S.quickbind //this is if it cant quickbind (bool)
data["fontcolor"] = get_component_color_bright(S.primary_component)
data["important"] = S.important //italic!
@@ -268,7 +296,7 @@
if(GLOB.ratvar_awakens)
return
if(LAZYLEN(quickbound) < i || !quickbound[i])
- .["rec_binds"] += list(list())
+ .["rec_binds"] += list(list()) //a blank json.
else
var/datum/clockwork_scripture/quickbind_slot = quickbound[i]
.["rec_binds"] += list(list(
@@ -280,7 +308,11 @@
/obj/item/clockwork/slab/ui_static_data(mob/user)
. = list()
- .["tier_infos"] = list()
+ .["tier_infos"] = list() //HEY!! WHEN ADDING NEW TIER, ADD IT HERE
+ .["tier_infos"][SCRIPTURE_PERIPHERAL] = list(
+ "requirement" = "Breaking the code DM side. Report to coggerbus if this appears!!"
+ "ready" = FALSE //just in case. Should NOT exist at all
+ )
.["tier_infos"][SCRIPTURE_DRIVER] = list(
"requirement" = "None, this is already unlocked",
"ready" = TRUE //to bold it on JS side, and to say "These scriptures are permanently unlocked."
@@ -298,9 +330,11 @@
"ready" = SSticker.scripture_states[SCRIPTURE_JUDGEMENT]
)
- // .["selected"] = selected_scripture
generate_all_scripture()
- .["recollection_categories"] = GLOB.ratvar_awakens ? list() : list(
+ .["recollection_categories"] = list()
+ if(GLOB.ratvar_awakens)
+ return
+ .["recollection_categories"] = list(
list("name" = "Getting Started", "desc" = "First-time servant? Read this first."),
list("name" = "Basics", "desc" = "A primer on how to play as a servant."),
list("name" = "Terminology", "desc" = "Common acronyms, words, and terms."),
@@ -309,8 +343,7 @@
list("name" = "Power", "desc" = "The power system that certain objects use to function."),
list("name" = "Conversion", "desc" = "Converting the crew, cyborgs, and very walls to your cause.")
)
- // .["rec_section"]["title"] //this is here if ever we decided to return these back.
- // .["rec_section"]["info"]// wall of info for the thing
+ .["rec_section"] = get_recollection(recollection_category)
/obj/item/clockwork/slab/ui_act(action, params)
switch(action)
@@ -369,4 +402,4 @@
Q.button_icon_state = quickbind_slot.name
Q.UpdateButtonIcon()
if(isliving(loc))
- Q.Grant(loc)
\ No newline at end of file
+ Q.Grant(loc)
diff --git a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm
index 7bdd22cbd1..5dd86b0009 100644
--- a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm
+++ b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm
@@ -60,15 +60,14 @@
else if(!opened && our_pressure >= open_pressure)
open()
-/obj/machinery/atmospherics/components/binary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state)
+ ui = new(user, src, "AtmosRelief", name)
ui.open()
/obj/machinery/atmospherics/components/binary/relief_valve/ui_data()
- var/data = list()
+ var/list/data = list()
data["open_pressure"] = round(open_pressure)
data["close_pressure"] = round(close_pressure)
data["max_pressure"] = round(50*ONE_ATMOSPHERE)
@@ -83,7 +82,7 @@
if(pressure == "max")
pressure = 50*ONE_ATMOSPHERE
. = TRUE
- else if(pressure == "input")
+ else if(pressure == "input") // The manual expirience.
pressure = input("New output pressure ([close_pressure]-[50*ONE_ATMOSPHERE] kPa):", name, open_pressure) as num|null
if(!isnull(pressure) && !..())
. = TRUE
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm
index 0893d2b9e6..9c275e018b 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm
@@ -61,15 +61,14 @@
update_parents()
-/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
- datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
- ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
+/obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
- ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state)
+ ui = new(user, src, "AtmosRelief", name)
ui.open()
/obj/machinery/atmospherics/components/unary/relief_valve/ui_data()
- var/data = list()
+ var/list/data = list()
data["open_pressure"] = round(open_pressure)
data["close_pressure"] = round(close_pressure)
data["max_pressure"] = round(50*ONE_ATMOSPHERE)
diff --git a/tgui/packages/tgui/interfaces/AtmosRelief.js b/tgui/packages/tgui/interfaces/AtmosRelief.js
new file mode 100644
index 0000000000..ca2e46a757
--- /dev/null
+++ b/tgui/packages/tgui/interfaces/AtmosRelief.js
@@ -0,0 +1,61 @@
+import { useBackend } from '../backend';
+import { Button, LabeledList, NumberInput, Section } from '../components';
+import { Window } from '../layouts';
+
+export const AtmosRelief = (props, context) => { // rebranded AtmoPump
+ const { act, data } = useBackend(context);
+ return (
+
+
+
+
+
+ act('open_pressure', {
+ pressure: value,
+ })} />
+
+
+ act('close_pressure', {
+ pressure: value,
+ })} />
+
+
+
+
+
+ );
+};
diff --git a/tgui/packages/tgui/interfaces/ClockworkSlab.js b/tgui/packages/tgui/interfaces/ClockworkSlab.js
index f9e7cd6e6e..e3ca61bfce 100644
--- a/tgui/packages/tgui/interfaces/ClockworkSlab.js
+++ b/tgui/packages/tgui/interfaces/ClockworkSlab.js
@@ -5,9 +5,10 @@ import { Fragment } from 'inferno';
import { Window } from '../layouts';
let REC_RATVAR = "";
+// You may ask "why is this not inside ClockworkSlab"
+// It's because cslab gets called every time. Lag is bad.
for (let index = 0; index < Math.min(Math.random()*100); index++) {
- // HEY! is it faster to do it serverside or client side?
- REC_RATVAR.concat("HONOR RATVAR ");
+ REC_RATVAR += "HONOR RATVAR ";
}
export const ClockworkSlab = (props, context) => {
@@ -17,7 +18,7 @@ export const ClockworkSlab = (props, context) => {
recollection_categories = [],
rec_section = null,
rec_binds = [],
- scripture = {}, // this is a {}, not a []
+ scripture = {},
tier_infos = {},
power = "0 W",
power_unformatted = 0,
@@ -35,7 +36,10 @@ export const ClockworkSlab = (props, context) => {
|| {};
return (
-
+
{recollection ? ( // tutorial
{
})}
- {data.rec_section}
{
and other consumers.
- {map((scriptures, name) => {
- return (
- setTab(name)}>
- {name}
-
- );
- })(scripture)}
+ {map((scriptures, name) => (
+ setTab(name)}>
+ {name}
+
+ ))(scripture)}
{
- {!!scriptInTab && scriptInTab.map(script => (
+ {scriptInTab?.map(script => (
diff --git a/tgui/packages/tgui/interfaces/TelecommsInteraction.js b/tgui/packages/tgui/interfaces/TelecommsInteraction.js
index d42f8a436e..4d43820db2 100644
--- a/tgui/packages/tgui/interfaces/TelecommsInteraction.js
+++ b/tgui/packages/tgui/interfaces/TelecommsInteraction.js
@@ -25,7 +25,10 @@ export const TelecommsInteraction = (props, context) => {
isbus = false,
} = machine;
return (
-
+
{!!notice && (
diff --git a/tgui/packages/tgui/interfaces/TelecommsLogBrowser.js b/tgui/packages/tgui/interfaces/TelecommsLogBrowser.js
index 259a2c2a00..4bb702abae 100644
--- a/tgui/packages/tgui/interfaces/TelecommsLogBrowser.js
+++ b/tgui/packages/tgui/interfaces/TelecommsLogBrowser.js
@@ -17,11 +17,11 @@ export const TelecommsLogBrowser = (props, context) => {
setTab,
] = useSharedState(context, 'tab', 'servers');
const operational = (selected && selected.status);
- // if (!operational) { // some sanity checks.
- // setTab("servers");
- // }
return (
-
+
{!!notice && (
@@ -163,24 +163,22 @@ export const TelecommsLogBrowser = (props, context) => {
{(servers && servers.length) ? (
- {servers.map(server => {
- return (
- act('viewmachine', {
- 'value': server.id,
- })} />
- )}>
- {`${server.name} (${server.id})`}
-
- );
- })}
+ {servers.map(server => (
+ act('viewmachine', {
+ 'value': server.id,
+ })} />
+ )}>
+ {`${server.name} (${server.id})`}
+
+ ))}
) : (
'404 Servers not found. Have you tried scanning the network?'
diff --git a/tgui/packages/tgui/interfaces/TelecommsMonitor.js b/tgui/packages/tgui/interfaces/TelecommsMonitor.js
index 388e98fb96..a3949574d7 100644
--- a/tgui/packages/tgui/interfaces/TelecommsMonitor.js
+++ b/tgui/packages/tgui/interfaces/TelecommsMonitor.js
@@ -19,12 +19,13 @@ export const TelecommsMonitor = (props, context) => {
setTab,
] = useSharedState(context, 'tab', 'network-entity');
const operational = (selected && selected.status);
- // if (!selected) { // some sanity checks.
- // setTab("network-entity");
- // }
return (
-
+
{!!notice && (
diff --git a/tgui/packages/tgui/interfaces/TelecommsPDALog.js b/tgui/packages/tgui/interfaces/TelecommsPDALog.js
index 712966e69a..df27cff8b6 100644
--- a/tgui/packages/tgui/interfaces/TelecommsPDALog.js
+++ b/tgui/packages/tgui/interfaces/TelecommsPDALog.js
@@ -22,12 +22,13 @@ export const TelecommsPDALog = (props, context) => {
setTab,
] = useSharedState(context, 'tab', 'pdalog-servers');
const valid = (selected && selected.status && authenticated);
- // if (!valid || data.hacking) { // a sanity check.
- // setTab('pdalog-servers');
- // }
if (hack_status) {
return ( // should have used en -> jp unicode -> other encoding method->utf8
-
+