Merge branch 'master' into cargo-bugfixes
This commit is contained in:
@@ -308,10 +308,10 @@
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var/list/areas_with_LS = list()
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var/list/areas_with_intercom = list()
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var/list/areas_with_camera = list()
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var/list/station_areas_blacklist = typecacheof(list(/area/holodeck/rec_center, /area/shuttle, /area/engine/supermatter, /area/science/test_area, /area/space, /area/solar, /area/mine, /area/ruin, /area/asteroid))
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var/list/station_areas_blacklist = typecacheof(list(/area/holodeck/rec_center, /area/shuttle, /area/engineering/supermatter, /area/science/test_area, /area/space, /area/solars, /area/mine, /area/ruin, /area/asteroid))
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if(SSticker.current_state == GAME_STATE_STARTUP)
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to_chat(usr, "Game still loading, please hold!")
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to_chat(usr, "Game still loading, please hold!", confidential = TRUE)
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return
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var/log_message
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@@ -326,8 +326,11 @@
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for(var/area/A in world)
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if(on_station)
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var/turf/picked = safepick(get_area_turfs(A.type))
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if(picked && is_station_level(picked.z))
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var/list/area_turfs = get_area_turfs(A.type)
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if (!length(area_turfs))
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continue
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var/turf/picked = pick(area_turfs)
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if(is_station_level(picked.z))
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if(!(A.type in areas_all) && !is_type_in_typecache(A, station_areas_blacklist))
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areas_all.Add(A.type)
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else if(!(A.type in areas_all))
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@@ -48,6 +48,8 @@
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if(C.prefs.toggles & SOUND_PRAYERS)
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if(usr.job == "Chaplain")
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SEND_SOUND(C, sound('sound/effects/pray.ogg'))
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else
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SEND_SOUND(C, sound('sound/effects/ding.ogg'))
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to_chat(usr, "<span class='info'>You pray to the gods: \"[msg_tmp]\"</span>", confidential = TRUE)
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Prayer") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -349,7 +349,7 @@
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return
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SSblackbox.record_feedback("nested tally", "admin_secrets_fun_used", 1, list("Egalitarian Station"))
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for(var/obj/machinery/door/airlock/W in GLOB.machines)
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if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
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if(is_station_level(W.z) && !istype(get_area(W), /area/command) && !istype(get_area(W), /area/commons) && !istype(get_area(W), /area/service) && !istype(get_area(W), /area/command/heads_quarters) && !istype(get_area(W), /area/security/prison))
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W.req_access = list()
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message_admins("[key_name_admin(holder)] activated Egalitarian Station mode")
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priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, "commandreport")
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@@ -88,7 +88,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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/mob/camera/blob/proc/is_valid_turf(turf/T)
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var/area/A = get_area(T)
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if((A && !A.blob_allowed) || !T || !is_station_level(T.z) || isspaceturf(T))
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if((A && !(A.area_flags & BLOBS_ALLOWED)) || !T || !is_station_level(T.z) || isspaceturf(T))
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return FALSE
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return TRUE
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@@ -131,7 +131,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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var/area/Ablob = get_area(T)
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if(!Ablob.blob_allowed)
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if(!(Ablob.area_flags & BLOBS_ALLOWED))
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continue
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if(!(ROLE_BLOB in L.faction))
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@@ -144,7 +144,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
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for(var/area/A in GLOB.sortedAreas)
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if(!(A.type in GLOB.the_station_areas))
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continue
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if(!A.blob_allowed)
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if(!(A.area_flags & BLOBS_ALLOWED))
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continue
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A.color = blobstrain.color
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A.name = "blob"
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@@ -211,7 +211,7 @@
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to_chat(src, "<span class='userdanger'>You have no core and are about to die! May you rest in peace.</span>")
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return
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var/area/A = get_area(T)
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if(isspaceturf(T) || A && !A.blob_allowed)
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if(isspaceturf(T) || A && !(A.area_flags & BLOBS_ALLOWED))
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to_chat(src, "<span class='warning'>You cannot relocate your core here!</span>")
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return
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if(!can_buy(80))
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@@ -25,7 +25,7 @@
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if(owner_overmind)
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overmind = owner_overmind
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var/area/Ablob = get_area(src)
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if(Ablob.blob_allowed) //Is this area allowed for winning as blob?
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if(Ablob.area_flags & BLOBS_ALLOWED) //Is this area allowed for winning as blob?
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overmind.blobs_legit += src
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GLOB.blobs += src //Keep track of the blob in the normal list either way
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setDir(pick(GLOB.cardinals))
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@@ -37,7 +37,7 @@
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lastWarning = world.time
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to_chat(src, "<span class='warning'>This turf is consecrated and can't be crossed!</span>")
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return
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if(istype(get_area(T), /area/chapel))
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if(istype(get_area(T), /area/service/chapel))
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if((world.time - lastWarning) >= 30)
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lastWarning = world.time
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to_chat(src, "<span class='warning'>The Chapel is hallowed ground under a heretical deity, and can't be accessed!</span>")
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@@ -24,7 +24,8 @@
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/datum/clockwork_scripture/create_object/stargazer/check_special_requirements()
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var/area/A = get_area(invoker)
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if(A.outdoors || A.map_name == "Space" || !A.blob_allowed)
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var/turf/T = get_turf(invoker)
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if(!is_station_level(invoker.z) || isspaceturf(T) || !(A.area_flags & VALID_TERRITORY))
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to_chat(invoker, "<span class='danger'>Stargazers can't be built off-station.</span>")
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return
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return ..()
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@@ -34,7 +34,7 @@
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return FALSE
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var/area/A = get_area(invoker)
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var/turf/T = get_turf(invoker)
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if(!T || !is_station_level(T.z) || istype(A, /area/shuttle) || !A.blob_allowed)
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if(!is_station_level(T.z) || isspaceturf(T) || !(A.area_flags & VALID_TERRITORY) || isshuttleturf(T))
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to_chat(invoker, "<span class='warning'>You must be on the station to activate the Ark!</span>")
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return FALSE
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if(GLOB.clockwork_gateway_activated)
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+1
-1
@@ -87,7 +87,7 @@
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if(!M || !M.current)
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continue
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if(ishuman(M.current))
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M.current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -MUTATIONS_LAYER))
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M.current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -ANTAG_LAYER))
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var/turf/T = get_turf(src)
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var/list/open_turfs = list()
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for(var/turf/open/OT in orange(1, T))
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@@ -52,7 +52,7 @@
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break
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if(has_starlight && anchored)
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var/area/A = get_area(src)
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if(A.outdoors || A.map_name == "Space" || !A.blob_allowed)
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if(A.outdoors || A.map_name == "Space" || !(A.area_flags & VALID_TERRITORY))
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has_starlight = FALSE
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if(old_status != has_starlight)
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if(has_starlight)
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@@ -139,7 +139,7 @@
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current.throw_alert("clockinfo", /obj/screen/alert/clockwork/infodump)
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var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar
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if(G && G.active && ishuman(current))
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current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -MUTATIONS_LAYER))
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current.add_overlay(mutable_appearance('icons/effects/genetics.dmi', "servitude", -ANTAG_LAYER))
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/datum/antagonist/clockcult/remove_innate_effects(mob/living/mob_override)
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var/mob/living/current = owner.current
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@@ -332,7 +332,7 @@
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var/mob/living/carbon/human/H = cultist
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new /obj/effect/temp_visual/cult/sparks(get_turf(H), H.dir)
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var/istate = pick("halo1","halo2","halo3","halo4","halo5","halo6")
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H.add_overlay(mutable_appearance('icons/effects/32x64.dmi', istate, -BODY_FRONT_LAYER))
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H.add_overlay(mutable_appearance('icons/effects/32x64.dmi', istate, -ANTAG_LAYER))
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/datum/team/cult/proc/setup_objectives()
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//SAC OBJECTIVE , todo: move this to objective internals
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@@ -419,7 +419,7 @@
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var/sanity = 0
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while(summon_spots.len < SUMMON_POSSIBILITIES && sanity < 100)
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var/area/summon = pick(GLOB.sortedAreas - summon_spots)
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if(summon && is_station_level(summon.z) && summon.valid_territory)
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if(summon && is_station_level(summon.z) && !(summon.area_flags & VALID_TERRITORY))
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summon_spots += summon
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sanity++
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update_explanation_text()
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@@ -148,7 +148,7 @@ This file contains the cult dagger and rune list code
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to_chat(user, "<span class='cult'>There is already a rune here.</span>")
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return FALSE
|
||||
var/area/A = get_area(T)
|
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if((!is_station_level(T.z) && !is_mining_level(T.z)) || (A && !A.blob_allowed))
|
||||
if((!is_station_level(T.z) && !is_mining_level(T.z)) || !(A?.area_flags & VALID_TERRITORY))
|
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to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
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return FALSE
|
||||
return TRUE
|
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@@ -261,19 +261,26 @@
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S.DisIntegrate(src)
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return TRUE
|
||||
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/obj/machinery/door/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
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var/isonshuttle = istype(get_area(src), /area/shuttle)
|
||||
for(var/turf/T in range(1, src))
|
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var/area/A = get_area(T)
|
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if(isspaceturf(T) || (!isonshuttle && (istype(A, /area/shuttle) || istype(A, /area/space))) || (isonshuttle && !istype(A, /area/shuttle)))
|
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to_chat(S, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
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S.target = null
|
||||
/obj/machinery/door/swarmer_act(mob/living/simple_animal/hostile/swarmer/actor)
|
||||
var/is_on_shuttle = istype(get_area(src), /area/shuttle)
|
||||
for(var/turf/turf_in_range in range(1, src))
|
||||
var/area/turf_area = get_area(turf_in_range)
|
||||
//Check for dangerous pressure differences
|
||||
// if (turf_in_range.return_turf_delta_p() > DANGEROUS_DELTA_P)
|
||||
// to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause an explosive pressure release. Aborting.</span>")
|
||||
// actor.target = null
|
||||
// return TRUE
|
||||
//Check if breaking this door will expose the station to space/planetary atmos
|
||||
if(isspaceturf(turf_in_range) || (!is_on_shuttle && (istype(turf_area, /area/shuttle) || istype(turf_area, /area/space))) || (is_on_shuttle && !istype(turf_area, /area/shuttle)))
|
||||
to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
||||
actor.target = null
|
||||
return FALSE
|
||||
else if(istype(A, /area/engine/supermatter))
|
||||
to_chat(S, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
S.target = null
|
||||
//Check if this door is important in supermatter containment
|
||||
else if(istype(turf_area, /area/engineering/supermatter))
|
||||
to_chat(actor, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
actor.target = null
|
||||
return FALSE
|
||||
S.DisIntegrate(src)
|
||||
actor.DisIntegrate(src)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/camera/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
@@ -342,31 +349,40 @@
|
||||
to_chat(S, "<span class='warning'>This bluespace source will be important to us later. Aborting.</span>")
|
||||
return FALSE
|
||||
|
||||
/turf/closed/wall/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
var/isonshuttle = istype(loc, /area/shuttle)
|
||||
for(var/turf/T in range(1, src))
|
||||
var/area/A = get_area(T)
|
||||
if(isspaceturf(T) || (!isonshuttle && (istype(A, /area/shuttle) || istype(A, /area/space))) || (isonshuttle && !istype(A, /area/shuttle)))
|
||||
to_chat(S, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
||||
S.target = null
|
||||
/turf/closed/wall/swarmer_act(mob/living/simple_animal/hostile/swarmer/actor)
|
||||
var/is_on_shuttle = istype(loc, /area/shuttle)
|
||||
for(var/turf/turf_in_range in range(1, src))
|
||||
var/area/turf_area = get_area(turf_in_range)
|
||||
// if (turf_in_range.return_turf_delta_p() > DANGEROUS_DELTA_P)
|
||||
// to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause an explosive pressure release. Aborting.</span>")
|
||||
// actor.target = null
|
||||
// return TRUE
|
||||
if(isspaceturf(turf_in_range) || (!is_on_shuttle && (istype(turf_area, /area/shuttle) || istype(turf_area, /area/space))) || (is_on_shuttle && !istype(turf_area, /area/shuttle)))
|
||||
to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
||||
actor.target = null
|
||||
return TRUE
|
||||
else if(istype(A, /area/engine/supermatter))
|
||||
to_chat(S, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
S.target = null
|
||||
else if(istype(turf_area, /area/engineering/supermatter))
|
||||
to_chat(actor, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
actor.target = null
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/structure/window/swarmer_act(mob/living/simple_animal/hostile/swarmer/S)
|
||||
var/isonshuttle = istype(get_area(src), /area/shuttle)
|
||||
for(var/turf/T in range(1, src))
|
||||
var/area/A = get_area(T)
|
||||
if(isspaceturf(T) || (!isonshuttle && (istype(A, /area/shuttle) || istype(A, /area/space))) || (isonshuttle && !istype(A, /area/shuttle)))
|
||||
to_chat(S, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
||||
S.target = null
|
||||
/obj/structure/window/swarmer_act(mob/living/simple_animal/hostile/swarmer/actor)
|
||||
var/is_on_shuttle = istype(get_area(src), /area/shuttle)
|
||||
for(var/t in RANGE_TURFS(1, src))
|
||||
var/turf/turf_in_range = t
|
||||
var/area/turf_area = get_area(turf_in_range)
|
||||
// if (turf_in_range.return_turf_delta_p() > DANGEROUS_DELTA_P)
|
||||
// to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause an explosive pressure release. Aborting.</span>")
|
||||
// actor.target = null
|
||||
// return TRUE
|
||||
if(isspaceturf(turf_in_range) || (!is_on_shuttle && (istype(turf_area, /area/shuttle) || istype(turf_area, /area/space))) || (is_on_shuttle && !istype(turf_area, /area/shuttle)))
|
||||
to_chat(actor, "<span class='warning'>Destroying this object has the potential to cause a hull breach. Aborting.</span>")
|
||||
actor.target = null
|
||||
return TRUE
|
||||
else if(istype(A, /area/engine/supermatter))
|
||||
to_chat(S, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
S.target = null
|
||||
else if(istype(turf_area, /area/engineering/supermatter))
|
||||
to_chat(actor, "<span class='warning'>Disrupting the containment of a supermatter crystal would not be to our benefit. Aborting.</span>")
|
||||
actor.target = null
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -385,14 +385,10 @@
|
||||
/obj/item/warpwhistle/attack_self(mob/living/carbon/user)
|
||||
if(!istype(user) || on_cooldown)
|
||||
return
|
||||
var/turf/T = get_turf(user)
|
||||
var/area/A = get_area(user)
|
||||
if(!T || !A || A.noteleport)
|
||||
to_chat(user, "<span class='warning'>You play \the [src], yet no sound comes out of it... Looks like it won't work here.</span>")
|
||||
return
|
||||
on_cooldown = TRUE
|
||||
last_user = user
|
||||
playsound(T,'sound/magic/warpwhistle.ogg', 200, 1)
|
||||
var/turf/T = get_turf(user)
|
||||
playsound(T,'sound/magic/warpwhistle.ogg', 200, TRUE)
|
||||
ADD_TRAIT(user, TRAIT_MOBILITY_NOMOVE, src)
|
||||
ADD_TRAIT(user, TRAIT_MOBILITY_NOUSE, src)
|
||||
ADD_TRAIT(user, TRAIT_MOBILITY_NOPICKUP, src)
|
||||
@@ -400,6 +396,10 @@
|
||||
new /obj/effect/temp_visual/tornado(T)
|
||||
sleep(20)
|
||||
if(interrupted(user))
|
||||
REMOVE_TRAIT(user, TRAIT_MOBILITY_NOMOVE, src)
|
||||
REMOVE_TRAIT(user, TRAIT_MOBILITY_NOUSE, src)
|
||||
REMOVE_TRAIT(user, TRAIT_MOBILITY_NOPICKUP, src)
|
||||
user.update_mobility()
|
||||
return
|
||||
user.invisibility = INVISIBILITY_MAXIMUM
|
||||
user.status_flags |= GODMODE
|
||||
@@ -427,8 +427,7 @@
|
||||
if(interrupted(user))
|
||||
return
|
||||
on_cooldown = 2
|
||||
sleep(40)
|
||||
on_cooldown = 0
|
||||
addtimer(VARSET_CALLBACK(src, on_cooldown, 0), 4 SECONDS)
|
||||
|
||||
/obj/item/warpwhistle/Destroy()
|
||||
if(on_cooldown == 1 && last_user) //Flute got dunked somewhere in the teleport
|
||||
|
||||
@@ -213,29 +213,6 @@
|
||||
for(var/obj/item/organ/genital/G in internal_organs)
|
||||
if(!CHECK_BITFIELD(G.genital_flags, CAN_CLIMAX_WITH)) //Skip things like wombs and testicles
|
||||
continue
|
||||
var/mob/living/partner
|
||||
var/check_target
|
||||
var/list/worn_stuff = get_equipped_items()
|
||||
|
||||
if(G.is_exposed(worn_stuff))
|
||||
if(pulling) //Are we pulling someone? Priority target, we can't be making option menus for this, has to be quick
|
||||
if(isliving(pulling)) //Don't fuck objects
|
||||
check_target = pulling
|
||||
if(pulledby && !check_target) //prioritise pulled over pulledby
|
||||
if(isliving(pulledby))
|
||||
check_target = pulledby
|
||||
//Now we should have a partner, or else we have to come alone
|
||||
if(check_target)
|
||||
if(iscarbon(check_target)) //carbons can have clothes
|
||||
var/mob/living/carbon/C = check_target
|
||||
if(C.exposed_genitals.len || C.is_groin_exposed() || C.is_chest_exposed()) //Are they naked enough?
|
||||
partner = C
|
||||
else //A cat is fine too
|
||||
partner = check_target
|
||||
if(partner) //Did they pass the clothing checks?
|
||||
mob_climax_partner(G, partner, mb_time = 0) //Instant climax due to forced
|
||||
continue //You've climaxed once with this organ, continue on
|
||||
//not exposed OR if no partner was found while exposed, climax alone
|
||||
mob_climax_outside(G, mb_time = 0) //removed climax timer for sudden, forced orgasms
|
||||
//Now all genitals that could climax, have.
|
||||
//Since this was a forced climax, we do not need to continue with the other stuff
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
var/printed_beacons = 0 //number of beacons printed. Used to determine beacon names.
|
||||
var/list/meme_pack_data
|
||||
var/obj/item/supplypod_beacon/beacon //the linked supplypod beacon
|
||||
var/area/landingzone = /area/quartermaster/storage //where we droppin boys
|
||||
var/area/landingzone = /area/cargo/storage //where we droppin boys
|
||||
var/podType = /obj/structure/closet/supplypod
|
||||
var/cooldown = 0 //cooldown to prevent printing supplypod beacon spam
|
||||
var/locked = TRUE //is the console locked? unlock with ID
|
||||
@@ -177,9 +177,9 @@
|
||||
LZ = get_turf(beacon)
|
||||
beacon.update_status(SP_LAUNCH)
|
||||
else if (!usingBeacon)//find a suitable supplypod landing zone in cargobay
|
||||
landingzone = GLOB.areas_by_type[/area/quartermaster/storage]
|
||||
landingzone = GLOB.areas_by_type[/area/cargo/storage]
|
||||
if (!landingzone)
|
||||
WARNING("[src] couldnt find a Quartermaster/Storage (aka cargobay) area on the station, and as such it has set the supplypod landingzone to the area it resides in.")
|
||||
WARNING("[src] couldnt find \"/area/cargo/storage\" (aka cargobay) area on the station, and as such it has set the supplypod landingzone to the area it resides in.")
|
||||
landingzone = get_area(src)
|
||||
for(var/turf/open/floor/T in landingzone.contents)//uses default landing zone
|
||||
if(is_blocked_turf(T))
|
||||
|
||||
@@ -55,10 +55,10 @@
|
||||
cost = 150 // five times their export
|
||||
contains = list(/obj/item/stack/sheet/mineral/sandstone/thirty)
|
||||
|
||||
/datum/supply_pack/materials/wood50
|
||||
crate_type = /obj/structure/closet/secure_closet/goodies
|
||||
name = "50 Wood Planks"
|
||||
desc = "Turn cargo's boring metal groundwork into beautiful panelled flooring and much more with fifty wooden planks!"
|
||||
/datum/supply_pack/materials/wood20
|
||||
goody = PACK_GOODY_PUBLIC
|
||||
name = "20 Wood Planks"
|
||||
desc = "Turn cargo's boring metal groundwork into beautiful panelled flooring and much more with twenty wooden planks!"
|
||||
cost = 400 // 6-7 planks shy from having equal import/export prices
|
||||
contains = list(/obj/item/stack/sheet/mineral/wood/twenty)
|
||||
|
||||
@@ -69,18 +69,6 @@
|
||||
cost = 600
|
||||
contains = list(/obj/item/rcd_ammo/large)
|
||||
|
||||
/datum/supply_pack/materials/rawlumber
|
||||
name = "50 Towercap Logs"
|
||||
desc = "Raw logs from towercaps. Contains fifty logs."
|
||||
cost = 1000
|
||||
contains = list(/obj/item/grown/log)
|
||||
crate_name = "lumber crate"
|
||||
|
||||
/datum/supply_pack/materials/rawlumber/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 49)
|
||||
new /obj/item/grown/log(.)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////// Canisters //////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -19,18 +19,21 @@
|
||||
var/list/safe_area_types = typecacheof(list(
|
||||
/area/ai_monitored/turret_protected/ai,
|
||||
/area/ai_monitored/turret_protected/ai_upload,
|
||||
/area/engine,
|
||||
/area/solar,
|
||||
/area/engineering,
|
||||
/area/solars,
|
||||
/area/holodeck,
|
||||
/area/shuttle)
|
||||
/area/shuttle,
|
||||
/area/maintenance,
|
||||
/area/science/test_area)
|
||||
)
|
||||
|
||||
//Subtypes from the above that actually should explode.
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engine/break_room))
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engineering/break_room))
|
||||
|
||||
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
|
||||
|
||||
return safepick(typecache_filter_list(GLOB.sortedAreas,allowed_areas))
|
||||
var/list/possible_areas = typecache_filter_list(GLOB.sortedAreas,allowed_areas)
|
||||
if (length(possible_areas))
|
||||
return pick(possible_areas)
|
||||
|
||||
/datum/round_event/anomaly/setup()
|
||||
impact_area = findEventArea()
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
earliest_start = 30 MINUTES
|
||||
gamemode_blacklist = list("nuclear")
|
||||
|
||||
#define PIRATES_ROGUES "Rogues"
|
||||
// #define PIRATES_SILVERSCALES "Silverscales"
|
||||
// #define PIRATES_DUTCHMAN "Flying Dutchman"
|
||||
|
||||
/datum/round_event_control/pirates/preRunEvent()
|
||||
if (!SSmapping.empty_space)
|
||||
return EVENT_CANT_RUN
|
||||
@@ -15,31 +19,54 @@
|
||||
|
||||
/datum/round_event/pirates
|
||||
startWhen = 60 //2 minutes to answer
|
||||
var/datum/comm_message/threat_message
|
||||
var/datum/comm_message/threat_msg
|
||||
var/payoff = 0
|
||||
var/payoff_min = 20000
|
||||
var/paid_off = FALSE
|
||||
var/pirate_type
|
||||
var/ship_template
|
||||
var/ship_name = "Space Privateers Association"
|
||||
var/shuttle_spawned = FALSE
|
||||
|
||||
/datum/round_event/pirates/setup()
|
||||
ship_name = pick(strings(PIRATE_NAMES_FILE, "ship_names"))
|
||||
pirate_type = PIRATES_ROGUES //pick(PIRATES_ROGUES, PIRATES_SILVERSCALES, PIRATES_DUTCHMAN)
|
||||
switch(pirate_type)
|
||||
if(PIRATES_ROGUES)
|
||||
ship_name = pick(strings(PIRATE_NAMES_FILE, "rogue_names"))
|
||||
// if(PIRATES_SILVERSCALES)
|
||||
// ship_name = pick(strings(PIRATE_NAMES_FILE, "silverscale_names"))
|
||||
// if(PIRATES_DUTCHMAN)
|
||||
// ship_name = "Flying Dutchman"
|
||||
|
||||
/datum/round_event/pirates/announce(fake)
|
||||
priority_announce("A business proposition has been downloaded and printed out at all communication consoles.", "Incoming Business Proposition", "commandreport")
|
||||
priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", "commandreport")
|
||||
if(fake)
|
||||
return
|
||||
threat_message = new
|
||||
threat_msg = new
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
payoff = round(D.account_balance * 0.80)
|
||||
threat_message.title = "Business proposition"
|
||||
threat_message.content = "This is [ship_name]. Pay up [payoff] credits or you'll walk the plank."
|
||||
threat_message.possible_answers = list("We'll pay.","No way.")
|
||||
threat_message.answer_callback = CALLBACK(src,.proc/answered)
|
||||
SScommunications.send_message(threat_message,unique = TRUE)
|
||||
payoff = max(payoff_min, FLOOR(D.account_balance * 0.80, 1000))
|
||||
switch(pirate_type)
|
||||
if(PIRATES_ROGUES)
|
||||
ship_template = /datum/map_template/shuttle/pirate/default
|
||||
threat_msg.title = "Sector protection offer"
|
||||
threat_msg.content = "Hey, pal, this is the [ship_name]. Can't help but notice you're rocking a wild and crazy shuttle there with NO INSURANCE! Crazy. What if something happened to it, huh?! We've done a quick evaluation on your rates in this sector and we're offering [payoff] to cover for your shuttle in case of any disaster."
|
||||
threat_msg.possible_answers = list("Purchase Insurance.","Reject Offer.")
|
||||
// if(PIRATES_SILVERSCALES)
|
||||
// ship_template = /datum/map_template/shuttle/pirate/silverscale
|
||||
// threat_msg.title = "Tribute to high society"
|
||||
// threat_msg.content = "This is the [ship_name]. The Silver Scales wish for some tribute from your plebeian lizards. [payoff] credits should do the trick."
|
||||
// threat_msg.possible_answers = list("We'll pay.","Tribute? Really? Go away.")
|
||||
// if(PIRATES_DUTCHMAN)
|
||||
// ship_template = /datum/map_template/shuttle/pirate/dutchman
|
||||
// threat_msg.title = "Business proposition"
|
||||
// threat_msg.content = "Ahoy! This be the [ship_name]. Cough up [payoff] credits or you'll walk the plank."
|
||||
// threat_msg.possible_answers = list("We'll pay.","We will not be extorted.")
|
||||
threat_msg.answer_callback = CALLBACK(src,.proc/answered)
|
||||
SScommunications.send_message(threat_msg,unique = TRUE)
|
||||
|
||||
/datum/round_event/pirates/proc/answered()
|
||||
if(threat_message && threat_message.answered == 1)
|
||||
if(threat_msg && threat_msg.answered == 1)
|
||||
var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
|
||||
if(D)
|
||||
if(D.adjust_money(-payoff))
|
||||
@@ -49,10 +76,14 @@
|
||||
else
|
||||
priority_announce("Trying to cheat us? You'll regret this!",sender_override = ship_name)
|
||||
if(!shuttle_spawned)
|
||||
priority_announce("You won't listen to reason? Then we'll take what's yours or die trying!",sender_override = ship_name)
|
||||
spawn_shuttle()
|
||||
else
|
||||
priority_announce("Too late to beg for mercy!",sender_override = ship_name)
|
||||
|
||||
/datum/round_event/pirates/start()
|
||||
if(threat_msg && !threat_msg.answered)
|
||||
threat_msg.possible_answers = list("Too late")
|
||||
threat_msg.answered = 1
|
||||
if(!paid_off && !shuttle_spawned)
|
||||
spawn_shuttle()
|
||||
|
||||
@@ -62,10 +93,7 @@
|
||||
var/list/candidates = pollGhostCandidates("Do you wish to be considered for pirate crew?", ROLE_TRAITOR)
|
||||
shuffle_inplace(candidates)
|
||||
|
||||
if(!SSmapping.empty_space)
|
||||
SSmapping.empty_space = SSmapping.add_new_zlevel("Empty Area For Pirates", list(ZTRAIT_LINKAGE = SELFLOOPING))
|
||||
|
||||
var/datum/map_template/shuttle/pirate/default/ship = new
|
||||
var/datum/map_template/shuttle/pirate/ship = new ship_template
|
||||
var/x = rand(TRANSITIONEDGE,world.maxx - TRANSITIONEDGE - ship.width)
|
||||
var/y = rand(TRANSITIONEDGE,world.maxy - TRANSITIONEDGE - ship.height)
|
||||
var/z = SSmapping.empty_space.z_value
|
||||
@@ -75,6 +103,7 @@
|
||||
|
||||
if(!ship.load(T))
|
||||
CRASH("Loading pirate ship failed!")
|
||||
|
||||
for(var/turf/A in ship.get_affected_turfs(T))
|
||||
for(var/obj/effect/mob_spawn/human/pirate/spawner in A)
|
||||
if(candidates.len > 0)
|
||||
@@ -84,7 +113,8 @@
|
||||
announce_to_ghosts(M)
|
||||
else
|
||||
announce_to_ghosts(spawner)
|
||||
priority_announce("Unidentified ship detected near the station.")
|
||||
|
||||
priority_announce("Unidentified armed ship detected near the station.")
|
||||
|
||||
//Shuttle equipment
|
||||
|
||||
@@ -145,7 +175,7 @@
|
||||
new /obj/effect/temp_visual/emp(get_turf(S))
|
||||
|
||||
/obj/machinery/shuttle_scrambler/proc/dump_loot(mob/user)
|
||||
if(credits_stored) // Prevents spamming empty holochips
|
||||
if(credits_stored) // Prevents spamming empty holochips
|
||||
new /obj/item/holochip(drop_location(), credits_stored)
|
||||
to_chat(user,"<span class='notice'>You retrieve the siphoned credits!</span>")
|
||||
credits_stored = 0
|
||||
@@ -161,10 +191,8 @@
|
||||
STOP_PROCESSING(SSobj,src)
|
||||
|
||||
/obj/machinery/shuttle_scrambler/update_icon_state()
|
||||
if(active)
|
||||
icon_state = "dominator-blue"
|
||||
else
|
||||
icon_state = "dominator"
|
||||
icon_state = active ? "dominator-blue" : "dominator"
|
||||
return ..()
|
||||
|
||||
/obj/machinery/shuttle_scrambler/Destroy()
|
||||
toggle_off()
|
||||
@@ -175,7 +203,6 @@
|
||||
shuttleId = "pirateship"
|
||||
icon_screen = "syndishuttle"
|
||||
icon_keyboard = "syndie_key"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
light_color = LIGHT_COLOR_RED
|
||||
possible_destinations = "pirateship_away;pirateship_home;pirateship_custom"
|
||||
|
||||
@@ -183,7 +210,6 @@
|
||||
name = "pirate shuttle navigation computer"
|
||||
desc = "Used to designate a precise transit location for the pirate shuttle."
|
||||
shuttleId = "pirateship"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
lock_override = CAMERA_LOCK_STATION
|
||||
shuttlePortId = "pirateship_custom"
|
||||
x_offset = 9
|
||||
@@ -193,41 +219,20 @@
|
||||
/obj/docking_port/mobile/pirate
|
||||
name = "pirate shuttle"
|
||||
id = "pirateship"
|
||||
var/engines_cooling = FALSE
|
||||
var/engine_cooldown = 3 MINUTES
|
||||
|
||||
/obj/docking_port/mobile/pirate/getStatusText()
|
||||
. = ..()
|
||||
if(engines_cooling)
|
||||
return "[.] - Engines cooling."
|
||||
|
||||
/obj/docking_port/mobile/pirate/initiate_docking(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
|
||||
. = ..()
|
||||
if(. == DOCKING_SUCCESS && !is_reserved_level(new_dock.z))
|
||||
engines_cooling = TRUE
|
||||
addtimer(CALLBACK(src,.proc/reset_cooldown),engine_cooldown,TIMER_UNIQUE)
|
||||
|
||||
/obj/docking_port/mobile/pirate/proc/reset_cooldown()
|
||||
engines_cooling = FALSE
|
||||
|
||||
/obj/docking_port/mobile/pirate/canMove()
|
||||
if(engines_cooling)
|
||||
return FALSE
|
||||
return ..()
|
||||
rechargeTime = 3 MINUTES
|
||||
|
||||
/obj/machinery/suit_storage_unit/pirate
|
||||
suit_type = /obj/item/clothing/suit/space
|
||||
helmet_type = /obj/item/clothing/head/helmet/space
|
||||
mask_type = /obj/item/clothing/mask/breath
|
||||
storage_type = /obj/item/tank/jetpack/void
|
||||
|
||||
// storage_type = /obj/item/tank/internals/oxygen
|
||||
|
||||
/obj/machinery/loot_locator
|
||||
name = "Booty Locator"
|
||||
desc = "This sophisticated machine scans the nearby space for items of value."
|
||||
icon = 'icons/obj/machines/research.dmi'
|
||||
icon_state = "tdoppler"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
density = TRUE
|
||||
var/cooldown = 300
|
||||
var/next_use = 0
|
||||
@@ -261,23 +266,20 @@
|
||||
name = "cargo hold pad"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "lpad-idle-o"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/idle_state = "lpad-idle-o"
|
||||
var/warmup_state = "lpad-idle"
|
||||
var/sending_state = "lpad-beam"
|
||||
var/cargo_hold_id
|
||||
|
||||
/obj/machinery/piratepad/multitool_act(mob/living/user, obj/item/I)
|
||||
if(I.tool_behaviour == TOOL_MULTITOOL)
|
||||
/obj/machinery/piratepad/multitool_act(mob/living/user, obj/item/multitool/I)
|
||||
. = ..()
|
||||
if (istype(I))
|
||||
to_chat(user, "<span class='notice'>You register [src] in [I]s buffer.</span>")
|
||||
I.buffer = src
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/piratepad_control
|
||||
name = "cargo hold control terminal"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
ui_x = 600
|
||||
ui_y = 230
|
||||
var/status_report = "Ready for delivery."
|
||||
var/obj/machinery/piratepad/pad
|
||||
var/warmup_time = 100
|
||||
@@ -291,8 +293,9 @@
|
||||
..()
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/computer/piratepad_control/multitool_act(mob/living/user, obj/item/I)
|
||||
if(I.tool_behaviour == TOOL_MULTITOOL && istype(I.buffer,/obj/machinery/piratepad))
|
||||
/obj/machinery/computer/piratepad_control/multitool_act(mob/living/user, obj/item/multitool/I)
|
||||
. = ..()
|
||||
if (istype(I) && istype(I.buffer,/obj/machinery/piratepad))
|
||||
to_chat(user, "<span class='notice'>You link [src] with [I.buffer] in [I] buffer.</span>")
|
||||
pad = I.buffer
|
||||
return TRUE
|
||||
@@ -322,7 +325,8 @@
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/piratepad_control/ui_act(action, params)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(!pad)
|
||||
return
|
||||
@@ -341,6 +345,7 @@
|
||||
/obj/machinery/computer/piratepad_control/proc/recalc()
|
||||
if(sending)
|
||||
return
|
||||
|
||||
status_report = "Predicted value: "
|
||||
var/value = 0
|
||||
var/datum/export_report/ex = new
|
||||
@@ -386,11 +391,13 @@
|
||||
for(var/datum/export/E in ex.total_amount)
|
||||
total_report.total_amount[E] += ex.total_amount[E]
|
||||
total_report.total_value[E] += ex.total_value[E]
|
||||
// playsound(loc, 'sound/machines/wewewew.ogg', 70, TRUE)
|
||||
|
||||
points += value
|
||||
|
||||
if(!value)
|
||||
status_report += "Nothing"
|
||||
|
||||
pad.visible_message("<span class='notice'>[pad] activates!</span>")
|
||||
flick(pad.sending_state,pad)
|
||||
pad.icon_state = pad.idle_state
|
||||
@@ -400,16 +407,18 @@
|
||||
if(sending)
|
||||
return
|
||||
sending = TRUE
|
||||
status_report = "Sending..."
|
||||
status_report = "Sending... "
|
||||
pad.visible_message("<span class='notice'>[pad] starts charging up.</span>")
|
||||
pad.icon_state = pad.warmup_state
|
||||
sending_timer = addtimer(CALLBACK(src,.proc/send),warmup_time, TIMER_STOPPABLE)
|
||||
|
||||
/obj/machinery/computer/piratepad_control/proc/stop_sending()
|
||||
/obj/machinery/computer/piratepad_control/proc/stop_sending(custom_report)
|
||||
if(!sending)
|
||||
return
|
||||
sending = FALSE
|
||||
status_report = "Idle"
|
||||
status_report = "Ready for delivery."
|
||||
if(custom_report)
|
||||
status_report = custom_report
|
||||
pad.icon_state = pad.idle_state
|
||||
deltimer(sending_timer)
|
||||
|
||||
|
||||
@@ -8,15 +8,14 @@
|
||||
announceWhen = 50
|
||||
endWhen = 20
|
||||
var/list/area/areasToOpen = list()
|
||||
var/list/potential_areas = list(/area/bridge,
|
||||
/area/engine,
|
||||
var/list/potential_areas = list(/area/command,
|
||||
/area/engineering,
|
||||
/area/medical,
|
||||
/area/security,
|
||||
/area/quartermaster,
|
||||
/area/cargo,
|
||||
/area/science)
|
||||
var/severity = 1
|
||||
|
||||
|
||||
/datum/round_event/grey_tide/setup()
|
||||
announceWhen = rand(50, 60)
|
||||
endWhen = rand(20, 30)
|
||||
|
||||
@@ -71,12 +71,12 @@
|
||||
var/list/safe_area_types = typecacheof(list(
|
||||
/area/ai_monitored/turret_protected/ai,
|
||||
/area/ai_monitored/turret_protected/ai_upload,
|
||||
/area/engine,
|
||||
/area/engineering,
|
||||
/area/shuttle)
|
||||
)
|
||||
|
||||
///Subtypes from the above that actually should explode.
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engine/break_room))
|
||||
var/list/unsafe_area_subtypes = typecacheof(list(/area/engineering/break_room))
|
||||
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
|
||||
var/list/possible_areas = typecache_filter_list(GLOB.sortedAreas,allowed_areas)
|
||||
if (length(possible_areas))
|
||||
|
||||
@@ -118,6 +118,7 @@
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
mutatelist = list(/obj/item/seeds/replicapod)
|
||||
reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
|
||||
seed_flags = null
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/cabbage
|
||||
seed = /obj/item/seeds/cabbage
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
default_priority = 90
|
||||
|
||||
icon_state = "eal"
|
||||
chooseable_roundstart = TRUE
|
||||
|
||||
/datum/language/machine/get_random_name()
|
||||
if(prob(70))
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
exclaim_verb = "poofs loudly"
|
||||
whisper_verb = "puffs quietly"
|
||||
key = "y"
|
||||
flags = TONGUELESS_SPEECH
|
||||
sentence_chance = 0
|
||||
default_priority = 80
|
||||
syllables = list("poof", "pff", "pFfF", "piff", "puff", "pooof", "pfffff", "piffpiff", "puffpuff", "poofpoof", "pifpafpofpuf")
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
ask_verb = "inquires"
|
||||
exclaim_verb = "declares"
|
||||
key = "h"
|
||||
flags = TONGUELESS_SPEECH
|
||||
space_chance = 20
|
||||
syllables = list(
|
||||
"fii", "sii", "rii", "rel", "maa", "ala", "san", "tol", "tok", "dia", "eres",
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
requires_power = FALSE
|
||||
has_gravity = STANDARD_GRAVITY
|
||||
valid_territory = FALSE
|
||||
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
|
||||
flags_1 = CAN_BE_DIRTY_1
|
||||
|
||||
//Survival Capsule
|
||||
/obj/item/survivalcapsule
|
||||
|
||||
@@ -981,7 +981,18 @@
|
||||
switch(random)
|
||||
if(1)
|
||||
to_chat(user, "<span class='danger'>Your appearance morphs to that of a very small humanoid ash dragon! You get to look like a freak without the cool abilities.</span>")
|
||||
H.dna.features = list("mcolor" = "A02720", "tail_lizard" = "Dark Tiger", "tail_human" = "None", "snout" = "Sharp", "horns" = "Curled", "ears" = "None", "wings" = "None", "frills" = "None", "spines" = "Long", "body_markings" = "Dark Tiger Body", "legs" = "Digitigrade")
|
||||
H.dna.features["mcolor"] = "A02720"
|
||||
H.dna.features["tail_lizard"] = "Dark Tiger"
|
||||
H.dna.features["tail_human"] = "None"
|
||||
H.dna.features["mam_snout"] = "Sharp"
|
||||
H.dna.features["horns"] = "Curled"
|
||||
H.dna.features["ears"] = "None"
|
||||
H.dna.features["wings"] = "None"
|
||||
H.dna.features["frills"] = "None"
|
||||
H.dna.features["spines"] = "Long"
|
||||
H.dna.features["body_markings"] = "Dark Tiger Body"
|
||||
H.dna.features["legs"] = "Digitigrade"
|
||||
H.dna.features["taur_body"] = "None"
|
||||
H.left_eye_color = "fee5a3"
|
||||
H.right_eye_color = "fee5a3"
|
||||
H.set_species(/datum/species/lizard)
|
||||
|
||||
@@ -16,29 +16,36 @@
|
||||
singular_name = "ore chunk"
|
||||
var/points = 0 //How many points this ore gets you from the ore redemption machine
|
||||
var/refined_type = null //What this ore defaults to being refined into
|
||||
var/mine_experience = 5 //How much experience do you get for mining this ore?
|
||||
novariants = TRUE // Ore stacks handle their icon updates themselves to keep the illusion that there's more going
|
||||
var/list/stack_overlays
|
||||
var/scan_state = "" //Used by mineral turfs for their scan overlay.
|
||||
var/spreadChance = 0 //Also used by mineral turfs for spreading veins
|
||||
|
||||
/obj/item/stack/ore/update_overlays()
|
||||
. = ..()
|
||||
var/difference = min(ORESTACK_OVERLAYS_MAX, amount) - (LAZYLEN(stack_overlays)+1)
|
||||
if(difference == 0)
|
||||
if(!difference)
|
||||
return
|
||||
else if(difference < 0 && LAZYLEN(stack_overlays)) //amount < stack_overlays, remove excess.
|
||||
if (LAZYLEN(stack_overlays)-difference <= 0)
|
||||
|
||||
if(difference < 0 && LAZYLEN(stack_overlays)) //amount < stack_overlays, remove excess.
|
||||
if(LAZYLEN(stack_overlays)-difference <= 0)
|
||||
stack_overlays = null
|
||||
else
|
||||
stack_overlays.len += difference
|
||||
else if(difference > 0) //amount > stack_overlays, add some.
|
||||
return
|
||||
stack_overlays.len += difference
|
||||
|
||||
else //amount > stack_overlays, add some.
|
||||
for(var/i in 1 to difference)
|
||||
var/mutable_appearance/newore = mutable_appearance(icon, icon_state)
|
||||
newore.pixel_x = rand(-8,8)
|
||||
newore.pixel_y = rand(-8,8)
|
||||
LAZYADD(stack_overlays, newore)
|
||||
if (stack_overlays)
|
||||
|
||||
if(stack_overlays)
|
||||
. += stack_overlays
|
||||
|
||||
/obj/item/stack/ore/welder_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(!refined_type)
|
||||
return TRUE
|
||||
|
||||
@@ -65,11 +72,16 @@
|
||||
/obj/item/stack/ore/uranium
|
||||
name = "uranium ore"
|
||||
icon_state = "Uranium ore"
|
||||
item_state = "Uranium ore"
|
||||
// inhand_icon_state = "Uranium ore"
|
||||
singular_name = "uranium ore chunk"
|
||||
points = 30
|
||||
// material_flags = MATERIAL_NO_EFFECTS
|
||||
custom_materials = list(/datum/material/uranium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/uranium
|
||||
mine_experience = 6
|
||||
scan_state = "rock_Uranium"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/uranium
|
||||
|
||||
/obj/item/stack/ore/iron
|
||||
name = "iron ore"
|
||||
@@ -79,6 +91,10 @@
|
||||
points = 1
|
||||
custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/metal
|
||||
mine_experience = 1
|
||||
scan_state = "rock_Iron"
|
||||
spreadChance = 20
|
||||
// merge_type = /obj/item/stack/ore/metal
|
||||
|
||||
/obj/item/stack/ore/glass
|
||||
name = "sand pile"
|
||||
@@ -89,10 +105,13 @@
|
||||
custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/glass
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
mine_experience = 0 //its sand
|
||||
// merge_type = /obj/item/stack/ore/glass
|
||||
|
||||
GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
new/datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50),\
|
||||
))
|
||||
new /datum/stack_recipe("sandstone", /obj/item/stack/sheet/mineral/sandstone, 1, 1, 50)
|
||||
))
|
||||
|
||||
|
||||
/obj/item/stack/ore/glass/get_main_recipes()
|
||||
. = ..()
|
||||
@@ -111,7 +130,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
return ..()
|
||||
var/mob/living/carbon/human/poorsod = M
|
||||
visible_message("<span class='danger'>[user] throws the sand at [poorsod]'s face!</span>")
|
||||
if(ishuman(user))
|
||||
if(ishuman(user) && prob(80))
|
||||
var/mob/living/carbon/human/sayer = user
|
||||
sayer.forcesay("POCKET SAAND!!")
|
||||
eyesand(poorsod)
|
||||
@@ -133,7 +152,6 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
C.forcesay("*scream")
|
||||
qdel(src)
|
||||
|
||||
|
||||
/obj/item/stack/ore/glass/ex_act(severity, target)
|
||||
if (severity == EXPLODE_NONE)
|
||||
return
|
||||
@@ -144,15 +162,21 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "volcanic_sand"
|
||||
icon_state = "volcanic_sand"
|
||||
singular_name = "volcanic ash pile"
|
||||
mine_experience = 0
|
||||
// merge_type = /obj/item/stack/ore/glass/basalt
|
||||
|
||||
/obj/item/stack/ore/plasma
|
||||
name = "plasma ore"
|
||||
icon_state = "Plasma ore"
|
||||
item_state = "Plasma ore"
|
||||
icon_state = "Plasma ore"
|
||||
singular_name = "plasma ore chunk"
|
||||
points = 15
|
||||
custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/plasma
|
||||
mine_experience = 5
|
||||
scan_state = "rock_Plasma"
|
||||
spreadChance = 8
|
||||
// merge_type = /obj/item/stack/ore/plasma
|
||||
|
||||
/obj/item/stack/ore/plasma/welder_act(mob/living/user, obj/item/I)
|
||||
to_chat(user, "<span class='warning'>You can't hit a high enough temperature to smelt [src] properly!</span>")
|
||||
@@ -164,8 +188,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
item_state = "Silver ore"
|
||||
singular_name = "silver ore chunk"
|
||||
points = 16
|
||||
mine_experience = 3
|
||||
custom_materials = list(/datum/material/silver=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/silver
|
||||
scan_state = "rock_Silver"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/silver
|
||||
|
||||
/obj/item/stack/ore/gold
|
||||
name = "gold ore"
|
||||
@@ -173,8 +201,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "Gold ore"
|
||||
singular_name = "gold ore chunk"
|
||||
points = 18
|
||||
mine_experience = 5
|
||||
custom_materials = list(/datum/material/gold=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/gold
|
||||
scan_state = "rock_Gold"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/gold
|
||||
|
||||
/obj/item/stack/ore/diamond
|
||||
name = "diamond ore"
|
||||
@@ -184,6 +216,9 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 50
|
||||
custom_materials = list(/datum/material/diamond=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/diamond
|
||||
mine_experience = 10
|
||||
scan_state = "rock_Diamond"
|
||||
// merge_type = /obj/item/stack/ore/diamond
|
||||
|
||||
/obj/item/stack/ore/bananium
|
||||
name = "bananium ore"
|
||||
@@ -193,6 +228,9 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 60
|
||||
custom_materials = list(/datum/material/bananium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/bananium
|
||||
mine_experience = 15
|
||||
scan_state = "rock_Bananium"
|
||||
// merge_type = /obj/item/stack/ore/bananium
|
||||
|
||||
/obj/item/stack/ore/titanium
|
||||
name = "titanium ore"
|
||||
@@ -202,6 +240,10 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
points = 50
|
||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT)
|
||||
refined_type = /obj/item/stack/sheet/mineral/titanium
|
||||
mine_experience = 3
|
||||
scan_state = "rock_Titanium"
|
||||
spreadChance = 5
|
||||
// merge_type = /obj/item/stack/ore/titanium
|
||||
|
||||
/obj/item/stack/ore/slag
|
||||
name = "slag"
|
||||
@@ -209,6 +251,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
icon_state = "slag"
|
||||
item_state = "slag"
|
||||
singular_name = "slag chunk"
|
||||
// merge_type = /obj/item/stack/ore/slag
|
||||
|
||||
/obj/item/gibtonite
|
||||
name = "gibtonite ore"
|
||||
@@ -235,7 +278,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/gibtonite/attackby(obj/item/I, mob/user, params)
|
||||
if(!wires && istype(I, /obj/item/assembly/igniter))
|
||||
user.visible_message("[user] attaches [I] to [src].", "<span class='notice'>You attach [I] to [src].</span>")
|
||||
user.visible_message("<span class='notice'>[user] attaches [I] to [src].</span>", "<span class='notice'>You attach [I] to [src].</span>")
|
||||
wires = new /datum/wires/explosive/gibtonite(src)
|
||||
attacher = key_name(user)
|
||||
qdel(I)
|
||||
@@ -255,7 +298,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
primed = FALSE
|
||||
if(det_timer)
|
||||
deltimer(det_timer)
|
||||
user.visible_message("The chain reaction was stopped! ...The ore's quality looks diminished.", "<span class='notice'>You stopped the chain reaction. ...The ore's quality looks diminished.</span>")
|
||||
user.visible_message("<span class='notice'>The chain reaction stopped! ...The ore's quality looks diminished.</span>", "<span class='notice'>You stopped the chain reaction. ...The ore's quality looks diminished.</span>")
|
||||
icon_state = "Gibtonite ore"
|
||||
quality = GIBTONITE_QUALITY_LOW
|
||||
return
|
||||
@@ -269,34 +312,29 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/gibtonite/bullet_act(obj/item/projectile/P)
|
||||
GibtoniteReaction(P.firer)
|
||||
return ..()
|
||||
. = ..()
|
||||
|
||||
/obj/item/gibtonite/ex_act()
|
||||
GibtoniteReaction(null, 1)
|
||||
|
||||
|
||||
|
||||
/obj/item/gibtonite/proc/GibtoniteReaction(mob/user, triggered_by = 0)
|
||||
if(!primed)
|
||||
primed = TRUE
|
||||
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,1)
|
||||
playsound(src,'sound/effects/hit_on_shattered_glass.ogg',50,TRUE)
|
||||
icon_state = "Gibtonite active"
|
||||
var/turf/bombturf = get_turf(src)
|
||||
var/notify_admins = 0
|
||||
var/notify_admins = FALSE
|
||||
if(z != 5)//Only annoy the admins ingame if we're triggered off the mining zlevel
|
||||
notify_admins = 1
|
||||
notify_admins = TRUE
|
||||
|
||||
if(notify_admins)
|
||||
if(triggered_by == 1)
|
||||
message_admins("An explosion has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
else if(triggered_by == 2)
|
||||
message_admins("A signal has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)]. Igniter attacher: [ADMIN_LOOKUPFLW(attacher)]")
|
||||
else
|
||||
message_admins("[ADMIN_LOOKUPFLW(attacher)] has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
if(triggered_by == 1)
|
||||
log_game("An explosion has primed a [name] for detonation at [AREACOORD(bombturf)]")
|
||||
message_admins("An explosion has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)].")
|
||||
else if(triggered_by == 2)
|
||||
log_game("A signal has primed a [name] for detonation at [AREACOORD(bombturf)]. Igniter attacher: [key_name(attacher)].")
|
||||
if(notify_admins)
|
||||
message_admins("A signal has triggered a [name] to detonate at [ADMIN_VERBOSEJMP(bombturf)]. Igniter attacher: [ADMIN_LOOKUPFLW(attacher)]")
|
||||
var/bomb_message = "A signal has primed a [name] for detonation at [AREACOORD(bombturf)]. Igniter attacher: [key_name(attacher)]."
|
||||
log_game(bomb_message)
|
||||
GLOB.bombers += bomb_message
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] strikes \the [src], causing a chain reaction!</span>", "<span class='danger'>You strike \the [src], causing a chain reaction.</span>")
|
||||
log_game("[key_name(user)] has primed a [name] for detonation at [AREACOORD(bombturf)]")
|
||||
@@ -313,10 +351,10 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
explosion(src,0,1,3,adminlog = notify_admins)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/ore/Initialize()
|
||||
/obj/item/stack/ore/Initialize(mapload, new_amount, merge = TRUE)
|
||||
. = ..()
|
||||
pixel_x = rand(0,16)-8
|
||||
pixel_y = rand(0,8)-8
|
||||
pixel_x = initial(pixel_x) + rand(0, 16) - 8
|
||||
pixel_y = initial(pixel_y) + rand(0, 8) - 8
|
||||
|
||||
/obj/item/stack/ore/ex_act(severity, target)
|
||||
if (!severity || severity >= 2)
|
||||
@@ -350,8 +388,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
. = ..()
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
pixel_x = rand(0,16)-8
|
||||
pixel_y = rand(0,8)-8
|
||||
pixel_x = initial(pixel_x) + rand(0, 16) - 8
|
||||
pixel_y = initial(pixel_y) + rand(0, 8) - 8
|
||||
|
||||
/obj/item/coin/set_custom_materials(list/materials, multiplier = 1)
|
||||
. = ..()
|
||||
@@ -377,6 +415,8 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
user.visible_message("<span class='suicide'>\the [src] lands on [coinflip]! [user] promptly falls over, dead!</span>")
|
||||
user.adjustOxyLoss(200)
|
||||
user.death(0)
|
||||
// user.set_suicide(TRUE)
|
||||
user.suicide_log()
|
||||
else
|
||||
user.visible_message("<span class='suicide'>\the [src] lands on [coinflip]! [user] keeps on living!</span>")
|
||||
|
||||
@@ -386,11 +426,12 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/coin/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/CC = W
|
||||
if(string_attached)
|
||||
to_chat(user, "<span class='warning'>There already is a string attached to this coin!</span>")
|
||||
return
|
||||
|
||||
if (W.use_tool(src, user, 0, 1, skill_gain_mult = BARE_USE_TOOL_MULT))
|
||||
if (CC.use(1))
|
||||
add_overlay("coin_string_overlay")
|
||||
string_attached = 1
|
||||
to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
|
||||
@@ -412,6 +453,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
..()
|
||||
|
||||
/obj/item/coin/wirecutter_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(!string_attached)
|
||||
return TRUE
|
||||
|
||||
@@ -430,13 +472,13 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
flick("coin_[coinflip]_flip", src)
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, 1)
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, TRUE)
|
||||
var/oldloc = loc
|
||||
sleep(15)
|
||||
if(loc == oldloc && user && !user.incapacitated())
|
||||
user.visible_message("[user] has flipped [src]. It lands on [coinflip].", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='italics'>You hear the clattering of loose change.</span>")
|
||||
user.visible_message("<span class='notice'>[user] flips [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='hear'>You hear the clattering of loose change.</span>")
|
||||
return TRUE//did the coin flip? useful for suicide_act
|
||||
|
||||
/obj/item/coin/gold
|
||||
@@ -486,4 +528,29 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
|
||||
/obj/item/coin/iron
|
||||
|
||||
/obj/item/coin/gold/debug
|
||||
custom_materials = list(/datum/material/gold = 400)
|
||||
desc = "If you got this somehow, be aware that it will dust you. Almost certainly."
|
||||
|
||||
/obj/item/coin/gold/debug/attack_self(mob/user)
|
||||
if(cooldown < world.time)
|
||||
if(string_attached) //does the coin have a wire attached
|
||||
to_chat(user, "<span class='warning'>The coin won't flip very well with something attached!</span>" )
|
||||
return FALSE//do not flip the coin
|
||||
cooldown = world.time + 15
|
||||
flick("coin_[coinflip]_flip", src)
|
||||
coinflip = pick(sideslist)
|
||||
icon_state = "coin_[coinflip]"
|
||||
playsound(user.loc, 'sound/items/coinflip.ogg', 50, TRUE)
|
||||
var/oldloc = loc
|
||||
sleep(15)
|
||||
if(loc == oldloc && user && !user.incapacitated())
|
||||
user.visible_message("<span class='notice'>[user] flips [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='notice'>You flip [src]. It lands on [coinflip].</span>", \
|
||||
"<span class='hear'>You hear the clattering of loose change.</span>")
|
||||
SSeconomy.fire()
|
||||
// to_chat(user,"<span class='bounty'>[SSeconomy.inflation_value()] is the inflation value.</span>")
|
||||
to_chat(user, "<span class='bounty'>Luckily, economical inflation is not yet included. So no, you cannot predict the market with this.</span>")
|
||||
return TRUE//did the coin flip? useful for suicide_act
|
||||
|
||||
#undef ORESTACK_OVERLAYS_MAX
|
||||
|
||||
@@ -905,6 +905,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
mob_eye.observers |= src
|
||||
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
|
||||
observetarget = mob_eye
|
||||
mob_eye.investigate_log("was observed by [src] as a ghost.", INVESTIGATE_GHOST)
|
||||
|
||||
/mob/dead/observer/verb/register_pai_candidate()
|
||||
set category = "Ghost"
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
owner.cut_overlays() //we dont show our normal sprite, we show a puddle sprite
|
||||
var/obj/effect/puddle_effect = new puddle_into_effect(get_turf(owner), owner.dir)
|
||||
puddle_effect.color = mutcolor
|
||||
puddle_effect.transform = H.transform //copy mob size for consistent meltdown appearance
|
||||
H.Stun(in_transformation_duration, ignore_canstun = TRUE) //cant move while transforming
|
||||
|
||||
//series of traits that make up the puddle behaviour
|
||||
@@ -75,6 +76,7 @@
|
||||
puddle_overlay.color = mutcolor
|
||||
tracked_overlay = puddle_overlay
|
||||
owner.add_overlay(puddle_overlay)
|
||||
owner.update_antag_overlays()
|
||||
|
||||
transforming = FALSE
|
||||
UpdateButtonIcon()
|
||||
@@ -89,6 +91,7 @@
|
||||
H.cut_overlay(tracked_overlay)
|
||||
var/obj/effect/puddle_effect = new puddle_from_effect(get_turf(owner), owner.dir)
|
||||
puddle_effect.color = tracked_overlay.color
|
||||
puddle_effect.transform = H.transform //copy mob size for consistent transform size
|
||||
H.Stun(out_transformation_duration, ignore_canstun = TRUE)
|
||||
sleep(out_transformation_duration)
|
||||
REMOVE_TRAIT(H, TRAIT_PARALYSIS_L_ARM, SLIMEPUDDLE_TRAIT)
|
||||
@@ -106,5 +109,6 @@
|
||||
is_puddle = FALSE
|
||||
if(squeak)
|
||||
squeak.RemoveComponent()
|
||||
H.regenerate_icons()
|
||||
transforming = FALSE
|
||||
UpdateButtonIcon()
|
||||
|
||||
@@ -62,9 +62,12 @@
|
||||
if((C.dna.features["spines"] != "None" ) && (C.dna.features["tail_lizard"] == "None")) //tbh, it's kinda ugly for them not to have a tail yet have floating spines
|
||||
C.dna.features["tail_lizard"] = "Smooth"
|
||||
C.update_body()
|
||||
if(C.dna.features["legs"] != "digitigrade")
|
||||
C.dna.features["legs"] = "digitigrade"
|
||||
if(C.dna.features["legs"] != "Digitigrade")
|
||||
C.dna.features["legs"] = "Digitigrade"
|
||||
for(var/obj/item/bodypart/leggie in C.bodyparts)
|
||||
if(leggie.body_zone == BODY_ZONE_L_LEG || leggie.body_zone == BODY_ZONE_R_LEG)
|
||||
leggie.update_limb(FALSE, C)
|
||||
if(C.dna.features["mam_snouts"] != "Sharp")
|
||||
C.dna.features["mam_snouts"] = "Sharp"
|
||||
C.update_body()
|
||||
return ..()
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
C.dust(FALSE, TRUE)
|
||||
|
||||
var/area/A = get_area(C)
|
||||
if(istype(A, /area/chapel) && C.mind?.assigned_role != "Chaplain")
|
||||
if(istype(A, /area/service/chapel) && C.mind?.assigned_role != "Chaplain")
|
||||
to_chat(C, "<span class='danger'>You don't belong here!</span>")
|
||||
C.adjustFireLoss(5)
|
||||
C.adjust_fire_stacks(6)
|
||||
|
||||
@@ -100,10 +100,29 @@ There are several things that need to be remembered:
|
||||
update_mutations_overlay()
|
||||
//damage overlays
|
||||
update_damage_overlays()
|
||||
//antagonism
|
||||
update_antag_overlays()
|
||||
|
||||
/* --------------------------------------- */
|
||||
//vvvvvv UPDATE_INV PROCS vvvvvv
|
||||
|
||||
|
||||
/mob/living/carbon/human/update_antag_overlays()
|
||||
remove_overlay(ANTAG_LAYER)
|
||||
var/datum/antagonist/cult/D = src?.mind?.has_antag_datum(/datum/antagonist/cult) //check for cultism
|
||||
if(D && D.cult_team?.cult_ascendent == TRUE)
|
||||
var/istate = pick("halo1","halo2","halo3","halo4","halo5","halo6")
|
||||
var/mutable_appearance/new_cult_overlay = mutable_appearance('icons/effects/32x64.dmi', istate, -ANTAG_LAYER)
|
||||
overlays_standing[ANTAG_LAYER] = new_cult_overlay
|
||||
var/datum/antagonist/clockcult/C = src?.mind?.has_antag_datum(/datum/antagonist/clockcult) //check for clockcultism - surely one can't be both cult and clockie, right?
|
||||
if(C)
|
||||
var/obj/structure/destructible/clockwork/massive/celestial_gateway/G = GLOB.ark_of_the_clockwork_justiciar
|
||||
if(G && G.active && ishuman(src))
|
||||
var/mutable_appearance/new_cult_overlay = mutable_appearance('icons/effects/genetics.dmi', "servitude", -ANTAG_LAYER)
|
||||
overlays_standing[ANTAG_LAYER] = new_cult_overlay
|
||||
apply_overlay(ANTAG_LAYER)
|
||||
|
||||
|
||||
/mob/living/carbon/human/update_inv_w_uniform()
|
||||
if(!HAS_TRAIT(src, TRAIT_HUMAN_NO_RENDER))
|
||||
remove_overlay(UNIFORM_LAYER)
|
||||
|
||||
@@ -92,12 +92,9 @@
|
||||
name = "ai_multicam_room"
|
||||
icon_state = "ai_camera_room"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
valid_territory = FALSE
|
||||
ambientsounds = list()
|
||||
blob_allowed = FALSE
|
||||
noteleport = TRUE
|
||||
hidden = TRUE
|
||||
safe = TRUE
|
||||
area_flags = NOTELEPORT | HIDDEN_AREA | UNIQUE_AREA
|
||||
ambientsounds = null
|
||||
flags_1 = NONE
|
||||
|
||||
GLOBAL_DATUM(ai_camera_room_landmark, /obj/effect/landmark/ai_multicam_room)
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
verb_yell = "buzzes intensely"
|
||||
emote_see = list("buzzes.", "makes a loud buzz.", "rolls several times.", "buzzes happily.")
|
||||
speak_chance = 1
|
||||
unique_name = TRUE
|
||||
unique_name = FALSE
|
||||
|
||||
/mob/living/simple_animal/pet/bumbles/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -69,3 +69,6 @@
|
||||
|
||||
/mob/proc/update_inv_ears()
|
||||
return
|
||||
|
||||
/mob/proc/update_antag_overlays()
|
||||
return
|
||||
|
||||
@@ -25,9 +25,15 @@
|
||||
|
||||
/obj/item/modular_computer/laptop/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Drag it in your hand to pick it up.</span>"
|
||||
if(screen_on)
|
||||
. += "<span class='notice'>Alt-click to close it.</span>"
|
||||
. += "<span class='notice'>Drag it in your hand or on yourself to pick it up.</span>"
|
||||
. += "<span class='notice'>Ctrl+Shift-click to [screen_on ? "close" : "open"] it.</span>"
|
||||
var/obj/item/computer_hardware/card_slot/card_slot = all_components[MC_CARD]
|
||||
var/obj/item/computer_hardware/card_slot/card_slot2 = all_components[MC_CARD2]
|
||||
if(card_slot || card_slot2)
|
||||
if(card_slot.stored_card)
|
||||
. += "<span class='notice'>\The [src] has \a [card_slot] with an id inside, Alt-click to remove the id.</span>"
|
||||
if(card_slot2.stored_card)
|
||||
. += "<span class='notice'>\The [src] has \a [card_slot2] with an id inside, Alt-click to remove the id.</span>"
|
||||
|
||||
/obj/item/modular_computer/laptop/Initialize()
|
||||
. = ..()
|
||||
@@ -62,14 +68,14 @@
|
||||
try_toggle_open(usr)
|
||||
|
||||
/obj/item/modular_computer/laptop/MouseDrop(obj/over_object, src_location, over_location)
|
||||
. = ..()
|
||||
if(over_object == usr || over_object == src)
|
||||
try_toggle_open(usr)
|
||||
return
|
||||
if(istype(over_object, /obj/screen/inventory/hand))
|
||||
if(istype(over_object, /obj/screen/inventory/hand) || over_object == usr)
|
||||
var/obj/screen/inventory/hand/H = over_object
|
||||
var/mob/M = usr
|
||||
|
||||
if(!istype(over_object, /obj/screen/inventory/hand))
|
||||
M.put_in_active_hand(src)
|
||||
return
|
||||
|
||||
if(M.stat != CONSCIOUS || M.restrained())
|
||||
return
|
||||
if(!isturf(loc) || !Adjacent(M))
|
||||
@@ -77,11 +83,9 @@
|
||||
M.put_in_hand(src, H.held_index)
|
||||
|
||||
/obj/item/modular_computer/laptop/on_attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(screen_on && isturf(loc))
|
||||
return attack_self(user)
|
||||
..()
|
||||
|
||||
/obj/item/modular_computer/laptop/proc/try_toggle_open(mob/living/user)
|
||||
if(issilicon(user))
|
||||
@@ -94,11 +98,8 @@
|
||||
toggle_open(user)
|
||||
|
||||
|
||||
/obj/item/modular_computer/laptop/AltClick(mob/user)
|
||||
if(screen_on) // Close it.
|
||||
try_toggle_open(user)
|
||||
else
|
||||
return ..()
|
||||
/obj/item/modular_computer/laptop/CtrlShiftClick(mob/user)
|
||||
try_toggle_open(user)
|
||||
|
||||
/obj/item/modular_computer/laptop/proc/toggle_open(mob/living/user=null)
|
||||
if(screen_on)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/area/engine/engineering/poweralert(state, source)
|
||||
/area/engineering/main/poweralert(state, source)
|
||||
if (state != poweralm)
|
||||
investigate_log("has a power alarm!", INVESTIGATE_SINGULO)
|
||||
..()
|
||||
|
||||
@@ -139,9 +139,12 @@
|
||||
|
||||
/obj/machinery/computer/pandemic/proc/eject_beaker()
|
||||
if(beaker)
|
||||
var/obj/item/reagent_containers/B = beaker
|
||||
beaker.forceMove(drop_location())
|
||||
beaker = null
|
||||
update_icon()
|
||||
return B
|
||||
return null
|
||||
|
||||
/obj/machinery/computer/pandemic/ui_interact(mob/user, datum/tgui/ui)
|
||||
ui = SStgui.try_update_ui(user, src, ui)
|
||||
@@ -237,14 +240,17 @@
|
||||
. = TRUE //no afterattack
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return
|
||||
var/obj/item/reagent_containers/B
|
||||
if(beaker)
|
||||
to_chat(user, "<span class='warning'>A container is already loaded into [src]!</span>")
|
||||
return
|
||||
B = eject_beaker() //now with 100% more swapping
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
|
||||
if(B)
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(B)
|
||||
beaker = I
|
||||
to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
if(B) to_chat(user, "<span class='notice'>You remove [B] and insert [I] into [src].</span>")
|
||||
else to_chat(user, "<span class='notice'>You insert [I] into [src].</span>")
|
||||
update_icon()
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -330,7 +330,7 @@
|
||||
name = "Hollow Water"
|
||||
description = "An ubiquitous chemical substance that is composed of hydrogen and oxygen, but it looks kinda hollow."
|
||||
color = "#88878777"
|
||||
taste_description = "emptyiness"
|
||||
taste_description = "emptiness"
|
||||
|
||||
|
||||
/datum/reagent/water/holywater
|
||||
|
||||
@@ -329,9 +329,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
|
||||
icon_state = "hilbertshotel"
|
||||
requires_power = FALSE
|
||||
has_gravity = TRUE
|
||||
noteleport = TRUE
|
||||
hidden = TRUE
|
||||
unique = FALSE
|
||||
area_flags = NOTELEPORT | HIDDEN_AREA
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_FORCED
|
||||
ambientsounds = list('sound/ambience/servicebell.ogg')
|
||||
var/roomnumber = 0
|
||||
@@ -408,8 +406,7 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
|
||||
icon_state = "hilbertshotel"
|
||||
requires_power = FALSE
|
||||
has_gravity = TRUE
|
||||
noteleport = TRUE
|
||||
hidden = TRUE
|
||||
area_flags = NOTELEPORT | HIDDEN_AREA
|
||||
|
||||
/obj/item/abstracthotelstorage
|
||||
anchored = TRUE
|
||||
|
||||
@@ -21,10 +21,12 @@
|
||||
|
||||
/obj/effect/proc_holder/spell/targeted/area_teleport/before_cast(list/targets)
|
||||
var/area/U = get_area(usr)
|
||||
if(U.noteleport && !istype(U, /area/wizard_station)) // Wizard den special check for those complaining about being unable to tele on station.
|
||||
if((U.area_flags & NOTELEPORT) && !istype(U, /area/wizard_station)) // Wizard den special check for those complaining about being unable to tele on station.
|
||||
to_chat(usr, "<span class='warning'>Unseen forces prevent you from casting this spell in this area</span>")
|
||||
return
|
||||
var/A
|
||||
|
||||
var/A = null
|
||||
|
||||
if(!randomise_selection)
|
||||
A = input("Area to teleport to", "Teleport", A) as null|anything in GLOB.teleportlocs
|
||||
else
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
return TRUE
|
||||
|
||||
//Dismember a limb
|
||||
/obj/item/bodypart/proc/dismember(dam_type = BRUTE, silent=TRUE)
|
||||
/obj/item/bodypart/proc/dismember(dam_type = BRUTE, silent=TRUE, harmless=FALSE)
|
||||
if(!owner)
|
||||
return FALSE
|
||||
var/mob/living/carbon/C = owner
|
||||
@@ -14,24 +14,28 @@
|
||||
return FALSE
|
||||
if(HAS_TRAIT(C, TRAIT_NODISMEMBER))
|
||||
return FALSE
|
||||
var/obj/item/bodypart/affecting = C.get_bodypart(BODY_ZONE_CHEST)
|
||||
affecting.receive_damage(clamp(brute_dam/2 * affecting.body_damage_coeff, 15, 50), clamp(burn_dam/2 * affecting.body_damage_coeff, 0, 50), wound_bonus=CANT_WOUND) //Damage the chest based on limb's existing damage
|
||||
if(!harmless)
|
||||
var/obj/item/bodypart/affecting = C.get_bodypart(BODY_ZONE_CHEST)
|
||||
affecting.receive_damage(clamp(brute_dam/2 * affecting.body_damage_coeff, 15, 50), clamp(burn_dam/2 * affecting.body_damage_coeff, 0, 50), wound_bonus=CANT_WOUND) //Damage the chest based on limb's existing damage
|
||||
if(!silent)
|
||||
C.visible_message("<span class='danger'><B>[C]'s [name] is violently dismembered!</B></span>")
|
||||
C.emote("scream")
|
||||
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "dismembered", /datum/mood_event/dismembered)
|
||||
if(!harmless)
|
||||
C.emote("scream")
|
||||
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "dismembered", /datum/mood_event/dismembered)
|
||||
else C.emote("pain")
|
||||
drop_limb()
|
||||
C.update_equipment_speed_mods() // Update in case speed affecting item unequipped by dismemberment
|
||||
|
||||
C.bleed(40)
|
||||
if(!harmless) C.bleed(40)
|
||||
|
||||
if(QDELETED(src)) //Could have dropped into lava/explosion/chasm/whatever
|
||||
return TRUE
|
||||
if(dam_type == BURN)
|
||||
burn()
|
||||
return TRUE
|
||||
add_mob_blood(C)
|
||||
C.bleed(rand(20, 40))
|
||||
if(!harmless)
|
||||
if(dam_type == BURN)
|
||||
burn()
|
||||
return TRUE
|
||||
add_mob_blood(C)
|
||||
C.bleed(rand(20, 40))
|
||||
var/direction = pick(GLOB.cardinals)
|
||||
var/t_range = rand(2,max(throw_range/2, 2))
|
||||
var/turf/target_turf = get_turf(src)
|
||||
@@ -45,12 +49,12 @@
|
||||
throw_at(target_turf, throw_range, throw_speed)
|
||||
return TRUE
|
||||
|
||||
/obj/item/bodypart/head/dismember()
|
||||
/obj/item/bodypart/head/dismember(dam_type = BRUTE, silent=TRUE, harmless=FALSE)
|
||||
if(HAS_TRAIT(owner, TRAIT_NODECAP))
|
||||
return FALSE
|
||||
..()
|
||||
|
||||
/obj/item/bodypart/chest/dismember()
|
||||
/obj/item/bodypart/chest/dismember(dam_type = BRUTE, silent=TRUE, harmless=FALSE)
|
||||
if(!owner)
|
||||
return FALSE
|
||||
var/mob/living/carbon/C = owner
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
target_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_CHEST)
|
||||
requires_bodypart_type = BODYPART_ORGANIC
|
||||
requires_bodypart_type = NONE
|
||||
replaced_by = /datum/surgery
|
||||
ignore_clothes = TRUE
|
||||
var/healing_step_type
|
||||
@@ -21,6 +21,12 @@
|
||||
healing_step_type, //hehe cheeky
|
||||
/datum/surgery_step/close)
|
||||
|
||||
/datum/surgery/healing/can_start(mob/user, mob/living/carbon/target, obj/item/tool)
|
||||
for(var/obj/item/bodypart/B in target.bodyparts)
|
||||
if(B.is_organic_limb(TRUE))
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/surgery_step/heal
|
||||
name = "repair body"
|
||||
implements = list(TOOL_HEMOSTAT = 100, TOOL_SCREWDRIVER = 65, /obj/item/pen = 55)
|
||||
|
||||
@@ -7,6 +7,12 @@
|
||||
When adding new entries to the file, please keep them sorted by category.
|
||||
*/
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/telescopicbat
|
||||
name = "Telescopic Baseball Bat"
|
||||
desc = "A robust telescopic baseball bat that hits like a truck and can be consealed when collapsed."
|
||||
item = /obj/item/melee/baseball_bat/telescopic
|
||||
cost = 2
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/combatglovesplus
|
||||
name = "Combat Gloves Plus"
|
||||
desc = "A pair of gloves that are fireproof and shock resistant, however unlike the regular Combat Gloves this one uses nanotechnology \
|
||||
|
||||
@@ -29,9 +29,9 @@
|
||||
/obj/item/clothing/under/misc/poly_tanktop/female = 3,
|
||||
/obj/item/autosurgeon/penis = 3,
|
||||
/obj/item/autosurgeon/testicles = 3,
|
||||
/obj/item/storage/pill_bottle/penis_enlargement = 5,
|
||||
/obj/item/storage/pill_bottle/breast_enlargement = 5,
|
||||
/obj/item/reagent_containers/glass/bottle/crocin = 5,
|
||||
/obj/item/storage/pill_bottle/penis_enlargement = 10,
|
||||
/obj/item/storage/pill_bottle/breast_enlargement = 10,
|
||||
/obj/item/reagent_containers/glass/bottle/crocin = 10,
|
||||
/obj/item/reagent_containers/glass/bottle/camphor = 5,
|
||||
/obj/item/storage/daki = 4
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user