diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm
index 6dd38e9d58..0d9655ae8e 100644
--- a/code/game/gamemodes/wizard/wizard.dm
+++ b/code/game/gamemodes/wizard/wizard.dm
@@ -64,54 +64,9 @@
SSticker.mode_result = "loss - wizard killed"
SSticker.news_report = WIZARD_KILLED
-<<<<<<< HEAD
- for(var/datum/mind/wizard in wizards)
-
- text += "
[wizard.key] was [wizard.name] ("
- if(wizard.current)
- if(wizard.current.stat == DEAD)
- text += "died"
- else
- text += "survived"
- if(wizard.current.real_name != wizard.name)
- text += " as [wizard.current.real_name]"
- else
- text += "body destroyed"
- text += ")"
-
- var/count = 1
- var/wizardwin = 1
- for(var/datum/objective/objective in wizard.objectives)
- if(objective.check_completion())
- text += "
Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]"
- SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "SUCCESS"))
- else
- text += "
Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]"
- SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "FAIL"))
- if(!(istype(objective, /datum/objective/crew)))
- wizardwin = 0
- count++
-
- if(wizard.current && wizardwin)
- text += "
The wizard was successful!"
- SSblackbox.record_feedback("tally", "wizard_success", 1, "SUCCESS")
- else
- text += "
The wizard has failed!"
- SSblackbox.record_feedback("tally", "wizard_success", 1, "FAIL")
- if(wizard.spell_list.len>0)
- text += "
[wizard.name] used the following spells: "
- var/i = 1
- for(var/obj/effect/proc_holder/spell/S in wizard.spell_list)
- text += "[S.name]"
- if(wizard.spell_list.len > i)
- text += ", "
- i++
- text += "
"
-=======
/datum/game_mode/wizard/special_report()
if(finished)
return "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!"
->>>>>>> 3d81385... Roundend report refactor (#33246)
//returns whether the mob is a wizard (or apprentice)
/proc/iswizard(mob/living/M)