diff --git a/code/game/gamemodes/wizard/wizard.dm b/code/game/gamemodes/wizard/wizard.dm index 6dd38e9d58..0d9655ae8e 100644 --- a/code/game/gamemodes/wizard/wizard.dm +++ b/code/game/gamemodes/wizard/wizard.dm @@ -64,54 +64,9 @@ SSticker.mode_result = "loss - wizard killed" SSticker.news_report = WIZARD_KILLED -<<<<<<< HEAD - for(var/datum/mind/wizard in wizards) - - text += "
[wizard.key] was [wizard.name] (" - if(wizard.current) - if(wizard.current.stat == DEAD) - text += "died" - else - text += "survived" - if(wizard.current.real_name != wizard.name) - text += " as [wizard.current.real_name]" - else - text += "body destroyed" - text += ")" - - var/count = 1 - var/wizardwin = 1 - for(var/datum/objective/objective in wizard.objectives) - if(objective.check_completion()) - text += "
Objective #[count]: [objective.explanation_text] Success! [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "SUCCESS")) - else - text += "
Objective #[count]: [objective.explanation_text] Fail. [istype(objective, /datum/objective/crew) ? "(Optional)" : ""]" - SSblackbox.record_feedback("nested tally", "wizard_objective", 1, list("[objective.type]", "FAIL")) - if(!(istype(objective, /datum/objective/crew))) - wizardwin = 0 - count++ - - if(wizard.current && wizardwin) - text += "
The wizard was successful!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "SUCCESS") - else - text += "
The wizard has failed!" - SSblackbox.record_feedback("tally", "wizard_success", 1, "FAIL") - if(wizard.spell_list.len>0) - text += "
[wizard.name] used the following spells: " - var/i = 1 - for(var/obj/effect/proc_holder/spell/S in wizard.spell_list) - text += "[S.name]" - if(wizard.spell_list.len > i) - text += ", " - i++ - text += "
" -======= /datum/game_mode/wizard/special_report() if(finished) return "The wizard[(wizards.len>1)?"s":""] has been killed by the crew! The Space Wizards Federation has been taught a lesson they will not soon forget!" ->>>>>>> 3d81385... Roundend report refactor (#33246) //returns whether the mob is a wizard (or apprentice) /proc/iswizard(mob/living/M)