Uppercases slot defines.
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CitadelStationBot
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@@ -4,7 +4,7 @@
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name = "ambrosia branch"
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desc = "This is a plant."
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icon_state = "ambrosiavulgaris"
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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filling_color = "#008000"
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bitesize_mod = 2
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foodtype = VEGETABLES
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@@ -22,7 +22,7 @@
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name = "poppy"
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desc = "Long-used as a symbol of rest, peace, and death."
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icon_state = "poppy"
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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filling_color = "#FF6347"
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bitesize_mod = 3
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foodtype = VEGETABLES | GROSS
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@@ -86,7 +86,7 @@
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name = "harebell"
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desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten'd not thy breath.\""
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icon_state = "harebell"
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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filling_color = "#E6E6FA"
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bitesize_mod = 3
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@@ -118,7 +118,7 @@
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righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
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damtype = "fire"
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force = 0
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 1
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@@ -149,7 +149,7 @@
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name = "moonflower"
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desc = "Store in a location at least 50 yards away from werewolves."
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icon_state = "moonflower"
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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filling_color = "#E6E6FA"
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bitesize_mod = 2
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@@ -176,7 +176,7 @@
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righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
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damtype = "fire"
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force = 0
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slot_flags = SLOT_HEAD
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slot_flags = ITEM_SLOT_HEAD
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 1
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@@ -8,7 +8,7 @@
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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w_class = WEIGHT_CLASS_TINY
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slot_flags = SLOT_BELT
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slot_flags = ITEM_SLOT_BELT
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materials = list(MAT_METAL=30, MAT_GLASS=20)
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// *************************************
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@@ -112,7 +112,7 @@
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w_class = WEIGHT_CLASS_BULKY
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flags_1 = CONDUCT_1
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armour_penetration = 20
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slot_flags = SLOT_BACK
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slot_flags = ITEM_SLOT_BACK
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attack_verb = list("chopped", "sliced", "cut", "reaped")
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hitsound = 'sound/weapons/bladeslice.ogg'
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var/swiping = FALSE
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