fancier throws, fancier bullet casings, fancier window destruction, fancier bottle smashing (#7997)

This commit is contained in:
deathride58
2019-02-14 00:02:00 -05:00
committed by kevinz000
parent ae903ce89b
commit 7db87db43a
7 changed files with 33 additions and 1 deletions
+5 -1
View File
@@ -536,12 +536,16 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
callback = CALLBACK(src, .proc/after_throw, callback) //replace their callback with our own
. = ..(target, range, speed, thrower, spin, diagonals_first, callback)
/obj/item/proc/after_throw(datum/callback/callback)
if (callback) //call the original callback
. = callback.Invoke()
throw_speed = initial(throw_speed) //explosions change this.
item_flags &= ~IN_INVENTORY
var/matrix/M = matrix(transform)
M.Turn(rand(-170, 170))
transform = M
pixel_x = rand(-12, 12)
pixel_y = rand(-12, 12)
/obj/item/proc/remove_item_from_storage(atom/newLoc) //please use this if you're going to snowflake an item out of a obj/item/storage
if(!newLoc)
@@ -266,6 +266,9 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
if("large")
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
var/matrix/M = matrix(transform)
M.Turn(rand(-170, 170))
transform = M
/obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity)
. = ..()