Merge pull request #37818 from AutomaticFrenzy/patch/missing-icons
Fix some missing icons
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@@ -436,7 +436,7 @@
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/obj/item/projectile/beam/beam_rifle
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name = "particle beam"
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icon = ""
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icon = null
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hitsound = 'sound/effects/explosion3.ogg'
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damage = 0 //Handled manually.
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damage_type = BURN
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@@ -4,7 +4,7 @@
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/obj/item/projectile/curse_hand
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name = "curse hand"
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icon_state = "cursehand"
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icon_state = "cursehand0"
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hitsound = 'sound/effects/curse4.ogg'
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layer = LARGE_MOB_LAYER
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damage_type = BURN
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@@ -19,10 +19,7 @@
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/obj/item/projectile/curse_hand/Initialize(mapload)
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. = ..()
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handedness = prob(50)
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update_icon()
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/obj/item/projectile/curse_hand/update_icon()
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icon_state = "[icon_state][handedness]"
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icon_state = "cursehand[handedness]"
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/obj/item/projectile/curse_hand/fire(setAngle)
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if(starting)
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