diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 659d50c077..2e6353b8a8 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -204,10 +204,7 @@ GLOBAL_VAR_INIT(dynamic_forced_storyteller, null) var/threatadd = input("Specify how much threat to add (negative to subtract). This can inflate the threat level.", "Adjust Threat", 0) as null|num if(!threatadd) return - if(threatadd > 0) - create_threat(threatadd) - else - remove_threat(threatadd) + create_threat(threatadd) else if (href_list["injectlate"]) latejoin_injection_cooldown = 0 forced_injection = TRUE