From 7dfd6005d90eae502a27e021237cddf71535ae6c Mon Sep 17 00:00:00 2001 From: Ghommie <42542238+Ghommie@users.noreply.github.com> Date: Sun, 6 Oct 2019 19:24:31 +0200 Subject: [PATCH] I hate nerfing things :( --- .../mob/living/carbon/human/species_types/zombies.dm | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species_types/zombies.dm b/code/modules/mob/living/carbon/human/species_types/zombies.dm index 504dbb514b..e0cc3bb147 100644 --- a/code/modules/mob/living/carbon/human/species_types/zombies.dm +++ b/code/modules/mob/living/carbon/human/species_types/zombies.dm @@ -16,7 +16,12 @@ disliked_food = NONE liked_food = GROSS | MEAT | RAW -/datum/species/zombie/check_roundstart_eligible() +/datum/species/zombie/notspaceproof + id = "notspaceproofzombie" + blacklisted = 0 + inherent_traits = list(TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_NOBREATH,TRAIT_NODEATH,TRAIT_FAKEDEATH) + +/datum/species/zombie/notspaceproof/check_roundstart_eligible() if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) return TRUE return ..() @@ -47,7 +52,7 @@ /datum/species/zombie/infectious/spec_life(mob/living/carbon/C) . = ..() C.a_intent = INTENT_HARM // THE SUFFERING MUST FLOW - + //Zombies never actually die, they just fall down until they regenerate enough to rise back up. //They must be restrained, beheaded or gibbed to stop being a threat. if(regen_cooldown < world.time) @@ -58,7 +63,7 @@ C.adjustToxLoss(-heal_amt) if(!C.InCritical() && prob(4)) playsound(C, pick(spooks), 50, TRUE, 10) - + //Congrats you somehow died so hard you stopped being a zombie /datum/species/zombie/infectious/spec_death(mob/living/carbon/C) . = ..()