fixes slamming people into walls and such while bloodcrawled
no
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@@ -84,6 +84,8 @@
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if(slam_cooldown + slam_cooldown_time > world.time)
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to_chat(src, "<span class='warning'>Your slam ability is still on cooldown!</span>")
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return
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if(phased)
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return
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face_atom(A)
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var/mob/living/victim = A
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