fixes arousalloss not being a valid damage type for humans (#5654)
* goddamnit you broke arousal * Update species.dm
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@@ -1591,6 +1591,8 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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H.adjustStaminaLoss(damage * hit_percent * H.physiology.stamina_mod)
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if(BRAIN)
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H.adjustBrainLoss(damage * hit_percent * H.physiology.brain_mod)
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if(AROUSAL) //Citadel edit - arousal
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H.adjustArousalLoss(damage * hit_percent)
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return 1
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/datum/species/proc/on_hit(obj/item/projectile/P, mob/living/carbon/human/H)
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