April sync (#360)

* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
This commit is contained in:
Poojawa
2017-04-13 23:37:00 -05:00
committed by GitHub
parent cdc32c98fa
commit 7e9b96a00f
1322 changed files with 174827 additions and 23888 deletions
@@ -74,13 +74,19 @@
quickbind_desc = "Allows you to temporarily absorb stuns. All stuns absorbed will affect you when disabled."
/datum/clockwork_scripture/vanguard/check_special_requirements()
if(islist(invoker.stun_absorption) && invoker.stun_absorption["vanguard"] && invoker.stun_absorption["vanguard"]["end_time"] > world.time)
if(!GLOB.ratvar_awakens && islist(invoker.stun_absorption) && invoker.stun_absorption["vanguard"] && invoker.stun_absorption["vanguard"]["end_time"] > world.time)
to_chat(invoker, "<span class='warning'>You are already shielded by a Vanguard!</span>")
return FALSE
return TRUE
/datum/clockwork_scripture/vanguard/scripture_effects()
invoker.apply_status_effect(STATUS_EFFECT_VANGUARD)
if(GLOB.ratvar_awakens)
for(var/mob/living/L in view(7, get_turf(invoker)))
if(L.stat != DEAD && is_servant_of_ratvar(L))
L.apply_status_effect(STATUS_EFFECT_VANGUARD)
CHECK_TICK
else
invoker.apply_status_effect(STATUS_EFFECT_VANGUARD)
return TRUE
@@ -128,8 +134,8 @@
/datum/clockwork_scripture/ranged_ability/geis_prep/run_scripture()
var/servants = 0
if(!ratvar_awakens)
for(var/mob/living/M in all_clockwork_mobs)
if(!GLOB.ratvar_awakens)
for(var/mob/living/M in GLOB.all_clockwork_mobs)
if(ishuman(M) || issilicon(M))
servants++
if(servants > SCRIPT_SERVANT_REQ)
@@ -159,8 +165,8 @@
/datum/clockwork_scripture/geis/run_scripture()
var/servants = 0
if(!ratvar_awakens)
for(var/mob/living/M in all_clockwork_mobs)
if(!GLOB.ratvar_awakens)
for(var/mob/living/M in GLOB.all_clockwork_mobs)
if(ishuman(M) || issilicon(M))
servants++
if(target.buckled)
@@ -266,7 +272,7 @@
var/static/prev_cost = 0
/datum/clockwork_scripture/create_object/tinkerers_cache/creation_update()
var/cache_cost_increase = min(round(clockwork_caches*0.25), 5)
var/cache_cost_increase = min(round(GLOB.clockwork_caches*0.25), 5)
if(cache_cost_increase != prev_cost)
prev_cost = cache_cost_increase
consumed_components = list(BELLIGERENT_EYE = 0, VANGUARD_COGWHEEL = 0, GEIS_CAPACITOR = 0, REPLICANT_ALLOY = 1, HIEROPHANT_ANSIBLE = 0)
@@ -279,14 +285,14 @@
//Wraith Spectacles: Creates a pair of wraith spectacles, which grant xray vision but damage vision slowly.
/datum/clockwork_scripture/create_object/wraith_spectacles
descname = "Xray Vision Glasses"
descname = "Limited Xray Vision Glasses"
name = "Wraith Spectacles"
desc = "Fabricates a pair of glasses that provides true sight but quickly damage vision, eventually causing blindness if worn for too long."
desc = "Fabricates a pair of glasses which grant true sight but cause gradual vision loss."
invocations = list("Show the truth of this world to me!")
channel_time = 10
whispered = TRUE
object_path = /obj/item/clothing/glasses/wraith_spectacles
creator_message = "<span class='brass'>You form a pair of wraith spectacles, which will grant true sight when worn.</span>"
creator_message = "<span class='brass'>You form a pair of wraith spectacles, which grant true sight but cause gradual vision loss.</span>"
usage_tip = "\"True sight\" means that you are able to see through walls and in darkness."
tier = SCRIPTURE_DRIVER
space_allowed = TRUE