April sync (#360)

* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
This commit is contained in:
Poojawa
2017-04-13 23:37:00 -05:00
committed by GitHub
parent cdc32c98fa
commit 7e9b96a00f
1322 changed files with 174827 additions and 23888 deletions
@@ -14,11 +14,9 @@
ventcrawler = VENTCRAWLER_NONE
density = 1
pass_flags = 0
var/ascended = 0
var/ascended = FALSE
sight = (SEE_TURFS | SEE_OBJS)
status_flags = CANPUSH
languages_spoken = ALL //The devil speaks all languages meme
languages_understood = ALL //The devil speaks all languages meme
mob_size = MOB_SIZE_LARGE
var/mob/living/oldform
var/list/devil_overlays[DEVIL_TOTAL_LAYERS]
@@ -31,6 +29,8 @@
create_bodyparts() //initialize bodyparts
create_internal_organs()
grant_all_languages(omnitongue=TRUE)
..()
/mob/living/carbon/true_devil/create_internal_organs()
@@ -42,7 +42,7 @@
/mob/living/carbon/true_devil/proc/convert_to_archdevil()
maxHealth = 5000 // not an IMPOSSIBLE amount, but still near impossible.
ascended = 1
ascended = TRUE
health = maxHealth
icon_state = "arch_devil"
@@ -153,7 +153,6 @@
S.mind.objectives += newobjective
to_chat(S, S.playstyle_string)
to_chat(S, "<B>Objective #[1]</B>: [newobjective.explanation_text]")
return
else
return ..()
@@ -221,4 +220,4 @@
return
/mob/living/carbon/true_devil/update_damage_overlays() //devils don't have damage overlays.
return
return