April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -70,10 +70,10 @@
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return 1
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/datum/game_mode/traitor/make_antag_chance(mob/living/carbon/human/character) //Assigns traitor to latejoiners
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var/traitorcap = min(round(joined_player_list.len / (config.traitor_scaling_coeff * 2)) + 2 + num_modifier, round(joined_player_list.len/config.traitor_scaling_coeff) + num_modifier )
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if(ticker.mode.traitors.len >= traitorcap) //Upper cap for number of latejoin antagonists
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var/traitorcap = min(round(GLOB.joined_player_list.len / (config.traitor_scaling_coeff * 2)) + 2 + num_modifier, round(GLOB.joined_player_list.len/config.traitor_scaling_coeff) + num_modifier )
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if(SSticker.mode.traitors.len >= traitorcap) //Upper cap for number of latejoin antagonists
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return
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if(ticker.mode.traitors.len <= (traitorcap - 2) || prob(100 / (config.traitor_scaling_coeff * 2)))
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if(SSticker.mode.traitors.len <= (traitorcap - 2) || prob(100 / (config.traitor_scaling_coeff * 2)))
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if(ROLE_TRAITOR in character.client.prefs.be_special)
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if(!jobban_isbanned(character, ROLE_TRAITOR) && !jobban_isbanned(character, "Syndicate"))
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if(age_check(character.client))
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@@ -144,7 +144,7 @@
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var/list/active_ais = active_ais()
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for(var/i = objective_count, i < config.traitor_objectives_amount, i++)
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if(prob(50))
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if(active_ais.len && prob(100/joined_player_list.len))
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if(active_ais.len && prob(100/GLOB.joined_player_list.len))
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var/datum/objective/destroy/destroy_objective = new
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destroy_objective.owner = traitor
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destroy_objective.find_target()
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@@ -205,7 +205,7 @@
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add_law_zero(traitor.current)
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else
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equip_traitor(traitor.current)
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ticker.mode.update_traitor_icons_added(traitor)
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SSticker.mode.update_traitor_icons_added(traitor)
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return
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@@ -215,11 +215,11 @@
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/proc/give_codewords(mob/living/traitor_mob)
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to_chat(traitor_mob, "<U><B>The Syndicate provided you with the following information on how to identify their agents:</B></U>")
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to_chat(traitor_mob, "<B>Code Phrase</B>: <span class='danger'>[syndicate_code_phrase]</span>")
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to_chat(traitor_mob, "<B>Code Response</B>: <span class='danger'>[syndicate_code_response]</span>")
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to_chat(traitor_mob, "<B>Code Phrase</B>: <span class='danger'>[GLOB.syndicate_code_phrase]</span>")
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to_chat(traitor_mob, "<B>Code Response</B>: <span class='danger'>[GLOB.syndicate_code_response]</span>")
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traitor_mob.mind.store_memory("<b>Code Phrase</b>: [syndicate_code_phrase]")
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traitor_mob.mind.store_memory("<b>Code Response</b>: [syndicate_code_response]")
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traitor_mob.mind.store_memory("<b>Code Phrase</b>: [GLOB.syndicate_code_phrase]")
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traitor_mob.mind.store_memory("<b>Code Response</b>: [GLOB.syndicate_code_response]")
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to_chat(traitor_mob, "Use the code words in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe.")
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@@ -234,7 +234,7 @@
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killer.add_malf_picker()
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/datum/game_mode/proc/add_law_sixsixsix(mob/living/silicon/devil)
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var/laws = list("You may not use violence to coerce someone into selling their soul.", "You may not directly and knowingly physically harm a devil, other than yourself.", lawlorify[LAW][devil.mind.devilinfo.ban], lawlorify[LAW][devil.mind.devilinfo.obligation], "Accomplish your objectives at all costs.")
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var/laws = list("You may not use violence to coerce someone into selling their soul.", "You may not directly and knowingly physically harm a devil, other than yourself.", GLOB.lawlorify[LAW][devil.mind.devilinfo.ban], GLOB.lawlorify[LAW][devil.mind.devilinfo.obligation], "Accomplish your objectives at all costs.")
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devil.set_law_sixsixsix(laws)
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/datum/game_mode/proc/auto_declare_completion_traitor()
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@@ -248,7 +248,7 @@
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var/TC_uses = 0
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var/uplink_true = 0
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var/purchases = ""
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for(var/obj/item/device/uplink/H in uplinks)
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for(var/obj/item/device/uplink/H in GLOB.uplinks)
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if(H && H.owner && H.owner == traitor.key)
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TC_uses += H.spent_telecrystals
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uplink_true = 1
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@@ -290,8 +290,8 @@
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text += "<br>"
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text += "<br><b>The code phrases were:</b> <font color='red'>[syndicate_code_phrase]</font><br>\
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<b>The code responses were:</b> <font color='red'>[syndicate_code_response]</font><br>"
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text += "<br><b>The code phrases were:</b> <font color='red'>[GLOB.syndicate_code_phrase]</font><br>\
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<b>The code responses were:</b> <font color='red'>[GLOB.syndicate_code_response]</font><br>"
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to_chat(world, text)
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return 1
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@@ -403,12 +403,12 @@
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to_chat(mob, "<BR><BR><span class='info'>[where] is a folder containing <b>secret documents</b> that another Syndicate group wants. We have set up a meeting with one of their agents on station to make an exchange. Exercise extreme caution as they cannot be trusted and may be hostile.</span><BR>")
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/datum/game_mode/proc/update_traitor_icons_added(datum/mind/traitor_mind)
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var/datum/atom_hud/antag/traitorhud = huds[ANTAG_HUD_TRAITOR]
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var/datum/atom_hud/antag/traitorhud = GLOB.huds[ANTAG_HUD_TRAITOR]
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traitorhud.join_hud(traitor_mind.current)
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set_antag_hud(traitor_mind.current, "traitor")
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/datum/game_mode/proc/update_traitor_icons_removed(datum/mind/traitor_mind)
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var/datum/atom_hud/antag/traitorhud = huds[ANTAG_HUD_TRAITOR]
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var/datum/atom_hud/antag/traitorhud = GLOB.huds[ANTAG_HUD_TRAITOR]
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traitorhud.leave_hud(traitor_mind.current)
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set_antag_hud(traitor_mind.current, null)
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