April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -11,9 +11,8 @@ again.
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/obj/effect/spawner/structure/Initialize()
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..()
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if(spawn_list && spawn_list.len)
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for(var/i = 1, i <= spawn_list.len, i++)
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var/to_spawn = spawn_list[i]
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new to_spawn(get_turf(src))
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for(var/I in spawn_list)
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new I(get_turf(src))
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qdel(src)
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/obj/effect/spawner/structure/window
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@@ -31,4 +30,4 @@ again.
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spawn_list = list(
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/obj/structure/grille,
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/obj/structure/window/reinforced/fulltile
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)
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)
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