April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
This commit is contained in:
@@ -42,17 +42,17 @@
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/obj/item/robot_suit/proc/updateicon()
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cut_overlays()
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if(l_arm)
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add_overlay("l_arm+o")
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add_overlay("[l_arm.icon_state]+o")
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if(r_arm)
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add_overlay("r_arm+o")
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add_overlay("[r_arm.icon_state]+o")
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if(chest)
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add_overlay("chest+o")
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add_overlay("[chest.icon_state]+o")
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if(l_leg)
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add_overlay("l_leg+o")
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add_overlay("[l_leg.icon_state]+o")
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if(r_leg)
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add_overlay("r_leg+o")
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add_overlay("[r_leg.icon_state]+o")
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if(head)
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add_overlay("head+o")
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add_overlay("[head.icon_state]+o")
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/obj/item/robot_suit/proc/check_completion()
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if(src.l_arm && src.r_arm)
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@@ -206,7 +206,7 @@
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lawsync = 0
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O.connected_ai = null
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else
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O.notify_ai(1)
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O.notify_ai(NEW_BORG)
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if(forced_ai)
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O.connected_ai = forced_ai
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if(!lawsync)
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@@ -214,7 +214,7 @@
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if(M.laws.id == DEFAULT_AI_LAWID)
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O.make_laws()
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ticker.mode.remove_antag_for_borging(BM.mind)
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SSticker.mode.remove_antag_for_borging(BM.mind)
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if(!istype(M.laws, /datum/ai_laws/ratvar))
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remove_servant_of_ratvar(BM, TRUE)
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BM.mind.transfer_to(O)
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@@ -248,6 +248,41 @@
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else
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to_chat(user, "<span class='warning'>The MMI must go in after everything else!</span>")
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else if(istype(W, /obj/item/borg/upgrade/ai))
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var/obj/item/borg/upgrade/ai/M = W
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if(check_completion())
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if(!isturf(loc))
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to_chat(user, "<span class='warning'>You cannot install[M], the frame has to be standing on the ground to be perfectly precise!</span>")
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return
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if(!user.drop_item())
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to_chat(user, "<span class='warning'>[M] is stuck to your hand!</span>")
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return
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qdel(M)
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var/mob/living/silicon/robot/O = new /mob/living/silicon/robot/shell(get_turf(src))
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if(!aisync)
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lawsync = FALSE
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O.connected_ai = null
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else
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if(forced_ai)
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O.connected_ai = forced_ai
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O.notify_ai(AI_SHELL)
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if(!lawsync)
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O.lawupdate = FALSE
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O.make_laws()
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O.cell = chest.cell
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chest.cell.loc = O
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chest.cell = null
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O.locked = panel_locked
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O.job = "Cyborg"
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forceMove(O)
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O.robot_suit = src
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if(!locomotion)
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O.lockcharge = TRUE
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O.update_canmove()
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else if(istype(W,/obj/item/weapon/pen))
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to_chat(user, "<span class='warning'>You need to use a multitool to name [src]!</span>")
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else
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@@ -43,7 +43,7 @@
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R.custom_name = heldname
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R.updatename()
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if(oldname == R.real_name)
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R.notify_ai(3, oldname, R.real_name)
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R.notify_ai(RENAME, oldname, R.real_name)
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return 1
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@@ -381,3 +381,22 @@
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R.module.add_module(S, FALSE, TRUE)
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return 1
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/obj/item/borg/upgrade/ai
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name = "B.O.R.I.S. module"
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desc = "Bluespace Optimized Remote Intelligence Synchronization. An uplink device which takes the place of an MMI in cyborg endoskeletons, creating a robotic shell controlled by an AI."
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icon_state = "boris"
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origin_tech = "engineering=4;magnets=4;programming=4"
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/obj/item/borg/upgrade/ai/action(mob/living/silicon/robot/R)
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if(..())
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return
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if(R.shell)
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to_chat(usr, "<span class='warning'>This unit is already an AI shell!</span>")
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return
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if(R.key) //You cannot replace a player unless the key is completely removed.
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to_chat(usr, "<span class='warning'>Intelligence patterns detected in this [R.braintype]. Aborting.</span>")
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return
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R.make_shell(src)
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return TRUE
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