April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -16,8 +16,7 @@
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max_integrity = 150
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var/folder_path = /obj/item/weapon/folder //this is the path of the folder that gets spawned in New()
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/obj/item/weapon/storage/briefcase/New()
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..()
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/obj/item/weapon/storage/briefcase/PopulateContents()
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new /obj/item/weapon/pen(src)
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var/obj/item/weapon/folder/folder = new folder_path(src)
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for(var/i in 1 to 6)
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@@ -26,7 +25,7 @@
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/obj/item/weapon/storage/briefcase/lawyer
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folder_path = /obj/item/weapon/folder/blue
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/obj/item/weapon/storage/briefcase/lawyer/New()
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/obj/item/weapon/storage/briefcase/lawyer/PopulateContents()
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new /obj/item/weapon/stamp/law(src)
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..()
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@@ -47,8 +46,8 @@
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obj_integrity = 150
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max_integrity = 150
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/obj/item/weapon/storage/briefcase/sniperbundle/New()
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..()
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/obj/item/weapon/storage/briefcase/sniperbundle/PopulateContents()
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..() // in case you need any paperwork done after your rampage
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new /obj/item/weapon/gun/ballistic/automatic/sniper_rifle/syndicate(src)
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new /obj/item/clothing/neck/tie/red(src)
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new /obj/item/clothing/under/syndicate/sniper(src)
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