April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -6,7 +6,7 @@
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/obj/structure/closet/syndicate/personal
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desc = "It's a personal storage unit for operative gear."
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/obj/structure/closet/syndicate/personal/New()
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/obj/structure/closet/syndicate/personal/PopulateContents()
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..()
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new /obj/item/clothing/under/syndicate(src)
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new /obj/item/clothing/shoes/sneakers/black(src)
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@@ -20,9 +20,7 @@
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/obj/structure/closet/syndicate/nuclear
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desc = "It's a storage unit for a Syndicate boarding party."
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/obj/structure/closet/syndicate/nuclear/New()
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..()
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contents = list()
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/obj/structure/closet/syndicate/nuclear/PopulateContents()
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for(var/i in 1 to 5)
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new /obj/item/ammo_box/magazine/m10mm(src)
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new /obj/item/weapon/storage/box/flashbangs(src)
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@@ -34,7 +32,7 @@
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/obj/structure/closet/syndicate/resources
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desc = "An old, dusty locker."
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/obj/structure/closet/syndicate/resources/New()
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/obj/structure/closet/syndicate/resources/PopulateContents()
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..()
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var/common_min = 30 //Minimum amount of minerals in the stack for common minerals
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var/common_max = 50 //Maximum amount of HONK in the stack for HONK common minerals
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@@ -99,9 +97,7 @@
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/obj/structure/closet/syndicate/resources/everything
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desc = "It's an emergency storage closet for repairs."
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/obj/structure/closet/syndicate/resources/everything/New()
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..()
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contents = list()
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/obj/structure/closet/syndicate/resources/everything/PopulateContents()
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var/list/resources = list(
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/obj/item/stack/sheet/metal,
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/obj/item/stack/sheet/glass,
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