April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -134,6 +134,11 @@
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Cargo(<b>brown</b>), Science(<b>purple</b>), Escape(<b>red and white</b>), and Medbay(<b>blue</b>).\nIn the center of the station, you see the Bridge(<b>dark blue</b>).\n\
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Around those, you see Hallways/Entrances(<b>light grey</b>), Public Areas(<b>grey</b>), and Maintenance(<b>dark grey</b>)."
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/obj/structure/sign/map/left/ceres
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icon_state = "map-CS"
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desc = "A framed picture of the station.\nClockwise from the top, you see Security (<b>red</b>), Dorms (<b>light-green</b>), Bridge (<b>dark-blue</b>), AI Core (<b>gray</b>), \
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Cargo (<b>brown</b>), Medbay (<b>blue</b>), Arrivals/Departures(<b>orange/cyan</b>), Research (<b>purple</b>), Service (<b>dark-green</b>), and Engineering in the center (<b>yellow</b>)."
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/obj/structure/sign/securearea
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name = "\improper SECURE AREA"
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desc = "A warning sign which reads 'SECURE AREA'."
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@@ -241,6 +246,11 @@
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desc = "A sign labelling an area as a place where xenobiological entities are researched."
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icon_state = "xenobio"
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/obj/structure/sign/enginesafety
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name = "\improper ENGINEERING SAFETY"
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desc = "A sign detailing the various safety protocols when working on-site to ensure a safe shift."
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icon_state = "safety"
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/obj/structure/sign/directions/science
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name = "science department"
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desc = "A direction sign, pointing out which way the Science department is."
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@@ -265,3 +275,13 @@
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name = "escape arm"
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desc = "A direction sign, pointing out which way the escape shuttle dock is."
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icon_state = "direction_evac"
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/obj/structure/sign/directions/supply
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name = "cargo bay"
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desc = "A direction sign, pointing out which way the Cargo Bay is."
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icon_state = "direction_supply"
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/obj/structure/sign/directions/command
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name = "command department"
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desc = "A direction sign, pointing out which way the Command department is."
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icon_state = "direction_bridge"
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