April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -179,7 +179,7 @@
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var/image/I = image(icon = 'icons/mob/robots.dmi' , icon_state = "robot", loc = H)
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I.override = 1
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I.add_overlay(image(icon = 'icons/mob/robots.dmi' , icon_state = "robot_e")) //gotta look realistic
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H.add_alt_appearance("standard_borg_disguise", I, silicon_mobs+H) //you look like a robot to robots! (including yourself because you're totally a robot)
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H.add_alt_appearance("standard_borg_disguise", I, GLOB.silicon_mobs+H) //you look like a robot to robots! (including yourself because you're totally a robot)
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/obj/item/clothing/suit/snowman
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