April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -124,10 +124,10 @@
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if(istype(I, /obj/item/projectile))
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return
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if(prob(50))
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I.loc = src.loc
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visible_message("<span class='warning'> Swish! \the [I] lands in \the [src].</span>")
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I.forceMove(get_turf(src))
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visible_message("<span class='warning'>Swish! [I] lands in [src].</span>")
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else
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visible_message("<span class='danger'> \the [I] bounces off of \the [src]'s rim!</span>")
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visible_message("<span class='danger'>[I] bounces off of [src]'s rim!</span>")
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return 0
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else
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return ..()
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