April sync (#360)

* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
This commit is contained in:
Poojawa
2017-04-13 23:37:00 -05:00
committed by GitHub
parent cdc32c98fa
commit 7e9b96a00f
1322 changed files with 174827 additions and 23888 deletions
@@ -63,7 +63,7 @@
var/datum/reagent/R = null
if(random_reagent)
R = pick(subtypesof(/datum/reagent))
R = chemical_reagents_list[initial(R.id)]
R = GLOB.chemical_reagents_list[initial(R.id)]
queen_bee = new(src)
queen_bee.beehome = src
@@ -7,6 +7,7 @@
var/honeycomb_capacity = 10 //10 Honeycomb per frame by default, researchable frames perhaps?
/obj/item/honey_frame/New()
/obj/item/honey_frame/Initialize()
. = ..()
pixel_x = rand(8,-8)
pixel_y = rand(8,-8)
@@ -31,7 +31,7 @@
/obj/item/weapon/reagent_containers/honeycomb/proc/set_reagent(reagent)
var/datum/reagent/R = chemical_reagents_list[reagent]
var/datum/reagent/R = GLOB.chemical_reagents_list[reagent]
if(istype(R))
name = "honeycomb ([R.name])"
honey_color = R.color
+15 -16
View File
@@ -19,8 +19,8 @@
var/max_yield = 2
var/min_production = 12
var/max_endurance = 10 // IMPT: ALSO AFFECTS LIFESPAN
var/max_wchance = 0
var/max_wrate = 0
var/min_wchance = 67
var/min_wrate = 10
/obj/machinery/plantgenes/New()
..()
@@ -55,18 +55,17 @@
max_endurance = initial(max_endurance) + (SM.rating * 25) // 35,60,85,100 Clamps at 10min 100max
for(var/obj/item/weapon/stock_parts/micro_laser/ML in component_parts)
var/wratemod = ML.rating*2.5
max_wrate = Floor(wratemod,1) // 2,5,7,10 Clamps at 10
max_wchance = ML.rating*16+3 // 19,35,51,67 Clamps at 67
var/wratemod = ML.rating * 2.5
min_wrate = Floor(10-wratemod,1) // 7,5,2,0 Clamps at 0 and 10 You want this low
min_wchance = 67-(ML.rating*16) // 48,35,19,3 Clamps at 0 and 67 You want this low
for(var/obj/item/weapon/circuitboard/machine/plantgenes/vaultcheck in component_parts)
if(istype(vaultcheck, /obj/item/weapon/circuitboard/machine/plantgenes/vault)) // DUMB BOTANY TUTS
max_potency = 100
max_yield = 10
min_production = 1
max_endurance = 100
max_wchance = 67
max_wrate = 10
min_wchance = 0
min_wrate = 0
/obj/machinery/plantgenes/update_icon()
..()
@@ -175,13 +174,13 @@
dat += "<br><br>This device's extraction capabilities are currently limited to <span class='highlight'>[min_production]</span> production. "
dat += "Target gene will be degraded to <span class='highlight'>[min_production]</span> production on extraction."
else if(istype(target, /datum/plant_gene/core/weed_rate))
if(gene.value > max_wrate)
dat += "<br><br>This device's extraction capabilities are currently limited to <span class='highlight'>[max_wrate]</span> weed rate. "
dat += "Target gene will be degraded to <span class='highlight'>[max_wrate]</span> weed rate on extraction."
if(gene.value < min_wrate)
dat += "<br><br>This device's extraction capabilities are currently limited to <span class='highlight'>[min_wrate]</span> weed rate. "
dat += "Target gene will be degraded to <span class='highlight'>[min_wrate]</span> weed rate on extraction."
else if(istype(target, /datum/plant_gene/core/weed_chance))
if(gene.value > max_wchance)
dat += "<br><br>This device's extraction capabilities are currently limited to <span class='highlight'>[max_wchance]</span> weed chance. "
dat += "Target gene will be degraded to <span class='highlight'>[max_wchance]</span> weed chance on extraction."
if(gene.value < min_wchance)
dat += "<br><br>This device's extraction capabilities are currently limited to <span class='highlight'>[min_wchance]</span> weed chance. "
dat += "Target gene will be degraded to <span class='highlight'>[min_wchance]</span> weed chance on extraction."
if("replace")
dat += "<span class='highlight'>[target.get_name()]</span> gene with <span class='highlight'>[disk.gene.get_name()]</span>?<br>"
@@ -350,9 +349,9 @@
else if(istype(G, /datum/plant_gene/core/yield))
gene.value = min(gene.value, max_yield)
else if(istype(G, /datum/plant_gene/core/weed_rate))
gene.value = min(gene.value, max_wrate)
gene.value = max(gene.value, min_wrate)
else if(istype(G, /datum/plant_gene/core/weed_chance))
gene.value = min(gene.value, max_wchance)
gene.value = max(gene.value, min_wchance)
disk.update_name()
qdel(seed)
seed = null
+1 -1
View File
@@ -65,7 +65,7 @@
var/reag_txt = ""
if(seed)
for(var/reagent_id in seed.reagents_add)
var/datum/reagent/R = chemical_reagents_list[reagent_id]
var/datum/reagent/R = GLOB.chemical_reagents_list[reagent_id]
var/amt = reagents.get_reagent_amount(reagent_id)
reag_txt += "\n<span class='info'>- [R.name]: [amt]</span>"
+1 -1
View File
@@ -109,7 +109,7 @@
var/area/A = get_area(user)
user.visible_message("<span class='warning'>[user] primes the [src]!</span>", "<span class='userdanger'>You prime the [src]!</span>")
var/message = "[ADMIN_LOOKUPFLW(user)] primed a combustible lemon for detonation at [A] [ADMIN_COORDJMP(user)]"
bombers += message
GLOB.bombers += message
message_admins(message)
log_game("[key_name(user)] primed a combustible lemon for detonation at [A] [COORD(user)].")
if(iscarbon(user))
+1 -1
View File
@@ -240,7 +240,7 @@
return FALSE
var/count = 0
var/maxcount = 1
for(var/tempdir in cardinal)
for(var/tempdir in GLOB.cardinal)
var/turf/closed/wall = get_step(user.loc, tempdir)
if(istype(wall))
maxcount++
+2 -2
View File
@@ -57,7 +57,7 @@
var/ckey_holder = null
if(config.revival_pod_plants)
if(ckey)
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(isobserver(M))
var/mob/dead/observer/O = M
if(O.ckey == ckey && O.can_reenter_corpse)
@@ -71,7 +71,7 @@
make_podman = !L.hellbound
break
else //If the player has ghosted from his corpse before blood was drawn, his ckey is no longer attached to the mob, so we need to match up the cloned player through the mind key
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(mind && M.mind && ckey(M.mind.key) == ckey(mind.key) && M.ckey && M.client && M.stat == 2 && !M.suiciding)
if(isobserver(M))
var/mob/dead/observer/O = M
+2 -2
View File
@@ -187,10 +187,10 @@
set_light(0)
STOP_PROCESSING(SSobj, src)
/obj/structure/bonfire/buckle_mob(mob/living/M, force = 0)
/obj/structure/bonfire/buckle_mob(mob/living/M, force = FALSE, check_loc = TRUE)
if(..())
M.pixel_y += 13
/obj/structure/bonfire/unbuckle_mob(mob/living/buckled_mob, force=0)
/obj/structure/bonfire/unbuckle_mob(mob/living/buckled_mob, force=FALSE)
if(..())
buckled_mob.pixel_y -= 13
+2 -2
View File
@@ -93,7 +93,7 @@
while(processing_atoms.len)
var/atom/a = processing_atoms[1]
for(var/step_dir in cardinal)
for(var/step_dir in GLOB.cardinal)
var/obj/machinery/hydroponics/h = locate() in get_step(a, step_dir)
// Soil plots aren't dense
if(h && h.using_irrigation && h.density && !(h in connected) && !(h in processing_atoms))
@@ -279,7 +279,7 @@
/obj/machinery/hydroponics/proc/update_icon_hoses()
var/n = 0
for(var/Dir in cardinal)
for(var/Dir in GLOB.cardinal)
var/obj/machinery/hydroponics/t = locate() in get_step(src,Dir)
if(t && t.using_irrigation && using_irrigation)
n += Dir
+1 -1
View File
@@ -107,7 +107,7 @@
reagent_id = reag_id
name = "UNKNOWN"
var/datum/reagent/R = chemical_reagents_list[reag_id]
var/datum/reagent/R = GLOB.chemical_reagents_list[reag_id]
if(R && R.id == reagent_id)
name = R.name
-23
View File
@@ -1,26 +1,3 @@
var/list/chem_t1_reagents = list(
"hydrogen", "oxygen", "silicon",
"phosphorus", "sulfur", "carbon",
"nitrogen", "water"
)
var/list/chem_t2_reagents = list(
"lithium", "copper", "mercury",
"sodium", "iodine", "bromine"
) // "sugar", "sacid" removed because they are already in roundstart plants
var/list/chem_t3_reagents = list(
"ethanol", "chlorine", "potassium",
"aluminium", "radium", "fluorine",
"iron", "welding_fuel", "silver",
"stable_plasma"
)
var/list/chem_t4_reagents = list(
"oil", "ash", "acetone",
"saltpetre", "ammonia", "diethylamine"
)
/obj/item/seeds/sample
name = "plant sample"
icon_state = "sample-empty"
+1 -1
View File
@@ -163,7 +163,7 @@
T.reagents.add_reagent(reagent_id, 1 + round(potency * reagents_add[reagent_id], 1), list("blood_type"="O-"))
continue
T.reagents.add_reagent(reagent_id, 1 + round(potency * reagents_add[reagent_id]), 1)
T.reagents.add_reagent(reagent_id, 1 + round(potency * reagents_add[reagent_id],1))
return 1