April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -21,8 +21,7 @@
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gold_core_spawnable = 2
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obj_damage = 0
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environment_smash = 0
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var/list/edibles = list(/mob/living/simple_animal/butterfly,/mob/living/simple_animal/cockroach) //list of atoms, however turfs won't affect AI, but will affect consumption
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devourable = 1.
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var/list/edibles = list(/mob/living/simple_animal/butterfly,/mob/living/simple_animal/cockroach) //list of atoms, however turfs won't affect AI, but will affect consumption.
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/mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target?
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if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
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@@ -37,5 +36,6 @@
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qdel(target) //Nom
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target = null
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adjustBruteLoss(-2)
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return TRUE
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else
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..()
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return ..()
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