April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
This commit is contained in:
@@ -616,6 +616,14 @@
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build_path = /obj/item/weapon/restraints/handcuffs
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category = list("hacked", "Security")
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/datum/design/receiver
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name = "Modular Receiver"
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id = "reciever"
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build_type = AUTOLATHE
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materials = list(MAT_METAL = 15000)
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build_path = /obj/item/weaponcrafting/receiver
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category = list("hacked", "Security")
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/datum/design/shotgun_slug
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name = "Shotgun slug"
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id = "shotgun_slug"
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@@ -90,14 +90,14 @@
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build_path = /obj/item/weapon/circuitboard/machine/quantumpad
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category = list ("Teleportation Machinery")
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/datum/design/board/telepad
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/*/datum/design/board/telepad
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name = "Machine Design (Telepad Board)"
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desc = "The circuit board for a telescience telepad."
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id = "telepad"
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req_tech = list("programming" = 4, "bluespace" = 5, "plasmatech" = 4, "engineering" = 4)
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build_path = /obj/item/weapon/circuitboard/machine/telesci_pad
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category = list ("Teleportation Machinery")
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*/
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/datum/design/board/teleconsole
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name = "Computer Design (Teleporter Console)"
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desc = "Allows for the construction of circuit boards used to build a teleporter control console."
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@@ -106,14 +106,14 @@
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build_path = /obj/item/weapon/circuitboard/computer/teleporter
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category = list("Teleportation Machinery")
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/datum/design/board/telesci_console
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/* /datum/design/board/telesci_console
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name = "Computer Design (Telepad Control Console Board)"
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desc = "Allows for the construction of circuit boards used to build a telescience console."
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id = "telesci_console"
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req_tech = list("programming" = 3, "bluespace" = 3, "plasmatech" = 4)
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build_path = /obj/item/weapon/circuitboard/computer/telesci_console
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category = list("Teleportation Machinery")
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*/
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/datum/design/board/sleeper
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name = "Machine Design (Sleeper Board)"
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desc = "The circuit board for a sleeper."
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@@ -718,6 +718,16 @@
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construction_time = 120
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category = list("Cyborg Upgrade Modules")
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/datum/design/boris_ai_controller
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name = "B.O.R.I.S. AI-Cyborg Remote Control Module"
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id = "borg_ai_control"
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build_type = MECHFAB
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build_path = /obj/item/borg/upgrade/ai
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materials = list(MAT_METAL = 1200, MAT_GLASS = 1500, MAT_GOLD = 200)
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req_tech = list("programming" = 4, "magnets" = 4, "engineering" = 4)
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construction_time = 50
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category = list("Misc")
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//Misc
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/datum/design/mecha_tracking
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name = "Exosuit Tracking Beacon"
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@@ -759,7 +769,6 @@
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construction_time = 100
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build_path = /obj/item/device/assembly/flash/handheld
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category = list("Misc")
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/*
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/datum/design/flightsuit //Multi step build process/redo WIP
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name = "Flight Suit"
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@@ -771,7 +780,6 @@
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construction_time = 250
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category = list("Misc")
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req_tech = list("magnets" = 2, "combat" = 2, "plasmatech" = 2, "materials" = 4, "engineering" = 3, "powerstorage" = 2)
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*/
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/datum/design/flightpack
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name = "Flight Pack"
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@@ -784,7 +792,6 @@
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category = list("Misc")
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req_tech = list("magnets" = 4, "combat" = 3, "plasmatech" = 4, "materials" = 5, "engineering" = 4, "powerstorage" = 4)
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/*
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/datum/design/flightshoes
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name = "Flight Shoes"
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desc = "Flight shoes, attachable to a flight suit to provide additional functions."
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@@ -795,4 +802,4 @@
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construction_time = 100
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category = list("Misc")
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req_tech = list("magnets" = 2, "combat" = 2, "plasmatech" = 3, "materials" = 3, "engineering" = 2, "powerstorage" = 2)
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*/
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*/
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@@ -177,16 +177,6 @@
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build_path = /obj/item/weapon/gun/energy/wormhole_projector
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category = list("Weapons")
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/datum/design/reciever
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name = "Modular Receiver"
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desc = "A prototype modular receiver and trigger assembly for a variety of firearms."
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id = "reciever"
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req_tech = list("combat" = 4, "materials" = 4)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 6500, MAT_SILVER = 500)
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build_path = /obj/item/weaponcrafting/reciever
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category = list("Weapons")
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//WT550 Mags
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/datum/design/mag_oldsmg
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