April sync (#360)

* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
This commit is contained in:
Poojawa
2017-04-13 23:37:00 -05:00
committed by GitHub
parent cdc32c98fa
commit 7e9b96a00f
1322 changed files with 174827 additions and 23888 deletions

View File

@@ -1,4 +1,4 @@
var/datum/events/keycard_events = new()
GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
@@ -10,7 +10,7 @@ var/datum/events/keycard_events = new()
idle_power_usage = 2
active_power_usage = 6
power_channel = ENVIRON
req_access = list(access_keycard_auth)
req_access = list(GLOB.access_keycard_auth)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/datum/callback/ev
var/event = ""
@@ -20,15 +20,15 @@ var/datum/events/keycard_events = new()
/obj/machinery/keycard_auth/New()
. = ..()
ev = keycard_events.addEvent("triggerEvent", CALLBACK(src, .proc/triggerEvent))
ev = GLOB.keycard_events.addEvent("triggerEvent", CALLBACK(src, .proc/triggerEvent))
/obj/machinery/keycard_auth/Destroy()
keycard_events.clearEvent("triggerEvent", ev)
GLOB.keycard_events.clearEvent("triggerEvent", ev)
qdel(ev)
. = ..()
/obj/machinery/keycard_auth/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
datum/tgui/master_ui = null, datum/ui_state/state = physical_state)
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "keycard_auth", name, 375, 125, master_ui, state)
@@ -39,7 +39,7 @@ var/datum/events/keycard_events = new()
data["waiting"] = waiting
data["auth_required"] = event_source ? event_source.event : 0
data["red_alert"] = (seclevel2num(get_security_level()) >= SEC_LEVEL_RED) ? 1 : 0
data["emergency_maint"] = emergency_access
data["emergency_maint"] = GLOB.emergency_access
return data
/obj/machinery/keycard_auth/ui_status(mob/user)
@@ -72,7 +72,7 @@ var/datum/events/keycard_events = new()
triggerer = usr
event = event_type
waiting = 1
keycard_events.fireEvent("triggerEvent", src)
GLOB.keycard_events.fireEvent("triggerEvent", src)
addtimer(CALLBACK(src, .proc/eventSent), 20)
/obj/machinery/keycard_auth/proc/eventSent()
@@ -101,14 +101,14 @@ var/datum/events/keycard_events = new()
feedback_inc("alert_keycard_auth_maint",1)
/var/emergency_access = 0
GLOBAL_VAR_INIT(emergency_access, FALSE)
/proc/make_maint_all_access()
for(var/area/maintenance/A in world)
for(var/obj/machinery/door/airlock/D in A)
D.emergency = 1
D.update_icon(0)
minor_announce("Access restrictions on maintenance and external airlocks have been lifted.", "Attention! Station-wide emergency declared!",1)
emergency_access = 1
GLOB.emergency_access = TRUE
/proc/revoke_maint_all_access()
for(var/area/maintenance/A in world)
@@ -116,4 +116,4 @@ var/datum/events/keycard_events = new()
D.emergency = 0
D.update_icon(0)
minor_announce("Access restrictions in maintenance areas have been restored.", "Attention! Station-wide emergency rescinded:")
emergency_access = 0
GLOB.emergency_access = FALSE

View File

@@ -1,4 +1,4 @@
/var/security_level = 0
GLOBAL_VAR_INIT(security_level, 0)
//0 = code green
//1 = code blue
//2 = code red
@@ -18,21 +18,21 @@
level = SEC_LEVEL_DELTA
//Will not be announced if you try to set to the same level as it already is
if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != security_level)
if(level >= SEC_LEVEL_GREEN && level <= SEC_LEVEL_DELTA && level != GLOB.security_level)
switch(level)
if(SEC_LEVEL_GREEN)
minor_announce(config.alert_desc_green, "Attention! Security level lowered to green:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(security_level >= SEC_LEVEL_RED)
if(GLOB.security_level >= SEC_LEVEL_RED)
SSshuttle.emergency.modTimer(4)
else
SSshuttle.emergency.modTimer(2)
security_level = SEC_LEVEL_GREEN
for(var/obj/machinery/firealarm/FA in machines)
GLOB.security_level = SEC_LEVEL_GREEN
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
if(SEC_LEVEL_BLUE)
if(security_level < SEC_LEVEL_BLUE)
if(GLOB.security_level < SEC_LEVEL_BLUE)
minor_announce(config.alert_desc_blue_upto, "Attention! Security level elevated to blue:",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(0.5)
@@ -40,56 +40,56 @@
minor_announce(config.alert_desc_blue_downto, "Attention! Security level lowered to blue:")
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
SSshuttle.emergency.modTimer(2)
security_level = SEC_LEVEL_BLUE
for(var/mob/M in player_list)
GLOB.security_level = SEC_LEVEL_BLUE
for(var/mob/M in GLOB.player_list)
M << sound('sound/misc/voybluealert.ogg')
for(var/obj/machinery/firealarm/FA in machines)
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
if(SEC_LEVEL_RED)
if(security_level < SEC_LEVEL_RED)
if(GLOB.security_level < SEC_LEVEL_RED)
minor_announce(config.alert_desc_red_upto, "Attention! Code red!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(security_level == SEC_LEVEL_GREEN)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.25)
else
SSshuttle.emergency.modTimer(0.5)
else
minor_announce(config.alert_desc_red_downto, "Attention! Code red!")
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
M << sound('sound/misc/voyalert.ogg')
security_level = SEC_LEVEL_RED
GLOB.security_level = SEC_LEVEL_RED
/* - At the time of commit, setting status displays didn't work properly
var/obj/machinery/computer/communications/CC = locate(/obj/machinery/computer/communications,world)
if(CC)
CC.post_status("alert", "redalert")*/
for(var/obj/machinery/firealarm/FA in machines)
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in machines)
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
if(SEC_LEVEL_DELTA)
minor_announce(config.alert_desc_delta, "Attention! Delta security level reached!",1)
if(SSshuttle.emergency.mode == SHUTTLE_CALL || SSshuttle.emergency.mode == SHUTTLE_RECALL)
if(security_level == SEC_LEVEL_GREEN)
if(GLOB.security_level == SEC_LEVEL_GREEN)
SSshuttle.emergency.modTimer(0.25)
else if(security_level == SEC_LEVEL_BLUE)
else if(GLOB.security_level == SEC_LEVEL_BLUE)
SSshuttle.emergency.modTimer(0.5)
security_level = SEC_LEVEL_DELTA
for(var/mob/M in player_list)
GLOB.security_level = SEC_LEVEL_DELTA
for(var/mob/M in GLOB.player_list)
M << sound('sound/misc/deltakalaxon.ogg')
for(var/obj/machinery/firealarm/FA in machines)
for(var/obj/machinery/firealarm/FA in GLOB.machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
for(var/obj/machinery/computer/shuttle/pod/pod in machines)
for(var/obj/machinery/computer/shuttle/pod/pod in GLOB.machines)
pod.admin_controlled = 0
else
return
/proc/get_security_level()
switch(security_level)
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
return "green"
if(SEC_LEVEL_BLUE)