April sync (#360)

* Maps and things no code/icons

* helpers defines globalvars

* Onclick world.dm orphaned_procs

* subsystems

Round vote and shuttle autocall done here too

* datums

* Game folder

* Admin - chatter modules

* clothing - mining

* modular computers - zambies

* client

* mob level 1

* mob stage 2 + simple_animal

* silicons n brains

* mob stage 3 + Alien/Monkey

* human mobs

* icons updated

* some sounds

* emitter y u no commit

* update tgstation.dme

* compile fixes

* travis fixes

Also removes Fast digest mode, because reasons.

* tweaks for travis Mentors are broke again

Also fixes Sizeray guns

* oxygen loss fix for vore code.

* removes unused code

* some code updates

* bulk fixes

* further fixes

* outside things

* whoops.

* Maint bar ported

* GLOBs.
This commit is contained in:
Poojawa
2017-04-13 23:37:00 -05:00
committed by GitHub
parent cdc32c98fa
commit 7e9b96a00f
1322 changed files with 174827 additions and 23888 deletions
+12 -12
View File
@@ -65,9 +65,10 @@
var/never_spoken = TRUE
flags = NODECONSTRUCT
/obj/structure/table/abductor/wabbajack/New()
/obj/structure/table/abductor/wabbajack/Initialize(mapload)
. = ..()
START_PROCESSING(SSobj, src)
grant_language(/datum/language/common)
/obj/structure/table/abductor/wabbajack/Destroy()
STOP_PROCESSING(SSobj, src)
@@ -145,14 +146,13 @@
laws = "1. Serve drinks.\n\
2. Talk to patrons.\n\
3. Don't get messed up in their affairs."
languages_spoken = ALL
languages_understood = ALL
status_flags = GODMODE // Please don't punch the barkeeper
unique_name = FALSE // disables the (123) number suffix
/mob/living/simple_animal/drone/snowflake/bardrone/Initialize()
. = ..()
access_card.access |= access_cent_bar
access_card.access |= GLOB.access_cent_bar
grant_all_languages(omnitongue=TRUE)
/mob/living/simple_animal/hostile/alien/maid/barmaid
gold_core_spawnable = 0
@@ -160,8 +160,6 @@
desc = "A barmaid, a maiden found in a bar."
pass_flags = PASSTABLE
status_flags = GODMODE
languages_spoken = ALL
languages_understood = ALL
unique_name = FALSE
AIStatus = AI_OFF
stop_automated_movement = TRUE
@@ -171,9 +169,11 @@
access_card = new /obj/item/weapon/card/id(src)
var/datum/job/captain/C = new /datum/job/captain
access_card.access = C.get_access()
access_card.access |= access_cent_bar
access_card.access |= GLOB.access_cent_bar
access_card.flags |= NODROP
grant_all_languages(omnitongue=TRUE)
/mob/living/simple_animal/hostile/alien/maid/barmaid/Destroy()
qdel(access_card)
. = ..()
@@ -212,13 +212,13 @@
return TRUE
var/obj/item/weapon/card/id/ID = user.get_idcard()
if(ID && (access_cent_bar in ID.access))
if(ID && (GLOB.access_cent_bar in ID.access))
return TRUE
//Luxury Shuttle Blockers
/obj/effect/forcefield/luxury_shuttle
var/threshhold = 500
var/threshold = 500
var/static/list/approved_passengers = list()
/obj/effect/forcefield/luxury_shuttle/CanPass(atom/movable/mover, turf/target, height=0)
@@ -234,15 +234,15 @@
for(var/obj/item/weapon/coin/C in mover.GetAllContents())
total_cash += C.value
counted_money += C
if(total_cash >= threshhold)
if(total_cash >= threshold)
break
for(var/obj/item/stack/spacecash/S in mover.GetAllContents())
total_cash += S.value * S.amount
counted_money += S
if(total_cash >= threshhold)
if(total_cash >= threshold)
break
if(total_cash >= threshhold)
if(total_cash >= threshold)
for(var/obj/I in counted_money)
qdel(I)