April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -1,85 +0,0 @@
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// Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
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/obj/item/weapon/ore/bluespace_crystal
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name = "bluespace crystal"
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desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "bluespace_crystal"
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w_class = WEIGHT_CLASS_TINY
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materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
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origin_tech = "bluespace=6;materials=3"
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points = 50
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var/blink_range = 8 // The teleport range when crushed/thrown at someone.
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refined_type = /obj/item/stack/sheet/bluespace_crystal
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/obj/item/weapon/ore/bluespace_crystal/refined
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name = "refined bluespace crystal"
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points = 0
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refined_type = null
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/obj/item/weapon/ore/bluespace_crystal/New()
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..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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/obj/item/weapon/ore/bluespace_crystal/attack_self(mob/user)
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user.visible_message("<span class='warning'>[user] crushes [src]!</span>", "<span class='danger'>You crush [src]!</span>")
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new /obj/effect/particle_effect/sparks(loc)
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playsound(src.loc, "sparks", 50, 1)
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blink_mob(user)
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qdel(src)
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/obj/item/weapon/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
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do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
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/obj/item/weapon/ore/bluespace_crystal/throw_impact(atom/hit_atom)
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if(!..()) // not caught in mid-air
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visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
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var/turf/T = get_turf(hit_atom)
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new /obj/effect/particle_effect/sparks(T)
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playsound(src.loc, "sparks", 50, 1)
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if(isliving(hit_atom))
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blink_mob(hit_atom)
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qdel(src)
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// Artifical bluespace crystal, doesn't give you much research.
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/obj/item/weapon/ore/bluespace_crystal/artificial
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name = "artificial bluespace crystal"
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desc = "An artificially made bluespace crystal, it looks delicate."
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origin_tech = "bluespace=3;plasmatech=4"
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materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT / 2)
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blink_range = 4 // Not as good as the organic stuff!
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points = 0 // nice try
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refined_type = null
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// Polycrystals, aka stacks
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/obj/item/stack/sheet/bluespace_crystal
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name = "bluespace polycrystal"
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icon = 'icons/obj/telescience.dmi'
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icon_state = "polycrystal"
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desc = "A stable polycrystal, made of fused-together bluespace crystals. You could probably break one off."
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origin_tech = "bluespace=6;materials=3"
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materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
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attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
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var/crystal_type = /obj/item/weapon/ore/bluespace_crystal/refined
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/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user) // to prevent the construction menu from ever happening
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to_chat(user, "<span class='warning'>You cannot crush the polycrystal in-hand, try breaking one off.</span>")
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return
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/obj/item/stack/sheet/bluespace_crystal/attack_hand(mob/user)
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if (user.get_inactive_held_item() == src)
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if(zero_amount()) // in this case, a sanity check
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return
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var/BC = new crystal_type(src)
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user.put_in_hands(BC)
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amount--
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if (amount == 0)
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qdel(src)
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to_chat(user, "<span class='notice'>You break the final crystal off.</span>")
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else to_chat(user, "<span class='notice'>You break off a crystal.</span>")
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else
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..()
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return
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@@ -1,159 +0,0 @@
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var/list/GPS_list = list()
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/obj/item/device/gps
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name = "global positioning system"
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desc = "Helping lost spacemen find their way through the planets since 2016. Alt+click to toggle power."
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icon = 'icons/obj/telescience.dmi'
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icon_state = "gps-c"
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w_class = WEIGHT_CLASS_SMALL
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slot_flags = SLOT_BELT
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origin_tech = "materials=2;magnets=1;bluespace=2"
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var/gpstag = "COM0"
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var/emped = 0
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var/turf/locked_location
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var/tracking = TRUE
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/obj/item/device/gps/New()
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..()
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GPS_list.Add(src)
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name = "global positioning system ([gpstag])"
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add_overlay("working")
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/obj/item/device/gps/Destroy()
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GPS_list.Remove(src)
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return ..()
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/obj/item/device/gps/emp_act(severity)
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emped = TRUE
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cut_overlay("working")
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add_overlay("emp")
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addtimer(CALLBACK(src, .proc/reboot), 300)
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/obj/item/device/gps/proc/reboot()
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emped = FALSE
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cut_overlay("emp")
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add_overlay("working")
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/obj/item/device/gps/AltClick(mob/user)
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if(!user.canUseTopic(src, be_close=TRUE))
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return //user not valid to use gps
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if(emped)
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to_chat(user, "It's busted!")
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if(tracking)
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cut_overlay("working")
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to_chat(user, "[src] is no longer tracking, or visible to other GPS devices.")
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tracking = FALSE
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else
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add_overlay("working")
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to_chat(user, "[src] is now tracking, and visible to other GPS devices.")
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tracking = TRUE
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/obj/item/device/gps/attack_self(mob/user)
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if(!tracking)
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to_chat(user, "[src] is turned off. Use alt+click to toggle it back on.")
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return
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var/obj/item/device/gps/t = ""
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var/gps_window_height = 110 + GPS_list.len * 20 // Variable window height, depending on how many GPS units there are to show
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if(emped)
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t += "ERROR"
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else
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t += "<BR><A href='?src=\ref[src];tag=1'>Set Tag</A> "
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t += "<BR>Tag: [gpstag]"
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if(locked_location && locked_location.loc)
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t += "<BR>Bluespace coordinates saved: [locked_location.loc]"
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gps_window_height += 20
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for(var/obj/item/device/gps/G in GPS_list)
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var/turf/pos = get_turf(G)
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var/area/gps_area = get_area(G)
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var/tracked_gpstag = G.gpstag
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if(G.emped == 1)
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t += "<BR>[tracked_gpstag]: ERROR"
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else if(G.tracking)
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t += "<BR>[tracked_gpstag]: [format_text(gps_area.name)] ([pos.x], [pos.y], [pos.z])"
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else
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continue
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var/datum/browser/popup = new(user, "GPS", name, 360, min(gps_window_height, 800))
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popup.set_content(t)
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popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
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popup.open()
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/obj/item/device/gps/Topic(href, href_list)
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..()
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if(href_list["tag"] )
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var/a = input("Please enter desired tag.", name, gpstag) as text
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a = uppertext(copytext(sanitize(a), 1, 5))
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if(in_range(src, usr))
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gpstag = a
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name = "global positioning system ([gpstag])"
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attack_self(usr)
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/obj/item/device/gps/science
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icon_state = "gps-s"
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gpstag = "SCI0"
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/obj/item/device/gps/engineering
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icon_state = "gps-e"
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gpstag = "ENG0"
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/obj/item/device/gps/mining
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icon_state = "gps-m"
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gpstag = "MINE0"
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desc = "A positioning system helpful for rescuing trapped or injured miners, keeping one on you at all times while mining might just save your life."
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/obj/item/device/gps/cyborg
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icon_state = "gps-b"
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gpstag = "BORG0"
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desc = "A mining cyborg internal positioning system. Used as a recovery beacon for damaged cyborg assets, or a collaboration tool for mining teams."
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flags = NODROP
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/obj/item/device/gps/internal
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icon_state = null
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flags = ABSTRACT
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gpstag = "Eerie Signal"
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desc = "Report to a coder immediately."
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invisibility = INVISIBILITY_MAXIMUM
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/obj/item/device/gps/mining/internal
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icon_state = "gps-m"
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gpstag = "MINER"
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desc = "A positioning system helpful for rescuing trapped or injured miners, keeping one on you at all times while mining might just save your life."
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/obj/item/device/gps/internal/base
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gpstag = "NT_AUX"
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desc = "A homing signal from Nanotrasen's mining base."
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/obj/item/device/gps/visible_debug
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name = "visible GPS"
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gpstag = "ADMIN"
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desc = "This admin-spawn GPS unit leaves the coordinates visible \
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on any turf that it passes over, for debugging. Especially useful \
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for marking the area around the transition edges."
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var/list/turf/tagged
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/obj/item/device/gps/visible_debug/New()
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. = ..()
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tagged = list()
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SSfastprocess.processing += src
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/obj/item/device/gps/visible_debug/process()
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var/turf/T = get_turf(src)
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if(T)
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// I assume it's faster to color,tag and OR the turf in, rather
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// then checking if its there
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T.color = RANDOM_COLOUR
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T.maptext = "[T.x],[T.y],[T.z]"
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tagged |= T
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/obj/item/device/gps/visible_debug/proc/clear()
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while(tagged.len)
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var/turf/T = pop(tagged)
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T.color = initial(T.color)
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T.maptext = initial(T.maptext)
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/obj/item/device/gps/visible_debug/Destroy()
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if(tagged)
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clear()
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tagged = null
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SSfastprocess.processing -= src
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. = ..()
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