April sync (#360)
* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
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@@ -4,7 +4,7 @@
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* Checks a number of things -- mostly physical distance for humans and view for robots.
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**/
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/var/global/datum/ui_state/default/default_state = new()
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GLOBAL_DATUM_INIT(default_state, /datum/ui_state/default, new)
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/datum/ui_state/default/can_use_topic(src_object, mob/user)
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return user.default_can_use_topic(src_object) // Call the individual mob-overriden procs.
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@@ -43,7 +43,7 @@
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return
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// The AI can interact with anything it can see nearby, or with cameras.
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if((get_dist(src, src_object) <= client.view) || cameranet.checkTurfVis(get_turf_pixel(src_object)))
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if((get_dist(src, src_object) <= client.view) || GLOB.cameranet.checkTurfVis(get_turf_pixel(src_object)))
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return UI_INTERACTIVE
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return UI_CLOSE
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