diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 2e5cc1c689..ab61feab9c 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -190,7 +190,7 @@ if(!disarming) if(knockdown) - L.Knockdown(100, override_stamdmg = 0) //knockdown + L.Knockdown(50, override_stamdmg = 0) //knockdown L.adjustStaminaLoss(stunpwr) else L.drop_all_held_items() //no knockdown/stamina damage, instead disarm.