core changes
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@@ -77,6 +77,8 @@
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//For soft-restricting markings to species IDs
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var/list/recommended_species
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var/mutable_category // simply do not worry about this value
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/datum/sprite_accessory/proc/is_not_visible(var/mob/living/carbon/human/H, var/tauric) //return if the accessory shouldn't be shown
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return FALSE
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@@ -2,6 +2,7 @@
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icon = 'icons/mob/mutant_bodyparts.dmi'
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mutant_part_string = "ears"
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relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER)
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mutable_category = "HEAD"
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/datum/sprite_accessory/ears/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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@@ -4,6 +4,7 @@
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/datum/sprite_accessory/facial_hair
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icon = 'icons/mob/hair.dmi'
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gender = MALE // barf (unless you're a dorf, dorfs dig chix w/ beards :P)
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mutable_category = "HEAD"
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// please make sure they're sorted alphabetically and categorized
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/datum/sprite_accessory/facial_hair/shaved //this is exempt from the alphabetical sort
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@@ -3,6 +3,7 @@
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//////////////////////
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/datum/sprite_accessory/hair
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icon = 'icons/mob/hair.dmi' // default icon for all hairs
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mutable_category = "HEAD"
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// please make sure they're sorted alphabetically and, where needed, categorized
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// try to capitalize the names please~
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@@ -2,6 +2,7 @@
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icon = 'icons/mob/mutant_bodyparts.dmi'
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color_src = HORNCOLOR
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relevant_layers = list(HORNS_LAYER)
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mutable_category = "HEAD"
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/datum/sprite_accessory/horns/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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@@ -6,6 +6,7 @@
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icon = 'modular_citadel/icons/mob/ipc_screens.dmi'
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color_src = null
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relevant_layers = list(BODY_ADJ_LAYER)
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mutable_category = "HEAD"
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/datum/sprite_accessory/screen/blank
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name = "Blank"
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@@ -2,6 +2,7 @@
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icon = 'icons/mob/mutant_bodyparts.dmi'
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mutant_part_string = "snout"
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relevant_layers = list(BODY_ADJ_LAYER, BODY_FRONT_LAYER)
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mutable_category = "HEAD"
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/datum/sprite_accessory/snouts/is_not_visible(var/mob/living/carbon/human/H, var/tauric)
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var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
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@@ -5,6 +5,7 @@
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color_src = MUTCOLORS
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name = "Synthetic Lizard - Snout"
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icon_state = "synthliz_basic"
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mutable_category = "HEAD"
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/datum/sprite_accessory/snouts/mam_snouts/synthliz/synthliz_under
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icon = 'modular_citadel/icons/mob/synthliz_snouts.dmi'
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