Dynamic
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@@ -94,15 +94,6 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
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if(board.moved)
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to_chat(user, "The shuttle has already been moved! You have forfeit the right to declare war.")
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return FALSE
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if(istype(SSticker.mode, /datum/game_mode/dynamic))
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var/datum/game_mode/dynamic/mode = SSticker.mode
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if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED))
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if(mode.threat_level < CONFIG_GET(number/dynamic_warops_requirement))
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to_chat(user, "Due to the dynamic space in which the station resides, you are too deep into Nanotrasen territory to reasonably go loud.")
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return FALSE
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else if(mode.threat < CONFIG_GET(number/dynamic_warops_cost))
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to_chat(user, "Due to recent threats on the station, Nanotrasen is looking too closely for a war declaration to be wise.")
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return FALSE
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return TRUE
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/obj/item/nuclear_challenge/clownops
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@@ -35,10 +35,6 @@
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is_dynamic = TRUE
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assassin_prob = max(0,mode.threat_level-20)
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if(prob(assassin_prob))
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if(is_dynamic)
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var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
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mode.spend_threat(threat_spent)
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mode.log_threat("[T.owner.name] added [threat_spent] on an assassination target.")
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var/list/active_ais = active_ais()
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if(active_ais.len && prob(100/GLOB.joined_player_list.len))
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var/datum/objective/destroy/destroy_objective = new
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@@ -46,17 +46,13 @@
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traitor_kind.on_process(src)
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/proc/get_random_traitor_kind(var/list/blacklist = list())
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var/chaos_weight = 0
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if(istype(SSticker.mode,/datum/game_mode/dynamic))
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var/datum/game_mode/dynamic/mode = SSticker.mode
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chaos_weight = (mode.threat - 50)/50
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var/list/weights = list()
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for(var/C in GLOB.traitor_classes)
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if(!(C in blacklist))
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var/datum/traitor_class/class = GLOB.traitor_classes[C]
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if(class.min_players > length(GLOB.joined_player_list))
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continue
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var/weight = LOGISTIC_FUNCTION(1.5*class.weight,chaos_weight,class.chaos,0)
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var/weight = LOGISTIC_FUNCTION(1.5*class.weight,0,class.chaos,0)
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weights[C] = weight * 1000
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var/choice = pickweight(weights, 0)
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if(!choice)
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