fixes a bunch of mismatch atmos in ruins
This commit is contained in:
@@ -22,7 +22,7 @@
|
||||
var/traits = null
|
||||
var/space_ruin_levels = 2
|
||||
var/space_empty_levels = 1
|
||||
var/station_ruin_budget = -1
|
||||
var/station_ruin_budget = -1 // can be set to manually override the station ruins budget on maps that don't support station ruins, stopping the error from being unable to place the ruins.
|
||||
|
||||
var/minetype = "lavaland"
|
||||
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
GLOBAL_LIST_EMPTY(cursed_minds)
|
||||
|
||||
/**
|
||||
* Turns whoever enters into a mob or random person
|
||||
* Turns whoever enters into a mob
|
||||
*
|
||||
* If mob is chosen, turns the person into a random animal type
|
||||
* If appearance is chosen, turns the person into a random human with a random species
|
||||
* This changes name, and changes their DNA as well
|
||||
* Random species is same as wizard swap event so people don't get killed ex: plasmamen
|
||||
* Once the spring is used, it cannot be used by the same mind ever again
|
||||
* After usage, teleports the user back to a random safe turf (so mobs are not killed by ice moon atmosphere)
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user