fixes a bunch of mismatch atmos in ruins
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@@ -1,12 +1,9 @@
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GLOBAL_LIST_EMPTY(cursed_minds)
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/**
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* Turns whoever enters into a mob or random person
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* Turns whoever enters into a mob
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*
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* If mob is chosen, turns the person into a random animal type
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* If appearance is chosen, turns the person into a random human with a random species
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* This changes name, and changes their DNA as well
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* Random species is same as wizard swap event so people don't get killed ex: plasmamen
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* Once the spring is used, it cannot be used by the same mind ever again
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* After usage, teleports the user back to a random safe turf (so mobs are not killed by ice moon atmosphere)
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*
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