From 6d8e6e072eaa5dd741dac5d2398a53b62ef3bd4e Mon Sep 17 00:00:00 2001 From: AnturK Date: Mon, 11 Jun 2018 16:16:00 +0200 Subject: [PATCH 1/2] Fixes nuke exploding instantly. (#38417) --- code/modules/antagonists/nukeop/equipment/nuclearbomb.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index 4d3ccf8a34..1beb60f624 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -371,11 +371,11 @@ if(timing) previous_level = get_security_level() bomb_set = TRUE - set_security_level("delta") detonation_timer = world.time + (timer_set * 10) for(var/obj/item/pinpointer/nuke/syndicate/S in GLOB.pinpointer_list) S.switch_mode_to(TRACK_INFILTRATOR) countdown.start() + set_security_level("delta") else bomb_set = FALSE detonation_timer = null