From 7f5f255ce731fb4d46681acb9e561d87a614d36e Mon Sep 17 00:00:00 2001 From: uraniummeltdown Date: Fri, 19 Jan 2018 20:28:05 +0500 Subject: [PATCH] jaunting wraiths should now always be facing the correct direction in their animation and sprite before and after jaunt (#34547) --- code/modules/spells/spell_types/ethereal_jaunt.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/spells/spell_types/ethereal_jaunt.dm b/code/modules/spells/spell_types/ethereal_jaunt.dm index 0754ddb230..79d53d5f49 100644 --- a/code/modules/spells/spell_types/ethereal_jaunt.dm +++ b/code/modules/spells/spell_types/ethereal_jaunt.dm @@ -44,7 +44,8 @@ holder.reappearing = 1 playsound(get_turf(target), 'sound/magic/ethereal_exit.ogg', 50, 1, -1) sleep(25 - jaunt_in_time) - new jaunt_in_type(mobloc, target.dir) + new jaunt_in_type(mobloc, holder.dir) + target.setDir(holder.dir) sleep(jaunt_in_time) qdel(holder) if(!QDELETED(target))