Merge remote-tracking branch 'citadel/master' into combat_rework_experimental

This commit is contained in:
silicons
2020-10-10 22:23:22 -07:00
215 changed files with 7532 additions and 2391 deletions
+8 -2
View File
@@ -9,8 +9,11 @@
#define UNIQUE_RENAME (1<<6) //can you customize the description/name of the thing?
#define USES_TGUI (1<<7) //put on things that use tgui on ui_interact instead of custom/old UI.
#define FROZEN (1<<8)
#define SHOVABLE_ONTO (1<<9) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
#define BLOCK_Z_FALL (1<<10)
#define BLOCK_Z_OUT_DOWN (1<<9) // Should this object block z falling from loc?
#define BLOCK_Z_OUT_UP (1<<10) // Should this object block z uprise from loc?
#define BLOCK_Z_IN_DOWN (1<<11) // Should this object block z falling from above?
#define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below?
#define SHOVABLE_ONTO (1<<13) //called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
/// Integrity defines for clothing (not flags but close enough)
#define CLOTHING_PRISTINE 0 // We have no damage on the clothing
@@ -18,3 +21,6 @@
#define CLOTHING_SHREDDED 2 // The clothing is useless and cannot be equipped unless repaired first
// If you add new ones, be sure to add them to /obj/Initialize as well for complete mapping support
/// Flags for the pod_flags var on /obj/structure/closet/supplypod
#define FIRST_SOUNDS (1<<0) // If it shouldn't play sounds the first time it lands, used for reverse mode