diff --git a/code/game/objects/items/AI_modules.dm b/code/game/objects/items/AI_modules.dm index 45788b77b9..d14b764049 100644 --- a/code/game/objects/items/AI_modules.dm +++ b/code/game/objects/items/AI_modules.dm @@ -175,17 +175,17 @@ AI MODULES /******************** OneHuman ********************/ /obj/item/aiModule/zeroth/oneHuman - name = "'OneHuman' AI Module" + name = "'OneCrew' AI Module" var/targetName = "" origin_tech = "programming=4;materials=4" - laws = list("Only SUBJECT is human.") + laws = list("Only SUBJECT is crew.") /obj/item/aiModule/zeroth/oneHuman/attack_self(mob/user) - var/targName = stripped_input(user, "Please enter the subject who is the only human.", "Who?", user.real_name,MAX_NAME_LEN) + var/targName = stripped_input(user, "Please enter the subject who is the only crew.", "Who?", user.real_name,MAX_NAME_LEN) if(!targName) return targetName = targName - laws[1] = "Only [targetName] is human" + laws[1] = "Only [targetName] is crew" ..() /obj/item/aiModule/zeroth/oneHuman/install(datum/ai_laws/law_datum, mob/user) diff --git a/code/modules/research/designs/AI_module_designs.dm b/code/modules/research/designs/AI_module_designs.dm index acce047aad..b56e2eb756 100644 --- a/code/modules/research/designs/AI_module_designs.dm +++ b/code/modules/research/designs/AI_module_designs.dm @@ -21,8 +21,8 @@ category = list("AI Modules") /datum/design/board/onehuman_module - name = "Module Design (OneHuman)" - desc = "Allows for the construction of a OneHuman AI Module." + name = "Module Design (OneCrew)" + desc = "Allows for the construction of a OneCrew AI Module." id = "onehuman_module" req_tech = list("programming" = 6, "materials" = 4) materials = list(MAT_GLASS = 1000, MAT_DIAMOND = 100)