section one
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@@ -144,6 +144,10 @@
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#define WINGCOLOR 26
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#define CAN_SCAR 27 // If this species can be scarred (fleshy)
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/// Used for determining which wounds are applicable to this species.
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#define HAS_FLESH 28 /// if we have flesh (can suffer slash/piercing/burn wounds, requires they don't have NOBLOOD)
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#define HAS_BONE 29 /// if we have bones (can suffer bone wounds)
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//organ slots
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#define ORGAN_SLOT_BRAIN "brain"
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#define ORGAN_SLOT_APPENDIX "appendix"
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