section one
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@@ -17,7 +17,7 @@
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custom_materials = list(/datum/material/iron=1150, /datum/material/glass=2075)
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("smashed", "crushed", "cleaved", "chopped", "pulped")
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sharpness = IS_SHARP
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sharpness = SHARP_EDGED
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actions_types = list(/datum/action/item_action/toggle_light)
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var/list/trophies = list()
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var/charged = TRUE
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@@ -143,7 +143,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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custom_materials = list(/datum/material/iron=350)
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharpness = IS_SHARP
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sharpness = SHARP_EDGED
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/obj/item/shovel/Initialize()
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. = ..()
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@@ -181,4 +181,4 @@
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w_class = WEIGHT_CLASS_NORMAL
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toolspeed = 0.7
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attack_verb = list("slashed", "impaled", "stabbed", "sliced")
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sharpness = IS_SHARP
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sharpness = SHARP_EDGED
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