section one

This commit is contained in:
Timothy Teakettle
2020-07-24 22:34:22 +01:00
parent a88fa29682
commit 7fb55a02a5
115 changed files with 1202 additions and 682 deletions
@@ -125,7 +125,7 @@
flags_1 = CONDUCT_1
attack_verb = list("attacked", "slashed", "cut", "sliced")
force = 12
sharpness = IS_SHARP
sharpness = SHARP_EDGED
inaccuracy_modifier = 0.25
can_charge = 0
+1 -1
View File
@@ -83,7 +83,7 @@
force = 20
armour_penetration = 75
block_chance = 50
sharpness = IS_SHARP
sharpness = SHARP_EDGED
max_charges = 4
/obj/item/gun/magic/staff/spellblade/Initialize()
+1 -1
View File
@@ -156,7 +156,7 @@
wound_bonus = CANT_WOUND
/// For telling whether we want to roll for bone breaking or lacerations if we're bothering with wounds
sharpness = FALSE
sharpness = SHARP_NONE
/obj/item/projectile/Initialize()
. = ..()
@@ -8,4 +8,4 @@
flag = "bullet"
hitsound_wall = "ricochet"
impact_effect_type = /obj/effect/temp_visual/impact_effect
sharpness = TRUE
sharpness = SHARP_EDGED
@@ -20,7 +20,7 @@
ricochet_auto_aim_angle = 10
ricochet_auto_aim_range = 3
wound_bonus = -35
sharpness = TRUE
sharpness = SHARP_EDGED
/obj/item/projectile/bullet/c38/match
name = ".38 Match bullet"
@@ -4,12 +4,12 @@
/obj/item/projectile/bullet/shotgun_slug/executioner
name = "executioner slug" // admin only, can dismember limbs
sharpness = TRUE
sharpness = SHARP_EDGED
wound_bonus = 0
/obj/item/projectile/bullet/shotgun_slug/pulverizer
name = "pulverizer slug" // admin only, can crush bones
sharpness = FALSE
sharpness = SHARP_NONE
wound_bonus = 0
/obj/item/projectile/bullet/shotgun_beanbag
@@ -17,7 +17,7 @@
damage = 10
stamina = 70
wound_bonus = 20
sharpness = FALSE
sharpness = SHARP_NONE
/obj/item/projectile/bullet/incendiary/shotgun
name = "incendiary slug"