Update chair.dm
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@@ -407,7 +407,7 @@
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buildstackamount = 1
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/obj/structure/chair/stool/bar/alien
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name = "bronze bar stool"
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name = "alien bar stool"
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desc = "A hard bar stool made of advanced alien alloy."
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icon_state = "baralien"
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icon = 'icons/obj/abductor.dmi'
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@@ -612,4 +612,4 @@
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icon_state = "sofacorner"
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/obj/structure/chair/sofa/corner/handle_layer() //only the armrest/back of this chair should cover the mob.
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return
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return
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