sync
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@@ -348,11 +348,10 @@ GLOBAL_PROTECT(AdminProcCallCount)
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/obj/effect/decal/cleanable = "CLEANABLE",
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/obj/item/device/radio/headset = "HEADSET",
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/obj/item/clothing/head/helmet/space = "SPESSHELMET",
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/obj/item/weapon/book/manual = "MANUAL",
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/obj/item/weapon/reagent_containers/food/drinks = "DRINK", //longest paths comes first
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/obj/item/weapon/reagent_containers/food = "FOOD",
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/obj/item/weapon/reagent_containers = "REAGENT_CONTAINERS",
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/obj/item/weapon = "WEAPON",
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/obj/item/book/manual = "MANUAL",
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/obj/item/reagent_containers/food/drinks = "DRINK", //longest paths comes first
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/obj/item/reagent_containers/food = "FOOD",
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/obj/item/reagent_containers = "REAGENT_CONTAINERS",
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/obj/machinery/atmospherics = "ATMOS_MECH",
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/obj/machinery/portable_atmospherics = "PORT_ATMOS",
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
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@@ -442,14 +441,14 @@ GLOBAL_PROTECT(AdminProcCallCount)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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var/obj/item/worn = H.wear_id
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var/obj/item/weapon/card/id/id = null
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var/obj/item/card/id/id = null
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if(worn)
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id = worn.GetID()
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if(id)
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id.icon_state = "gold"
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id.access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
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else
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id = new /obj/item/weapon/card/id/gold(H.loc)
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id = new /obj/item/card/id/gold(H.loc)
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id.access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
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id.registered_name = H.real_name
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id.assignment = "Captain"
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@@ -460,8 +459,8 @@ GLOBAL_PROTECT(AdminProcCallCount)
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var/obj/item/device/pda/PDA = worn
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PDA.id = id
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id.forceMove(PDA)
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else if(istype(worn, /obj/item/weapon/storage/wallet))
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var/obj/item/weapon/storage/wallet/W = worn
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else if(istype(worn, /obj/item/storage/wallet))
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var/obj/item/storage/wallet/W = worn
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W.front_id = id
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id.forceMove(W)
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W.update_icon()
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@@ -505,12 +504,13 @@ GLOBAL_PROTECT(AdminProcCallCount)
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var/list/areas_with_LS = list()
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var/list/areas_with_intercom = list()
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var/list/areas_with_camera = list()
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var/list/station_areas_blacklist = typecacheof(list(/area/holodeck/rec_center, /area/shuttle, /area/engine/supermatter, /area/science/test_area, /area/space, /area/solar, /area/mine, /area/ruin))
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for(var/area/A in world)
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if(on_station)
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var/turf/picked = safepick(get_area_turfs(A.type))
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if(picked && (picked.z == ZLEVEL_STATION))
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if(!(A.type in areas_all))
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if(!(A.type in areas_all) && !is_type_in_typecache(A, station_areas_blacklist))
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areas_all.Add(A.type)
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else if(!(A.type in areas_all))
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areas_all.Add(A.type)
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@@ -705,7 +705,7 @@ GLOBAL_PROTECT(AdminProcCallCount)
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for(var/obj/machinery/power/rad_collector/Rad in GLOB.machines)
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if(Rad.anchored)
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if(!Rad.loaded_tank)
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var/obj/item/weapon/tank/internals/plasma/Plasma = new/obj/item/weapon/tank/internals/plasma(Rad)
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var/obj/item/tank/internals/plasma/Plasma = new/obj/item/tank/internals/plasma(Rad)
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Plasma.air_contents.assert_gas("plasma")
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Plasma.air_contents.gases["plasma"][MOLES] = 70
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Rad.drainratio = 0
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@@ -1,9 +0,0 @@
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diff a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm (rejected hunks)
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@@ -352,7 +352,6 @@ GLOBAL_PROTECT(AdminProcCallCount)
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/obj/item/reagent_containers/food/drinks = "DRINK", //longest paths comes first
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/obj/item/reagent_containers/food = "FOOD",
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/obj/item/reagent_containers = "REAGENT_CONTAINERS",
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- /obj/item = "WEAPON",
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/obj/machinery/atmospherics = "ATMOS_MECH",
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/obj/machinery/portable_atmospherics = "PORT_ATMOS",
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/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = "MECHA_MISSILE_RACK",
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