funny
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@@ -451,4 +451,4 @@
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if(istype(I, /obj/item/stack/sheet/glass))
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if(do_after(user,10, target = src))
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new next_step(user.loc, 1)
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qdel(src)
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qdel(src)
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@@ -95,4 +95,4 @@
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name = "Handmade Glasses"
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desc = "Handmade glasses that have not been polished at all making them useless. Selling them could still be worth a few credits."
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icon = 'icons/obj/glass_ware.dmi'
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icon_state = "frames_2"
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icon_state = "frames_2"
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@@ -95,4 +95,4 @@
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reqs = list(/obj/item/aicard = 1,
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/obj/item/reagent_containers/food/snacks/grown/pumpkin = 1,
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/obj/item/stack/cable_coil = 5)
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category = CAT_ROBOT
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category = CAT_ROBOT
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@@ -67,4 +67,4 @@
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/datum/fantasy_affix/vampiric/apply(datum/component/fantasy/comp, newName)
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var/obj/item/master = comp.parent
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comp.appliedComponents += master.AddComponent(/datum/component/lifesteal, comp.quality)
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return "vampiric [newName]"
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return "vampiric [newName]"
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@@ -36,4 +36,4 @@
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if(isliving(target))
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var/mob/living/L = target
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L.adjust_fire_stacks(fire_stacks)
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L.IgniteMob()
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L.IgniteMob()
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@@ -41,4 +41,4 @@
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RegisterSignal(H, COMSIG_HUMAN_DISARM_HIT, .proc/Knockoff, TRUE)
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/datum/component/knockoff/proc/OnDropped(datum/source, mob/living/M)
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UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)
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UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)
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@@ -31,4 +31,4 @@
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UnregisterSignal(thing, COMSIG_MOVABLE_PRE_THROW)
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/datum/component/magnetic_catch/proc/throw_react(datum/source, list/arguments)
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return COMPONENT_CANCEL_THROW
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return COMPONENT_CANCEL_THROW
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@@ -39,4 +39,4 @@
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if(ishuman(L))
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var/mob/living/carbon/human/H = L
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H.physiology.damage_resistance += 100
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..()
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..()
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@@ -22,4 +22,4 @@
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grill_marks.Blend(icon('icons/obj/kitchen.dmi', "grillmarks"), ICON_MULTIPLY) //adds grill marks and the remaining white areas become transparent
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sizzling = new(grill_marks)
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sizzling.alpha = sizzlealpha
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food.add_overlay(sizzling)
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food.add_overlay(sizzling)
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@@ -53,4 +53,4 @@
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spawned_mobs += L
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L.nest = src
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L.faction = src.faction
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P.visible_message("<span class='danger'>[L] [spawn_text] [P].</span>")
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P.visible_message("<span class='danger'>[L] [spawn_text] [P].</span>")
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@@ -68,4 +68,4 @@
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spawn_location.visible_message("<span class='danger'>[L] [spawn_text].</span>")
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/datum/component/summoning/proc/on_spawned_death(mob/killed, gibbed)
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spawned_mobs -= killed
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spawned_mobs -= killed
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@@ -52,4 +52,4 @@
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var/atom/movable/owner = parent
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if(is_swarming)
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animate(owner, pixel_x = owner.pixel_x - offset_x, pixel_y = owner.pixel_y - offset_y, time = 2)
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is_swarming = FALSE
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is_swarming = FALSE
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@@ -78,4 +78,4 @@
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/datum/component/thermite/proc/attackby_react(datum/source, obj/item/thing, mob/user, params)
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if(thing.get_temperature())
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thermite_melt(user)
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thermite_melt(user)
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