funny
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@@ -336,4 +336,4 @@
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return TRUE
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/obj/machinery/atmospherics/proc/update_layer()
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layer = initial(layer) + (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE
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layer = initial(layer) + (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE
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@@ -106,4 +106,4 @@ It's like a regular ol' straight pipe, but you can turn it on and off.
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/obj/machinery/atmospherics/components/binary/valve/digital/on/layer3
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piping_layer = 3
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icon_state = "dvalve_map-3"
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icon_state = "dvalve_map-3"
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@@ -170,4 +170,4 @@
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/obj/machinery/atmospherics/components/analyzer_act(mob/living/user, obj/item/I)
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atmosanalyzer_scan(airs, user, src)
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return TRUE
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return TRUE
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@@ -42,4 +42,4 @@
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/obj/machinery/atmospherics/pipe/heat_exchanging/junction/layer3
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piping_layer = 3
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icon_state = "pipe11-3"
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icon_state = "pipe11-3"
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@@ -35,4 +35,4 @@
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/obj/machinery/atmospherics/pipe/heat_exchanging/simple/layer3
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piping_layer = 3
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icon_state = "pipe11-3"
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icon_state = "pipe11-3"
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@@ -38,4 +38,4 @@
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if(nodes[i])
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add_overlay( getpipeimage(icon, "pipe-[piping_layer]", get_dir(src, nodes[i])) )
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update_layer()
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update_alpha()
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update_alpha()
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@@ -36,4 +36,4 @@
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if(nodes[i])
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add_overlay( getpipeimage(icon, "pipe-[piping_layer]", get_dir(src, nodes[i])) )
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update_layer()
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update_alpha()
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update_alpha()
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@@ -30,4 +30,4 @@
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/obj/machinery/atmospherics/pipe/simple/update_icon()
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icon_state = "pipe[nodes[1] ? "1" : "0"][nodes[2] ? "1" : "0"]-[piping_layer]"
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update_layer()
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update_alpha()
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update_alpha()
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@@ -26,4 +26,4 @@ obj/machinery/atmospherics/pipe/simple/multiz ///This is an atmospherics pipe wh
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above.nodes += src //Two way travel :)
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return ..()
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else
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return ..()
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return ..()
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