better fix

This commit is contained in:
timothyteakettle
2021-05-06 22:39:07 +01:00
parent cb12843a34
commit 80599201cf
2 changed files with 48 additions and 48 deletions

View File

@@ -535,7 +535,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/color_marking_dat = ""
var/number_colors = 1
var/datum/sprite_accessory/mam_body_markings/S = GLOB.mam_body_markings_list[marking_list[2]]
var/matrixed_sections = S.covered_limbs[limb_value]
var/matrixed_sections = S.covered_limbs[actual_name]
if(S && matrixed_sections)
// if it has nothing initialize it to white
if(length(marking_list) == 2)
@@ -2446,7 +2446,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(istype(S))
if(istype(S, /datum/sprite_accessory/mam_body_markings))
var/datum/sprite_accessory/mam_body_markings/marking = S
if(!(limb_value in marking.covered_limbs))
if(!(selected_limb in marking.covered_limbs))
continue
if((!S.ckeys_allowed) || (S.ckeys_allowed.Find(user.client.ckey)))

View File

@@ -14,7 +14,7 @@
icon = 'modular_citadel/icons/mob/mam_markings.dmi'
recommended_species = list("mammal", "xeno", "slimeperson", "podweak")
matrixed_sections = MATRIX_ALL // this value is used if there is no value in covered_limbs, don't rely on it, it's a backup value
var/list/covered_limbs = list(HEAD, CHEST, LEG_LEFT, LEG_RIGHT, ARM_LEFT, ARM_RIGHT)
var/list/covered_limbs = list("Head", "Chest", "Left Leg", "Right Leg", "Left Arm", "Right Arm")
/datum/sprite_accessory/mam_body_markings/none
name = "None"
@@ -27,107 +27,107 @@
/datum/sprite_accessory/mam_body_markings/redpanda
name = "Redpanda"
icon_state = "redpanda"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_BLUE, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/bat
name = "Bat"
icon_state = "bat"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_RED_BLUE, num2text(LEG_RIGHT) = MATRIX_RED_BLUE, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/bee
name = "Bee"
icon_state = "bee"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_GREEN, num2text(LEG_LEFT) = MATRIX_GREEN, num2text(LEG_RIGHT) = MATRIX_GREEN, num2text(ARM_LEFT) = MATRIX_GREEN, num2text(ARM_RIGHT) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/belly
name = "Belly"
icon_state = "belly"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_GREEN, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/bellyslim
name = "Bellyslim"
icon_state = "bellyslim"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/cow
name = "Bovine"
icon_state = "bovine"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/corgi
name = "Corgi"
icon_state = "corgi"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/corvid
name = "Corvid"
icon_state = "corvid"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/dalmation
name = "Dalmation"
icon_state = "dalmation"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/deer
name = "Deer"
icon_state = "deer"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_GREEN_BLUE, num2text(LEG_RIGHT) = MATRIX_GREEN_BLUE, num2text(ARM_LEFT) = MATRIX_GREEN, num2text(ARM_RIGHT) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/dog
name = "Dog"
icon_state = "dog"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_BLUE, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_GREEN_BLUE, num2text(LEG_RIGHT) = MATRIX_GREEN_BLUE, num2text(ARM_LEFT) = MATRIX_ALL, num2text(ARM_RIGHT) = MATRIX_ALL)
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_GREEN_BLUE, "Right Leg" = MATRIX_GREEN_BLUE, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
/datum/sprite_accessory/mam_body_markings/eevee
name = "Eevee"
icon_state = "eevee"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/fennec
name = "Fennec"
icon_state = "Fennec"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/fox
name = "Fox"
icon_state = "fox"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_BLUE, num2text(ARM_RIGHT) = MATRIX_RED_BLUE)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/frog
name = "Frog"
icon_state = "frog"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_GREEN, num2text(LEG_LEFT) = MATRIX_GREEN, num2text(LEG_RIGHT) = MATRIX_GREEN, num2text(ARM_LEFT) = MATRIX_GREEN, num2text(ARM_RIGHT) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/goat
name = "Goat"
icon_state = "goat"
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED_BLUE, num2text(LEG_RIGHT) = MATRIX_RED_BLUE, num2text(ARM_LEFT) = MATRIX_RED_BLUE, num2text(ARM_RIGHT) = MATRIX_RED_BLUE)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/handsfeet
name = "Handsfeet"
icon_state = "handsfeet"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/hawk
name = "Hawk"
icon_state = "hawk"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/husky
name = "Husky"
icon_state = "husky"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/hyena
name = "Hyena"
icon_state = "hyena"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/insect
name = "Insect"
@@ -137,118 +137,118 @@
/datum/sprite_accessory/mam_body_markings/lab
name = "Lab"
icon_state = "lab"
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/orca
name = "Orca"
icon_state = "orca"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/otie
name = "Otie"
icon_state = "otie"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_ALL, num2text(ARM_RIGHT) = MATRIX_ALL)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_ALL, "Right Arm" = MATRIX_ALL)
/datum/sprite_accessory/mam_body_markings/otter
name = "Otter"
icon_state = "otter"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/panther
name = "Panther"
icon_state = "panther"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/plain
name = "Plain"
icon_state = "plain"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/possum
name = "Possum"
icon_state = "possum"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_BLUE, num2text(LEG_RIGHT) = MATRIX_RED_BLUE, num2text(ARM_LEFT) = MATRIX_RED_BLUE, num2text(ARM_RIGHT) = MATRIX_RED_BLUE)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/raccoon
name = "Raccoon"
icon_state = "raccoon"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/sergal
name = "Sergal"
icon_state = "sergal"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/pede
name = "Scolipede"
icon_state = "scolipede"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_GREEN, num2text(CHEST) = MATRIX_GREEN_BLUE, num2text(LEG_LEFT) = MATRIX_GREEN, num2text(LEG_RIGHT) = MATRIX_GREEN, num2text(ARM_LEFT) = MATRIX_GREEN, num2text(ARM_RIGHT) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_GREEN, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
/datum/sprite_accessory/mam_body_markings/shark
name = "Shark"
icon_state = "shark"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED_GREEN, num2text(ARM_RIGHT) = MATRIX_RED_GREEN)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED_GREEN, "Right Arm" = MATRIX_RED_GREEN)
/datum/sprite_accessory/mam_body_markings/shepherd
name = "Shepherd"
icon_state = "shepherd"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/skunk
name = "Skunk"
icon_state = "skunk"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED_GREEN, num2text(LEG_RIGHT) = MATRIX_RED_GREEN, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED_GREEN, "Right Leg" = MATRIX_RED_GREEN, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/tajaran
name = "Tajaran"
icon_state = "tajaran"
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED_GREEN, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED_GREEN, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/tiger
name = "Tiger"
icon_state = "tiger"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_ALL, num2text(LEG_RIGHT) = MATRIX_ALL, num2text(ARM_LEFT) = MATRIX_RED_BLUE, num2text(ARM_RIGHT) = MATRIX_RED_BLUE)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_ALL, "Right Leg" = MATRIX_ALL, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/turian
name = "Turian"
icon_state = "turian"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_GREEN, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED_GREEN, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/wolf
name = "Wolf"
icon_state = "wolf"
covered_limbs = list(num2text(HEAD) = MATRIX_ALL, num2text(CHEST) = MATRIX_ALL, num2text(LEG_LEFT) = MATRIX_RED_BLUE, num2text(LEG_RIGHT) = MATRIX_RED_BLUE, num2text(ARM_LEFT) = MATRIX_RED_BLUE, num2text(ARM_RIGHT) = MATRIX_RED_BLUE)
covered_limbs = list("Head" = MATRIX_ALL, "Chest" = MATRIX_ALL, "Left Leg" = MATRIX_RED_BLUE, "Right Leg" = MATRIX_RED_BLUE, "Left Arm" = MATRIX_RED_BLUE, "Right Arm" = MATRIX_RED_BLUE)
/datum/sprite_accessory/mam_body_markings/xeno
name = "Xeno"
icon_state = "xeno"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_BLUE, num2text(CHEST) = MATRIX_GREEN, num2text(LEG_LEFT) = MATRIX_GREEN, num2text(LEG_RIGHT) = MATRIX_GREEN, num2text(ARM_LEFT) = MATRIX_GREEN, num2text(ARM_RIGHT) = MATRIX_GREEN)
covered_limbs = list("Head" = MATRIX_BLUE, "Chest" = MATRIX_GREEN, "Left Leg" = MATRIX_GREEN, "Right Leg" = MATRIX_GREEN, "Left Arm" = MATRIX_GREEN, "Right Arm" = MATRIX_GREEN)
// sticking old lizard markings here for now
/datum/sprite_accessory/mam_body_markings/dtiger
name = "Dark Tiger Body"
icon_state = "dtiger"
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/guilmon
name = "Guilmon"
icon_state = "guilmon"
icon = 'modular_citadel/icons/mob/markings_notmammals.dmi'
covered_limbs = list(num2text(HEAD) = MATRIX_RED_BLUE, num2text(CHEST) = MATRIX_GREEN_BLUE, num2text(LEG_LEFT) = MATRIX_BLUE, num2text(LEG_RIGHT) = MATRIX_BLUE, num2text(ARM_LEFT) = MATRIX_GREEN_BLUE, num2text(ARM_RIGHT) = MATRIX_GREEN_BLUE)
covered_limbs = list("Head" = MATRIX_RED_BLUE, "Chest" = MATRIX_GREEN_BLUE, "Left Leg" = MATRIX_BLUE, "Right Leg" = MATRIX_BLUE, "Left Arm" = MATRIX_GREEN_BLUE, "Right Arm" = MATRIX_GREEN_BLUE)
/datum/sprite_accessory/mam_body_markings/ltiger
name = "Light Tiger Body"
icon_state = "ltiger"
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/datum/sprite_accessory/mam_body_markings/lbelly
name = "Light Belly"
icon_state = "lbelly"
covered_limbs = list(num2text(HEAD) = MATRIX_RED, num2text(CHEST) = MATRIX_RED, num2text(LEG_LEFT) = MATRIX_RED, num2text(LEG_RIGHT) = MATRIX_RED, num2text(ARM_LEFT) = MATRIX_RED, num2text(ARM_RIGHT) = MATRIX_RED)
covered_limbs = list("Head" = MATRIX_RED, "Chest" = MATRIX_RED, "Left Leg" = MATRIX_RED, "Right Leg" = MATRIX_RED, "Left Arm" = MATRIX_RED, "Right Arm" = MATRIX_RED)
/******************************************
************* Insect Markings *************
@@ -296,9 +296,9 @@
icon_state = "snow"
color_src = HAIR
/datum/sprite_accessory/insect_fluff/deathhead
name = "Deathshead"
icon_state = "deathhead"
/datum/sprite_accessory/insect_fluff/death"Head"
name = "Deaths"Head""
icon_state = "death"Head""
/datum/sprite_accessory/insect_fluff/featherymoth
name = "Feathery Moth"